eflat01 Posted 20 hours ago Posted 20 hours ago (edited) 1 hour ago, Spacehaven said: Do you know if I have to increase the number of overlay layers on character for that mod and if yes, how? @Spacehaven Here's what I pulled out of other overlay mods... Spoiler This may be necessary if you're using multiple mods that make use of NiOverride overlays. By default, the maximum number of tattoos on each body part is set quite low. To increase this, you will need to modify the INI file located at <Data Directory>/SKSE/Plugins/skee.ini - specifically, you're looking for the following sections: [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=6 ; Default[6] iSpellOverlays=1 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" ; Determines how many hand overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" ; Determines how many feet overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=0 ; Default[1] Mine is as follows but I happen to use Slave Tats along with Rape Tattoos and Fade Tattoos. So PC/NPC may have a lot of overlays sometimes. If you're not using a ton of overlay mods or not added a number of them pn your PC in racemenu lower numbers (around 5 or 6 each) may be fine. Spoiler [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=32 ; Default[6] iSpellOverlays=8 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" ; Determines how many hand overlays there should be iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" ; Determines how many feet overlays there should be iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] The way I figure it, I use the number of possible overlays +1 (so my slac is 4, + whatever I added in racemenu on PC creation + Rape Tats max setting + 1). If the number is too low the last overlay applied just does not show is all - nothing game breaking. The iSpellOverlays is used for spells like ebony flesh, etc... Oh BTW: while not about cum visually or directly, SLSF Comments Reloaded has dialog comments where npc's will mention cum on the PC if they see it. I get comments like "I can't believe you're walking around covered with a man's seed." and "Stay away from me I don't want any of that on me." or if you bump someone "Wait, why are you all sticky?" You may also be interested in Cum Addiction Begging add on which uses Cum Swallow Needs. Edited 20 hours ago by eflat01
Spacehaven Posted 19 hours ago Author Posted 19 hours ago 1 hour ago, eflat01 said: @Spacehaven Here's what I pulled out of other overlay mods... Hide contents This may be necessary if you're using multiple mods that make use of NiOverride overlays. By default, the maximum number of tattoos on each body part is set quite low. To increase this, you will need to modify the INI file located at <Data Directory>/SKSE/Plugins/skee.ini - specifically, you're looking for the following sections: [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=6 ; Default[6] iSpellOverlays=1 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" ; Determines how many hand overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" ; Determines how many feet overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=0 ; Default[1] Mine is as follows but I happen to use Slave Tats along with Rape Tattoos and Fade Tattoos. So PC/NPC may have a lot of overlays sometimes. If you're not using a ton of overlay mods or not added a number of them pn your PC in racemenu lower numbers (around 5 or 6 each) may be fine. Hide contents [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=32 ; Default[6] iSpellOverlays=8 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" ; Determines how many hand overlays there should be iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" ; Determines how many feet overlays there should be iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] The way I figure it, I use the number of possible overlays +1 (so my slac is 4, + whatever I added in racemenu on PC creation + Rape Tats max setting + 1). If the number is too low the last overlay applied just does not show is all - nothing game breaking. The iSpellOverlays is used for spells like ebony flesh, etc... Oh BTW: while not about cum visually or directly, SLSF Comments Reloaded has dialog comments where npc's will mention cum on the PC if they see it. I get comments like "I can't believe you're walking around covered with a man's seed." and "Stay away from me I don't want any of that on me." or if you bump someone "Wait, why are you all sticky?" You may also be interested in Cum Addiction Begging add on which uses Cum Swallow Needs. I dont use NiOverride and RaceMenue instead. I am not sure where to put this. just in the skyrim ini in mod organizer? Cum begging curently has the problem that it defaults to always begging even if i dont have a cum addiction. I have disabled it for now.
eflat01 Posted 19 hours ago Posted 19 hours ago 28 minutes ago, Spacehaven said: I dont use NiOverride and RaceMenue instead. That should be part of racemenu
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