CeeTeeDee Posted March 18, 2014 Posted March 18, 2014 Hi, i'm using the latest niftools 3d studio max plugin but I can't seem to import any sevenbase or hdt bodies into 3d studio max is there a particular configuration change in the niftools plugin that needs to be done?
blabba Posted March 18, 2014 Posted March 18, 2014 Here's my settings file for niftools on 3dsMax 2014: I think it'll work fine for autodesk 2012 as well (maybe) Download
CeeTeeDee Posted March 25, 2014 Author Posted March 25, 2014 i've managed to import everything but after importing converted .kf files the lot becomes a crushed jumbled mess of skin & bone, animations play through but it seems half the skeleton is folded over the other... is there a checkbox i'm missing?
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