Ecchiluvr Posted April 6, 2014 Posted April 6, 2014 I'm using the SG Hair Pack 220 Edition to make a standalone hair in the Creation Kit and i've run across the term "tri file", which i've never heard before. Where are these files usually located?
gerra6 Posted April 6, 2014 Posted April 6, 2014 A tri file will be stored in the same folder as the nif and the egm file. Tri files are fun. They store morphs of the nif that they are paired with. With them, you can animate a mesh to change depending on facial expressions and similar. One thing about tri files and egm files...they use vertex index (the order that a vertex appears in the nif) to keep track of morphs. So, if the vertex index of the nif the tri file is paired with changes, the tri file needs to be modified as well. Here's a tri import/export script for Blender 2.49.b: https://www.dropbox.com/s/salvghe4u11g3g3/tri%20import_export.7z I've written a few tools that can be used to directly modify tri files without importing them into Blender, but they're fairly experimental. Let me know if you have any questions.
Ecchiluvr Posted April 6, 2014 Author Posted April 6, 2014 A tri file will be stored in the same folder as the nif and the egm file. Tri files are fun. They store morphs of the nif that they are paired with. With them, you can animate a mesh to change depending on facial expressions and similar. Here's a tri import/export script for Blender 2.49.b: https://www.dropbox.com/s/salvghe4u11g3g3/tri%20import_export.7z Thank you!
simonf13 Posted April 6, 2014 Posted April 6, 2014 This might also be handy http://www.nexusmods.com/skyrim/mods/30162/? It contains a tool for unpacking and packing tri files
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