PanEXE Posted April 12, 2014 Posted April 12, 2014 How could I add the XP32 skeleton on a custom race? I'm using the Frosmer race and I already unpacked the .bsa archive. I found a tutorial that used the creation kit, but my kit crashed when I set the race to the active file.
Groovtama Posted April 12, 2014 Posted April 12, 2014 Just install XPMS normal the Race doesn#T have a own skeleton. So they will use the default location.
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