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Latest Steam client update conflicts with either Skse 1.6 or PapyrusUtil or both


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After a 5 day trip away from my regular Skyrim machine, I came back, ran the steam launcher, then ran Skyrim through the Skse loader. I played briefly, got a freeze (which I believe is due to something else and existed before my trip) during an Autosave, requiring a restart on machine.

 

When I restarted, I tried launching Skyrim as above, I briefly (1-2 seconds) saw the Bethesda Logo screen, then crash, and looking (in Event Viewer) an error generated out of either (randomly - I tried several times) GameOverlayRenderer.dll OR StorageUtil.dll.

 

I updated to Skse 1.7 Alpha. No change.

 

Tried running through the regular Skyrim launcher. Success - I get to the Bethesda logo screen (Continue, Load, etc). Didn't try to load game due to heavy dependence upon Skse (duh). Exited the Bethesda Logo Screen to desktop.

 

Back in windows, I deleted in my root Steam folder, both GameOverlayRenderer.dll and GameOverlayRenderer64.dll. I read on another forum that doing that can clear the problem. I got briefly (once) for about 1-2 seconds to the Bethesda Logo screen, then crash.

 

Now in Event Viewer I consistently see:

Faulting application name: TESV.exe, version: 1.9.32.0, time stamp: 0x51437ce5
Faulting module name: StorageUtil.dll_unloaded, version: 0.0.0.0, time stamp: 0x52d15be2
Exception code: 0xc0000005
Fault offset: 0x69151bb0
Faulting process id: 0x14a8
Faulting application start time: 0x01cf25537427f2bc
Faulting application path: D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\TESV.exe
Faulting module path: StorageUtil.dll
Report Id: bbf2041c-9146-11e3-9c9e-606c66a3f83a

Can anyone corroborate this problem as of 2/8/2014 ?

 

Thanks

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