Arizona_Steve Posted August 28 Posted August 28 I have a CommonLib-NG DLL (Random Sex mod) that I need to recompile due to the latest Bethesda Modpocalypse. Since I last had to do this, I got sick of Windows and MicroSlop's shenanigans and moved my entire gaming system over to Linux. But I am having difficulties finding any examples of Linux -> Windows DLL cross-compilation in the many SKSE mod repos out there. I have been compiling against the CharmedBaryon version of CommonLib-NG, but that fork hasn't been updated in three years. So I need to create a Linux -> Windows DLL cross-compile project against this repo - https://github.com/alandtse/CommonLibSSE-NG - and move my code into it. Does anyone have an example project, or even some way to set up xmake/cmake to achieve this? My knowledge of xmake/cmake is somewhere between non-existent and minimal. I am a long time Java developer with some C++ proclivities. So would really appreciate some help on this.
Arizona_Steve Posted August 29 Author Posted August 29 Found this project this morning, but am having an issue with the VCPKG install (probably something stupid on my part): https://github.com/WasabiIceCream/skyrim-skse-plugin-template
Arizona_Steve Posted August 30 Author Posted August 30 For now I fired up a Win 11 VM and updated there.
jsa2352 Posted Thursday at 07:01 PM Posted Thursday at 07:01 PM This worked for me https://github.com/codepuncher/CommonLibSSE-NG-template but did require changes to my plugin, since it seems to handle some of the SKSE registration stuff automagically.
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