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[Mod] Cyberpunk 2077 Night Scenes Plus Naked NPCS


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Posted (edited)

@VenomousOuroboros Weird, that doesn't seem to be working for me. Don't suppose you know where the config information for the mod might be stored? It doesn't seem to be in any of the CET files, or the mod itself. I've tried reinstalling both but all my CET mod settings stay the same (other than my bindings menu).


EDIT: It was an MO2 issue, everything was stored in the overwrite folder.

Edited by Anubian
Posted

Sorry for the lack of updates! Last weekend and this upcoming weekend I won't be able to work on it :( But after that I will be done moving and so I should be able to work on it more often!

Posted (edited)
On 8/4/2026 at 8:52 AM, Anubian said:


I don't suppose you found a way to get it back open have you? I've tried reinstalling the mod, reinstalling CET, clearing CET mod settings, and verifying game files. So far it continues to behave the same way.

Makes trouble shooting the mod a little difficult if I can't even adjust the settings lol.

Delete this 

Quote
Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\layout.ini

 

 

Edited by xtsuyux
Posted
On 8/12/2026 at 7:03 AM, Mumble_A_Lot said:

Sorry for the lack of updates! Last weekend and this upcoming weekend I won't be able to work on it :( But after that I will be done moving and so I should be able to work on it more often!


Actually thanks for making such a mod even attempting for something like this is a great effort and I'd like to show gratitude to you, could I please request a discord server for this mod, I'd like to help with testing/development as much as I can!

Posted

We need to remove the teleport. When you finish a scene or cancel it, the character teleports to wherever the camera is pointing. And if you don’t manage to move the camera to a safe location in time, the character may, for example, get stuck in the textures, walk through a wall from which they can’t escape. Also, I didn’t understand how the “defeat” system works; I thought scenes would be automatically triggered, but that doesn’t happen. Also, in the animation menu, if you enable only the selected animations, not all of them, then when you restart the game, the settings are reset and you have to set them up again. There are just a lot of animations that look strange from the set that’s available.

Posted (edited)
On 8/19/2026 at 6:29 AM, ralfheheh said:


Actually thanks for making such a mod even attempting for something like this is a great effort and I'd like to show gratitude to you, could I please request a discord server for this mod, I'd like to help with testing/development as much as I can!

For right now the mod is too small for a discord server. Once I get more things added and if people want to make mods off of it using this as a base I'll then look to make a disc server. As for testing and development you are more than welcome to test things out and help me find bugs and post about them as well as any changes you'd like to see! That way I can look into them when I get the time.

 

 

18 hours ago, Space Fart said:

We need to remove the teleport. When you finish a scene or cancel it, the character teleports to wherever the camera is pointing. And if you don’t manage to move the camera to a safe location in time, the character may, for example, get stuck in the textures, walk through a wall from which they can’t escape. Also, I didn’t understand how the “defeat” system works; I thought scenes would be automatically triggered, but that doesn’t happen. Also, in the animation menu, if you enable only the selected animations, not all of them, then when you restart the game, the settings are reset and you have to set them up again. There are just a lot of animations that look strange from the set that’s available.


Yaa the teleport was one of the things in the base code when I took over. I had been thinking of removing it too because I think its annoying as well. I'll do that today bec its a simple change.

For the defeat with an NPC you need to down the NPC. They cannot be dead and must be in the downed state or unconscious. The easiest way to do that is to use the non-lethal weapon attachment. Once they are downed you look at the NPC and press the hotkey to start the animation. For the player defeat it will happen once you reach a certain health point. There is a problem with it that I can't fix which is if you get one shot or over killed then you just die.

With the animation menu this is the first I have heard about it. The json should be saved in this location: NightScenes_PlusNakedNPC\bin\x64\plugins\cyber_engine_tweaks\mods\NightScene\anim_toggles.json or if you are using MO2 it might be in your overwrite which would be this: overwrite\bin\x64\plugins\cyber_engine_tweaks\mods\NightScene\plugins\cyber_engine_tweaks\mods\NightScene\anim_toggles.json check those two locations first to see if you can find the json. If you are just using PONC I checked most of the animations and they looked fine but lmk what animations you are having problems with and I can check those out!

Today I'll finally add the Equipment EX stuff as well as looking to fix some of the bugs mentioned.

Edit: Ok I think I fixed some of the issues with clone V being in the wrong position. PONC has two sets of animations one for MF and one for FF. Both are the same animation basically but would screw up my stuff. TBH I am thinking of hiding the FF animations as with the way the mod works it will let you run fem V and fem npc with MF animations, but I'll keep it for now since you can just uncheck it. I fixed the UI bug that was mentioned earlier. I removed the teleport at the end when you stop the animation. And I got equipment ex to work! Before I post this update trying to find any other mods that have animated poses like PONC but not really having any luck. If you have suggestions or know any please let me know so I can test them!

Edited by Mumble_A_Lot
Posted (edited)
2 hours ago, antimatter990 said:

me too v2.31


The mod is missing a red log file. You can fix it by following the instructions from the comment below the message you quoted or you can put this file in the 'r6 -> scripts' folder and rename it to 'logs.reds'.

logs.txt

Edited by Anubian
Posted
2 hours ago, Anubian said:


The mod is missing a red log file. You can fix it by following the instructions from the comment below the message you quoted or you can put this file in the 'r6 -> scripts' folder and rename it to 'logs.reds'.

logs.txt 77 B · 0 downloads

thanks now it loading without error.

 

but I am sincere. I don t understand how to use it X D

Posted
5 hours ago, antimatter990 said:

me too v2.31

I posted a fix on it in page 1 here 

you just need to download that file but looks like you got it working!

 

 

50 minutes ago, antimatter990 said:

thanks now it loading without error.

 

but I am sincere. I don t understand how to use it X D

What do you need help with for how to use it?

Posted
On 8/22/2026 at 3:29 PM, Mumble_A_Lot said:

Before I post this update trying to find any other mods that have animated poses like PONC but not really having any luck. If you have suggestions or know any please let me know so I can test them!


Spent some time looking around and I haven't come up with much either tbh. There's Discovery Channel - Sex Animations (AMM) by PinkyDude, but he mentions in the description that the poses are poorly synced. 

And it also sounds like PONC Vol.2 is still a ways off, if it's coming at all.

Posted
12 hours ago, Mumble_A_Lot said:

I posted a fix on it in page 1 here 

you just need to download that file but looks like you got it working!

 

 

What do you need help with for how to use it?

THe interaction more than 50 % dosen t work (for example if npc is walking straight on the road  or she is dancing in club), alignment is very often wrong, if the interaction dosen t work, player fall down (clipping issue),. but most is the interaction fail very often.

Posted
9 hours ago, antimatter990 said:

THe interaction more than 50 % dosen t work (for example if npc is walking straight on the road  or she is dancing in club), alignment is very often wrong, if the interaction dosen t work, player fall down (clipping issue),. but most is the interaction fail very often.

I just added a new version so try that! This will remove a lot of the animations added by AMM that are just default animations and only allow PONC animations to load. I haven't really tested using the interaction with a npc if she is dancing at the club, but I would assume it would work. If you have issues, please post some screenshots or the log files would be a lot of help!

Posted
15 hours ago, Anubian said:


Spent some time looking around and I haven't come up with much either tbh. There's Discovery Channel - Sex Animations (AMM) by PinkyDude, but he mentions in the description that the poses are poorly synced. 

And it also sounds like PONC Vol.2 is still a ways off, if it's coming at all.

Ya I did see the discovery channel mod but wasn't sure if it was included in PONC 🤔I'll take a look later this week and see!

Posted
10 hours ago, Mumble_A_Lot said:

I just added a new version so try that! This will remove a lot of the animations added by AMM that are just default animations and only allow PONC animations to load. I haven't really tested using the interaction with a npc if she is dancing at the club, but I would assume it would work. If you have issues, please post some screenshots or the log files would be a lot of help!

New version is much more stable but I think there are 2 animations from PONC that make the male body glitch out, I had them pinpointed earlier but can't remember them on the top of my head.

Posted
9 hours ago, ralfheheh said:

New version is much more stable but I think there are 2 animations from PONC that make the male body glitch out, I had them pinpointed earlier but can't remember them on the top of my head.

It might be stupid to ask this, but for the new version i just replace the old files right?

Posted
2 hours ago, Nurmundi said:

It might be stupid to ask this, but for the new version i just replace the old files right?

given the state of the mod, I would recommend uninstalling older version then installing newer, wouldn't break the game.

Posted
On 8/24/2026 at 11:34 PM, Mumble_A_Lot said:

I just added a new version so try that! This will remove a lot of the animations added by AMM that are just default animations and only allow PONC animations to load. I haven't really tested using the interaction with a npc if she is dancing at the club, but I would assume it would work. If you have issues, please post some screenshots or the log files would be a lot of help!

this version, for me , is working much more better. now interaction  is alwasy working. 

 

but 1. sometimes they don t match/align toghether. 2. npc is changed

Posted (edited)

Finally got a chance to hop on and try out the newest version. So far I'm having a fair number of issues though. The defeat sequence rarely triggers, despite trying to intentionally do so. And when it does the enemy keeps firing at me, V appears doing her half of the animation by herself, and if I look directly at her the mesh freaks out..? (shown below)


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT: correction, it seems to freak out when I look too closely (when I get too close or zoom in), not when I look directly at her.

Also, it doesn't seem like the settings are applying to me? I tried setting the defeat threshold to 30% then 90%, but it seems to only trigger when I hit 0.

I also don't know if the Equipment-EX fix is working, as V's equipment seems to stay visible regardless of whether or not the 'strip equipment' toggle is active.

It's possible the settings window just isn't working on my end for some reason..?


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT2: Settings window is at least partly working, as it tracks what I set the Eddie percentage loss to. Just nothing else from what I can tell.


edit2.5: Gonna check to see if maybe there's an incompatibility with gorerunner.
edit2.9: Disabling gorerunner didn't seem to make a difference, it's the only thing I have installed that modifies bodies other than the listed requirements.


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT3: The mesh freakout seems to only happen with MF scenes, making me wonder if it's a Bag of Dicks issue. gonna try reinstalling it. well that didn't change anything...

Also, enemies remain hostile during the defeat scene, and seem to treat the 'Grace Period' settings as though it were stuck at 0.

image.png.d2aee5bc6f5423d481257365a8041a82.png

Edited by Anubian
Posted

(Probably) separate issue to the one above, but I noticed that 'Config.json' seems to be saving to the wrong location?

Instead of saving to "bin -> x64 -> plugins -> cyber_engine_tweaks -> mods -> NightScene -> Config.json".

It's instead creating a plugin folder in NightScene, resulting in this path: "bin -> x64 -> plugins -> cyber_engine_tweaks -> mods -> NightScene -> plugins -> cyber_engine_tweaks -> mods -> NightScene -> Config.json".

Posted
1 hour ago, Anubian said:

Finally got a chance to hop on and try out the newest version. So far I'm having a fair number of issues though. The defeat sequence rarely triggers, despite trying to intentionally do so. And when it does the enemy keeps firing at me, V appears doing her half of the animation by herself, and if I look directly at her the mesh freaks out..? (shown below)

 

 

 

Spent a bit more time testing before I had to stop and sleep. 

For the mesh issue at least I was able to get a little bit more information, it seems like the issue is at its worst with male Maelstrom members, and other male models seem to only have mild (though still very noticeable) mesh freakouts.

I confirmed that it doesn't have anything to do with any skin mods like 'EVE' or 'Butter My V'.

I probably should have checked to see if the issue still happened if I loaded the animations through AMM but it's 3AM on a Friday morning and I needed to sign off hours ago lol.

 

Posted
10 hours ago, Anubian said:

Finally got a chance to hop on and try out the newest version. So far I'm having a fair number of issues though. The defeat sequence rarely triggers, despite trying to intentionally do so. And when it does the enemy keeps firing at me, V appears doing her half of the animation by herself, and if I look directly at her the mesh freaks out..? (shown below)


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT: correction, it seems to freak out when I look too closely (when I get too close or zoom in), not when I look directly at her.

Also, it doesn't seem like the settings are applying to me? I tried setting the defeat threshold to 30% then 90%, but it seems to only trigger when I hit 0.

I also don't know if the Equipment-EX fix is working, as V's equipment seems to stay visible regardless of whether or not the 'strip equipment' toggle is active.

It's possible the settings window just isn't working on my end for some reason..?


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT2: Settings window is at least partly working, as it tracks what I set the Eddie percentage loss to. Just nothing else from what I can tell.


edit2.5: Gonna check to see if maybe there's an incompatibility with gorerunner.
edit2.9: Disabling gorerunner didn't seem to make a difference, it's the only thing I have installed that modifies bodies other than the listed requirements.


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT3: The mesh freakout seems to only happen with MF scenes, making me wonder if it's a Bag of Dicks issue. gonna try reinstalling it. well that didn't change anything...

Also, enemies remain hostile during the defeat scene, and seem to treat the 'Grace Period' settings as though it were stuck at 0.

image.png.d2aee5bc6f5423d481257365a8041a82.png

 

Hey, if you understand what is this issue write here pls, because it is happening to me.

Posted
18 hours ago, Anubian said:

Finally got a chance to hop on and try out the newest version. So far I'm having a fair number of issues though. The defeat sequence rarely triggers, despite trying to intentionally do so. And when it does the enemy keeps firing at me, V appears doing her half of the animation by herself, and if I look directly at her the mesh freaks out..? (shown below)


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT: correction, it seems to freak out when I look too closely (when I get too close or zoom in), not when I look directly at her.

Also, it doesn't seem like the settings are applying to me? I tried setting the defeat threshold to 30% then 90%, but it seems to only trigger when I hit 0.

I also don't know if the Equipment-EX fix is working, as V's equipment seems to stay visible regardless of whether or not the 'strip equipment' toggle is active.

It's possible the settings window just isn't working on my end for some reason..?


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT2: Settings window is at least partly working, as it tracks what I set the Eddie percentage loss to. Just nothing else from what I can tell.


edit2.5: Gonna check to see if maybe there's an incompatibility with gorerunner.
edit2.9: Disabling gorerunner didn't seem to make a difference, it's the only thing I have installed that modifies bodies other than the listed requirements.


------------------------------------------------------------------------------------------------------------------------------------------------------------------


EDIT3: The mesh freakout seems to only happen with MF scenes, making me wonder if it's a Bag of Dicks issue. gonna try reinstalling it. well that didn't change anything...

Also, enemies remain hostile during the defeat scene, and seem to treat the 'Grace Period' settings as though it were stuck at 0.

image.png.d2aee5bc6f5423d481257365a8041a82.png


Yes this is the issue I mentioned on the download page with like cyberware and stuff OR if they aren't using the base meshes. Which is mainly people with cyberware. And I have no clue how to fix it tbh. It would involve something with figuring out what the npcs base body mesh is and then using that but then I wouldn't be able to use the base women body so they wouldn't be naked 🤔 Unless someone makes a naked skin for all npc special body meshes I have no clue how to fix this.

For Equipment EX make I wrote in the update that you need to have a wardrobe called either naked or nude. For the settings window I think like half of it doesn't work which is what I am working on this weekend. I am sure most of the settings like don't work except for the ones I updated recently.

 

 

17 hours ago, Anubian said:

(Probably) separate issue to the one above, but I noticed that 'Config.json' seems to be saving to the wrong location?

Instead of saving to "bin -> x64 -> plugins -> cyber_engine_tweaks -> mods -> NightScene -> Config.json".

It's instead creating a plugin folder in NightScene, resulting in this path: "bin -> x64 -> plugins -> cyber_engine_tweaks -> mods -> NightScene -> plugins -> cyber_engine_tweaks -> mods -> NightScene -> Config.json".

This does it if you have MO2 normally it looks like this in the overwritre folder. I have the same spot.

 

 

5 hours ago, scadascsda said:

i have pleasures of night city downloaded but it says i have 0 total animations in the animation registry for night scenes

I have no idea why it could be doing that tbh. Are they showing up in AMM?

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