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script question - capturing actor onDeath event


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Got a question, I want to capture when a Dragon is killed by the player - more specifically when the dragon soul is absorbed - and do something because the player killed a dragon.

 

How might I capture that event in my quest scripts, I don't want to modify any of the base dragon actor scripts or anything.

 

Kinda new to scripting a mod, appreciate any tips on this.

 

Thanks!

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