Neratu Posted March 19, 2014 Posted March 19, 2014 Hello, I wonder if there is a way to show the HDT object. I mean the object connected to every bone, discriped by the hdt.xml files. I was playing around with the xml file and was used to edit the breast collision spheres, that they match the breast size of the manga body. It's not really funny, so I wonder if there is an easier way to do this more graphicc based. Like editing it in the body files itself (nif file). I testet the HDT tool, it's much easier than using notepad++ but also not really confortable. Anyone an idea?
blabba Posted March 19, 2014 Posted March 19, 2014 I'm experimenting with stuff like this. But I've more or less figured out a way to 'preview' the size and shape of the HDT collision spheres. You need to use 3DSMax and stuff, but here's an outline: http://www.loverslab.com/topic/26938-combining-info-from-3dsmax-and-jff/
Neratu Posted March 20, 2014 Author Posted March 20, 2014 Oh, not as easy as I hope. I do not usw 3dmax, is there no option how to show it in nif scope or so ?
blabba Posted March 20, 2014 Posted March 20, 2014 Oh, not as easy as I hope. I do not usw 3dmax, is there no option how to show it in nif scope or so ? Not a visual indicator no, but you can calculate using nifskope, you just need a good eye, a calculator and patience
Neratu Posted March 22, 2014 Author Posted March 22, 2014 okay so I still use the xml file directly Thanks for your quick answer
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