Brigade Posted March 6, 2014 Posted March 6, 2014 Is it possible to give an armor a custom mesh for a specific race? I'm asking because I'm looking to start a personal project, involving grafting hooves to GSB's Draenei lower body, and would appreciate not having to add a copy of every armor piece in Oblivion for me to hunt down once I find the original (which I will do if I have to).
rynak777 Posted March 6, 2014 Posted March 6, 2014 I might not be the most knowledgeable person to ask, but no replies yet, so: I suspect not without scripting. So, it's not enough to just put a file in some directory, and everything works automatically. So, assuming scripting, isn't this part of what blockhead can do? One would in the script scan for actors, then for each actor found: - check if race matches - check if armor matches - tell blockhead to replace mesh with your custom version Right?
Brigade Posted March 6, 2014 Author Posted March 6, 2014 I'll check out blockhead if I can't find anything else from this thread. I was hoping to avoid using a mod to make a mod of a mod, but oh well.
rynak777 Posted March 6, 2014 Posted March 6, 2014 Well, blockhead isn't really a "mod" in the usual sense - it's an OBSE library. The "messy" part more is having to code an actor-scanner and mesh replacer just for a single armor of a single race. After all, in an ideal world there would already be a framework where only need to register your mesh, right? P.S.: If oblivion has some kind of "on_equip"-event, then it would be more efficient to register a handler for it. This way, don't have to scan for actors every few frames, which is expensive.
Brigade Posted March 6, 2014 Author Posted March 6, 2014 Would be nice if somebody has a guide somewhere. The mod's developer kind of just assumes anyone can pick it up, and figure out how to use it. I don't really have that kind of time, considering how much the mesh and texture work will take.
Vaelorian Posted March 6, 2014 Posted March 6, 2014 Why not use the same scripts the player-only dmra mods use? Just instead of checking for player, check for the race.
Poontank Posted March 6, 2014 Posted March 6, 2014 It might help to provide you with the existing hoofed stock equipment replacer by a modder named Nikoli. Storm55 once had posted that archive, this is from where I took some files I liked for the Draenei armor/clothing add-on. In the case of armors there are mostly female versions (Daedric armor being the exception), while the clothing items have male versions as well. Just a collection of vanilla equipment converted to hoofed lower bodies. The files would need to get implemented into an esp as additional items, simply overwriting the vanilla equipment meshes will turn the whole world into a conglomerate of hoofed humanoids.
Brigade Posted March 6, 2014 Author Posted March 6, 2014 Those will help. If they're not tailored towards GSB's meshes, they'll still be much easier to convert than vanilla. Time saved with these will lead to more time remembering how to use the equipment.
mojodajojo Posted March 18, 2014 Posted March 18, 2014 Might want to glance at the code here. Might give you ideas. http://www.nexusmods.com/oblivion/mods/21002/?
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