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Sexlab p+ scene camera


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Posted

Sexlab p+ scene camera

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A customizable camera for **SexLab P+ scenes involving the player**. Save your favorite angles, switch between them during scenes, and let the camera smoothly follow your character. Control returns to SmoothCam when the scene ends.

 

  • In-game preset editor with live preview and paused scene playback.
  • Adjustable framing, rotation, distance, and FOV.
  • Visibility checks skip obstructed presets when switching.
  • Supports SexLab P+'s Move Scene feature.
  • No ESP or additional Papyrus scripts.
  • tested on AE 1.6.1170 SKSE 2.2.6

 

Requirements

 

  • Skyrim SE/AE, SKSE64, and Address Library matching your runtime
  • SexLab P+
  • SmoothCam 1.7.1
  •  SKSE Menu Framework 3.4+ for preset editing and the scene toolbar

 

Getting started

 

Install with your mod manager and disable SexLab's automatic free-camera / TFC option.

 

  • A / D Switch between usable presets.
  • F8: Edit the active preset (rebindable).
  • Skyrim VR and Improved Camera are not supported.NPC-only scenes are not supported.

 

Recommended configuration

 

To prevent NPCs from fading when the camera gets too close, enable the following option in `SSEDisplayTweaks.ini`:

 

```ini
[Miscellaneous]
DisableActorFade=true
```

 

Animation filters

Camera presets can be filtered by animation name and tags.

  • Name filter (regex): matches the animation name.
  • Tag filter (regex): matches the entire space-separated tag list.
  • Leave a field blank for no restriction. If both fields are filled, both must match.
  • Matching is case-insensitive.

Filters control initial preset selection and A/D switching. Changing animations keeps the current camera until you switch presets. Presets must also pass the visibility check.

Condition Name filter        Tag filter
Name contains “Billy” Billy        Leave blank
Has “sitting” Leave blank    \bsitting\b
Has “sitting” or “standing” Leave blank               \b(sitting|standing)\b
Billy + sitting, excluding standing Billy    ^(?=.*\bsitting\b)(?!.*\bstanding\b).*$

 

Enter these expressions directly into the fields. \b matches a word boundary to avoid matching part of a longer tag.

For custom conditions, write your own regex, or ask your AI to write it.

example: Write a regex for [your conditions] to match an animation name or a space-separated tag list. Matching is case-insensitive. 

 

source: https://github.com/mon1586/slpp-scene-camera

 

 


  • Submitter
  • Submitted
    09/12/26
  • Category
  • Requirements
    - SKSE64, and Address Library AE 1.6.1170
    - SexLab P+
    - SmoothCam **1.7.1**
    - SKSE Menu Framework **3.4+**
  • Regular Edition Compatible
    No
  • Install Instructions

    Install with your mod manager and disable SexLab's automatic free-camera / TFC option.

    - **A / D:** Switch between usable presets.
    - **F8:** Edit the active preset (rebindable).

 

Posted (edited)

Looks dope! Also seems to be compatible with the usual Sexlab, not only P+.

 

Few questions:
1) Is it possible to unlock mouse rotation for each preset? Perhaps, making options like "Rotation locked/unlocked"? Would be super cool.

 

2) Also, would be great, if we had an opportunity to group presets by each animation. For example, I wanna create a few camera angles for, say, Billyy Missionary animation, but when I switch to something else, the angles I made for Missionary don't go well with other anims. Right now, the two options are either edit the existing angles (meaning, losing those angles for Billyy Missionary animation), or creating new ones, but then I'll have to scroll through all the existing presets just to get a needed one. An opportunity to create different profiels for each animation would have solved the problem.

 

3) I'm not sure if it is Sexlab problem (I'm using the usual Sexlab, not P+), but whenever I start a scene, the mod is working as it should be. However, if I switch to Free Cam (I'm using ENB Freefly Cam), the mod won't recognize an active Sexlab scene anymore, until I stop the scene and re-initialize it again. How can I make it see the scene again? Some sort of "restart" or "rescan for active scene" button would be great.

 

4) Also, having an option like "Ignore visibility obstruction" for some individual presets (not for all at once) would be great as well. Sometimes, the mod thinks the visibility is obstructed, while it is not.

 

Thank you for a cool mod, it has a great potential!

Edited by Iolya
Posted (edited)

Wow cool. is there a config already with usable presets out of the box? or user should create one? Can they be shared?

Edited by crajjjj
Posted
On 9/12/2026 at 7:00 PM, Iolya said:

Looks dope! Also seems to be compatible with the usual Sexlab, not only P+.

 

Few questions:
1) Is it possible to unlock mouse rotation for each preset? Perhaps, making options like "Rotation locked/unlocked"? Would be super cool.

 

2) Also, would be great, if we had an opportunity to group presets by each animation. For example, I wanna create a few camera angles for, say, Billyy Missionary animation, but when I switch to something else, the angles I made for Missionary don't go well with other anims. Right now, the two options are either edit the existing angles (meaning, losing those angles for Billyy Missionary animation), or creating new ones, but then I'll have to scroll through all the existing presets just to get a needed one. An opportunity to create different profiels for each animation would have solved the problem.

 

3) I'm not sure if it is Sexlab problem (I'm using the usual Sexlab, not P+), but whenever I start a scene, the mod is working as it should be. However, if I switch to Free Cam (I'm using ENB Freefly Cam), the mod won't recognize an active Sexlab scene anymore, until I stop the scene and re-initialize it again. How can I make it see the scene again? Some sort of "restart" or "rescan for active scene" button would be great.

 

4) Also, having an option like "Ignore visibility obstruction" for some individual presets (not for all at once) would be great as well. Sometimes, the mod thinks the visibility is obstructed, while it is not.

 

Thank you for a cool mod, it has a great potential!

 


I’ve addressed points 2 and 3. I might look into 1 and 4 at some point if I feel like it.

Posted
58 minutes ago, crajjjj said:

Wow cool. is there a config already with usable presets out of the box? or user should create one? Can they be shared?

I’ve uploaded the presets I was using personally. They’re not particularly polished, though, and the presets using regex animation filters are especially rough.

Posted
3 hours ago, mon1586 said:

I’ve uploaded the presets I was using personally. They’re not particularly polished, though, and the presets using regex animation filters are especially rough.

Did you test with furniture and mods like DDNG, Naked defeat, etc.  with controls disabled - captivity player etc
Cases where camera can go bonkers ?

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