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Strongest weapon from a mod


Rokabur

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Posted

A virus spell. When the NPC died, they'd infect NPC's near them. That'd be a cool mod now that I think of it, plagues. Nothing quite kills like the plague.

Posted

I can't remember which mod it was - and nexus seems to be down at the moment so I can't check - but I did once have Sauron's mace from Lord of the Rings in my game. I don't remember it doing masses of damage in terms of pure numbers, but I do recall it sending enemies flying roughly three hundred feet through the air with every blow  :lol:

Posted

A virus spell. When the NPC died, they'd infect NPC's near them. That'd be a cool mod now that I think of it, plagues. Nothing quite kills like the plague.

 

Pretty sure there's something like that added by Skyrim Redone. It overhauls a lot of the perks and adds several curses & plagues to the restoration tree.

 

Posted

 

A virus spell. When the NPC died, they'd infect NPC's near them. That'd be a cool mod now that I think of it, plagues. Nothing quite kills like the plague.

 

Pretty sure there's something like that added by Skyrim Redone. It overhauls a lot of the perks and adds several curses & plagues to the restoration tree.

 

 

 "Was" one like that in the pre-version 5 of Apocalypse spells. it was called Necroplague. a expert restoration spell. made leveling high end resot alot easier. sadly it got nerfed hard in veersion 5 of the mod.

Posted

Never tried either mod, will give it a go. I was all proud when I got it to work, then it got annoying fast. I tried to make the Khajiit immune carriers, who'd spread it from city to city but when they left the current cell, the virus did not interact. It's like NPC's go into standby, which makes sense because the game can only process so much.

 

Maybe I'll add a falcon punch, with huge knockback. :P That'd be quite a weapon. That probably already is out there too though, haha.

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