tschutschi Posted February 13, 2014 Posted February 13, 2014 Hi there  I'm working on a dungeon and I would like to make a room that contains some kind of lava. If the player or a NPC falls into it, it should kill him almost instantly.  I already built the room with the "Water1024Volcanic" water, so what do I have to do to get this working? Is this even possible?  Any help appreciated  this is how it looks: Now it only needs to be deadly for the player to fall into that soup.
CGi Posted February 13, 2014 Posted February 13, 2014 A trigger with a script that applies an magic effect to whoever hit the trigger will do the trick.
tschutschi Posted February 13, 2014 Author Posted February 13, 2014 Ok that sounds cool. How would I do such a thing? I'm not (yet) a master of the Creation Kit
CGi Posted February 13, 2014 Posted February 13, 2014 As for creating a trigger: Creating Primitives. Never make a copy of an existing trigger and work from this one. Always create a new one. As for the script: Check the already existing triggers (WorldObjects -> Activator, filter for trigger) and the CK Wiki.
tschutschi Posted February 14, 2014 Author Posted February 14, 2014 thx, I'll give it a try in the next few days
tschutschi Posted February 21, 2014 Author Posted February 21, 2014 Ok I figured it out with your tips, thx a lot. I added DB10FireDamageTriggerBox to my trigger, and it seems to work fine. A little bonus question: Is there a (quick) way to increase the damage? Now when my character falls into the "lava", he's dead after like 10 seconds.I'd rather have him dead after max 3 seconds But that would just be a nice bonus
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