obesepanda Posted April 10, 2014 Posted April 10, 2014 Many of the sl animations are not lining up correctly, like the schlong is going through my characters head, and so forth. Any solution to this? Or is this how its supposed to be?
Guest Posted April 10, 2014 Posted April 10, 2014 For me, the animations usually don't line up at first (probably because I use different size skeletons)...and so, I sometimes have to tap the L key a few times to line the actors up perfectly. There are other keys you can use to line the actors up, but as mentioned in my situations I predominantly use the L.
Dubhorizon Posted April 10, 2014 Posted April 10, 2014 You can use the keyboard to adjust them while animations are in progress. Deselect Autoadvance stages in SexLab then while in an animation: K - Chooses actor (player or npc/s) L - Move forward, Shift+L - Move backward : - Move up, Shift+: - Move down ' - Move left, Shift+' Move right With those four keys you can align any animation. Also I suggest you adjust them on free cam mode (Num 3) since the camera gets very twitchy when you adjust your character's animation. Also everything I just typed can be found in game in the Sex Lab menu I think.
theystolemyname Posted April 10, 2014 Posted April 10, 2014 The more annoying situation is when the movements of one actor mismatch the other on the time scale (as in, one actor is 0.5 seconds ahead of the other), for that I have yet to find a solution with the alignment control keys.
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