GhostWeedBR Posted July 30 Posted July 30 View File [Mod] PrimalPals + T-Box Pal Dressing Facility — Compatibility Add-on V1.3.3 ABOUT THIS MOD This is a compatibility mod for PALMAGIC. It allows PrimalPals to work alongside T-Box Pal Dressing Facility All-in-One and supported official vanilla skins from the Dressing system. When a compatible T-Box or official vanilla appearance is selected through Dressing, the Guardian preserves it instead of allowing PalMagic to immediately replace it with a Primal appearance. PrimalPals remains the automatic/default appearance source. Removing a Dressing appearance returns control normally to PrimalPals and PalMagic. THREE APPEARANCE TYPES IN THE SAME WORLD Different Pals can simultaneously retain: 1. A Primal appearance applied automatically by PrimalPals. 2. A custom T-Box appearance selected through Dressing. 3. A supported official vanilla appearance selected through Dressing. Each individual Pal still uses only one appearance at a time. REQUIRED VERSIONS - An experimental UE4SS build compatible with Palworld UE4SS build used in testing: UE4SS_v3.0.1-1136-g35d1795d.zip https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental-latest/UE4SS_v3.0.1-1136-g35d1795d.zip - T-Box Pal Dressing Facility All-in-One: version 0.0.669.20 Troca de Skins da T-Box Pal Dressing Facility no Palworld Nexus - Mods e comunidade - PrimalPals: version 1.4.4.1 - PalMagic - Runtime Model Replacer: version 0.2.3 IMPORTANT This add-on is specifically a compatibility mod for PALMAGIC. It is not standalone and does not replace any required mod listed above. UniPalUI, SCake, and animation packs are not required by this add-on. They may still be required by other mods in your installation. This version does not support DynamicPals. VERSION HISTORY — 1.3.1 / 1.3.2 / 1.3.3 - V1.3.1: Updated support for T-Box 0.0.669.20 and added support for 45 more skin records. - V1.3.2: Added five official Dressing skins, expanding official skin support to 26 records. - V1.3.3: Improved protection against unwanted appearance changes, recognition of skin variants, and installation compatibility. WHAT IS NEW IN VERSION 1.3.3 - Improves protection against unwanted changes from Dressing skins to Primal appearances. - Distinguishes similarly named skin variants more accurately. - Keeps the T-Box and official skin support from V1.3.2. UPGRADING FROM PREVIOUS VERSIONS 1. Close Palworld completely. 2. REQUIRED: Remove all previous Guardian version folders from Pal\Binaries\Win64\ue4ss\Mods before installing V1.3.3, including V1.3.2 and any older release. Disabling them or removing enabled.txt is NOT sufficient. If you want backups, move them completely outside the Mods folder. 3. Remove only old Guardian folders. Leave other mods and their files intact. 4. Install V1.3.3 with the folder name PalMagicTBoxGuardianV133, without dots. Dotted version names can collide in UE4SS. 5. Only the new PalMagicTBoxGuardianV133 folder should remain in Mods among Guardian versions. INSTALLATION 1. Install and verify every requirement separately using the versions above. 2. Close Palworld completely. 3. Extract this ZIP into the Palworld game root, normally: ...\SteamLibrary\steamapps\common\Palworld 4. Confirm the final path: Pal\Binaries\Win64\ue4ss\Mods\PalMagicTBoxGuardianV133 5. REQUIRED: Confirm that all older Guardian version folders have been removed from Mods. Do not leave disabled copies there. Keep only PalMagicTBoxGuardianV133. 6. Start the game and enter a world normally. 7. Build and use a Pal Dressing Facility. Follow the instructions below for your Pal. SKIN CHANGES: PARTY PALS AND BASE PALS - Party/companion Pal: keep the Pal in your party. BEFORE changing its skin, use the recall command to return it to its sphere so it is no longer out in the world. Do NOT remove it from your party or place it in the Palbox for this step. Change the skin in the Dressing Facility, then send the Pal out again. - If you already changed the skin while your companion Pal was out in the world, place it in the Palbox and return it to your party. Recalling it to its sphere after that attempt may not be enough to refresh the appearance. - Base Pal: after changing its skin, move it from the base into the Palbox, then assign it back to the base to refresh its appearance. Do not extract this add-on into Paks\~mods. HOW IT WORKS - Preserves compatible T-Box and official Dressing appearances when PalMagic attempts to replace them with Primal appearances. - Improves recognition of similarly named skin variants. - Removing a Dressing appearance returns control to PrimalPals and PalMagic after refreshing the Pal as described above. VALIDATED BEHAVIOR Tested on the Windows/Steam host with multiplayer enabled. Multiple T-Box appearances were preserved, and skin removal and reapplication were confirmed visually. During development, the protection also passed Palbox, return-to-menu and full game restart tests. Connected guests and dedicated servers have not been validated. This release does not claim a complete fix for every multiplayer skin-reversion report. Follow the party/base instructions above when changing skins. Immediate skin replacement while summoned is not part of this update. Earlier dungeon and tower tests belong to the previous version. Raid-summoned bosses remain unverified. CATALOG AND LIMITS - The T-Box catalog contains 1,334 unique exact mappings at runtime. - The official vanilla catalog contains 51 exact class paths covering 26 skin records. - Not every Pal, skin, animation, skeleton, save state, or gameplay context has been visually tested. - PalMagic "Skin mismatch found" notices are outside this add-on's scope. - Animation and skeleton compatibility are not modified. Incompatible assets may still cause a T-pose or deformation. - Future Palworld, UE4SS, PalMagic, PrimalPals, or T-Box updates may require an add-on update. - Xbox/Game Pass has not been validated. UNINSTALLATION Close Palworld completely and remove only: Pal\Binaries\Win64\ue4ss\Mods\PalMagicTBoxGuardianV133 Leave other mods and their files intact. DOWNLOAD CONTENTS The download includes the compatibility add-on and installation guides. Install the required mods separately; they are not included in this package. CREDITS All original models, textures, frameworks, names, and assets belong to their respective PrimalPals, T-Box Pal Dressing Facility, PalMagic, UE4SS, and Palworld creators. This package contains only compatibility logic between these systems. Submitter GhostWeedBR Submitted 07/29/26 Category Palworld 2
Dragneel013 Posted July 31 Posted July 31 Oh thats great you got it to work. Couple of questions? 1. What version of Scake are you using 2. Did you have to build the animation? 3. How are the animations? Does it bug out? or does it have any other issues?
Herades Posted August 6 Posted August 6 Hello, so if I understand correctly, it's not possible to have both, right? It just feels a bit odd to have male genitals throughout the world but not female ones. And if I want some T-box content, I can always change my base Pals.
GhostWeedBR Posted August 9 Author Posted August 9 On 8/6/2026 at 6:18 AM, Herades said: Hello, so if I understand correctly, it's not possible to have both, right? It just feels a bit odd to have male genitals throughout the world but not female ones. And if I want some T-box content, I can always change my base Pals. I'm still working on it, I'm new to modding ~^
nabhse90 Posted August 11 Posted August 11 So let me see if I understood correctly... PrimalPals will be default, but I can change to T-Box's replacers from the dresser and keep the other Pals with their PrimaPals skin? So have both?
GhostWeedBR Posted August 12 Author Posted August 12 5 hours ago, nabhse90 said: So let me see if I understood correctly... PrimalPals will be default, but I can change to T-Box's replacers from the dresser and keep the other Pals with their PrimaPals skin? So have both? That's right, but I'm still working on the mod.
Mojomboo Posted August 13 Posted August 13 (edited) This is really awesome, do you think you could possibly make the bakkavskin model pack compatible with tbox? Edited August 13 by Mojomboo 1
nabhse90 Posted August 14 Posted August 14 On 8/12/2026 at 12:23 AM, GhostWeedBR said: That's right, but I'm still working on the mod. Thats amazing though! Thanks a lot for this! 1
GhostWeedBR Posted August 15 Author Posted August 15 On 8/12/2026 at 11:17 PM, Mojomboo said: This is really awesome, do you think you could possibly make the bakkavskin model pack compatible with tbox? Thanks, I can definitely give it a try in the future. 1
GhostWeedBR Posted August 15 Author Posted August 15 3 hours ago, nabhse90 said: Thats amazing though! Thanks a lot for this! No problem at all! Hearing that really motivates me to keep improving the mod. 1
FriskyDino69 Posted August 15 Posted August 15 I changed my pals appearance with t-box, but they keep reverting back to their primal skin every time after a loading screen. Is there a way to fix this or did I do something wrong? 3
nabhse90 Posted August 15 Posted August 15 Is the AIO version a must? Because it says it's no longer supported by T-Box and he updated the mod yesterday I believe... 1
ADfefdas Posted August 15 Posted August 15 Am I right to assume that I need to wait for you to update this before I update T-Box since he added new skins and animations? 1
GhostWeedBR Posted August 18 Author Posted August 18 (edited) On 8/15/2026 at 12:23 PM, FriskyDino69 said: I changed my pals appearance with t-box, but they keep reverting back to their primal skin every time after a loading screen. Is there a way to fix this or did I do something wrong? On 8/15/2026 at 12:47 PM, nabhse90 said: Is the AIO version a must? Because it says it's no longer supported by T-Box and he updated the mod yesterday I believe... On 8/15/2026 at 4:07 PM, ADfefdas said: Am I right to assume that I need to wait for you to update this before I update T-Box since he added new skins and animations? I'm still updating the mod. I'll release the update in about three days. Edited August 18 by GhostWeedBR 2
LustInBlue Posted August 18 Posted August 18 (edited) So I'm using the workshop UE4SS and it has a different file path, will this still work if i change the filepath to match the new one? Edited August 18 by LustInBlue 1
LustInBlue Posted August 18 Posted August 18 Nvm, Works fine with the workshop version. Thanks for working on this! 1
NexusOfChaos Posted August 19 Posted August 19 (edited) does this work if i use Dynamic Pals instead of PalMagic? edit: nope Edited August 19 by NexusOfChaos tested my question
ADfefdas Posted August 19 Posted August 19 10 hours ago, NexusOfChaos said: does this work if i use Dynamic Pals instead of PalMagic? edit: nope Damn, I was afraid of that. Claims of compatibility are always overblown ime, but it was nice to hope that there was a solution to the problems caused by having so many competing frameworks that do the same thing.
GhostWeedBR Posted August 19 Author Posted August 19 (edited) On 8/19/2026 at 12:01 PM, ADfefdas said: Damn, I was afraid of that. Claims of compatibility are always overblown ime, but it was nice to hope that there was a solution to the problems caused by having so many competing frameworks that do the same thing. On 8/19/2026 at 1:29 AM, NexusOfChaos said: does this work if i use Dynamic Pals instead of PalMagic? edit: nope On 8/18/2026 at 8:22 PM, LustInBlue said: Nvm, Works fine with the workshop version. Thanks for working on this! On 8/17/2026 at 11:29 PM, emailrequirementsaregay said: generative ai garbage lmfao Sorry guys, I'll see if I can drop an update whenever I can. The version I released really isn't good, and I haven't had much time... Edited August 21 by GhostWeedBR 1
GhostWeedBR Posted August 19 Author Posted August 19 (edited) Em 19/08/2026 às 01:29, o NexusOfChaos disse: Isso funciona se eu usar Dynamic Pals em vez de PalMagic? edit: não sorry Edited August 29 by GhostWeedBR
ADfefdas Posted August 19 Posted August 19 (edited) 10 minutes ago, GhostWeedBR said: Sorry guys, I'll see if I can drop an update tomorrow. The version I released really isn't good, and I haven't had much time... but the version I'm working on right now is way more stable. I'm doing this all by myself without even being an expert, but I'm putting my heart into it. Sorry if it wasn't clear. I was talking about Dynamic Pal's claim of being compatible with both Altermatic and PalMagic mods. Imo, you shouldn't need to do anything special with your mod when they've got that posted. Edited August 19 by ADfefdas 1
GhostWeedBR Posted August 19 Author Posted August 19 On 8/17/2026 at 11:29 PM, emailrequirementsaregay said: generative ai garbage lmfao Thanks buddy, you're always welcome!
NexusOfChaos Posted August 20 Posted August 20 6 hours ago, GhostWeedBR said: Palmagic is required by the Primal Pal mod, so it's mandatory unless they switch to Altermatic or dynamic one day actually Primal Pals says it is compatible with Dynamic Pals as well as PalMagic, and Dynamic Pals says it is backwards compatible with anything from Altermatic and PalMagic.
PastryFoxy Posted August 27 Posted August 27 Silly question, but does this also need to be installed onto a dedicated server for it to work and not have any connection/mismatch issues? Thank you ❤️ 2
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