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NoN - Community Packs Megathread


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Posted
8 hours ago, Maxuki said:

For anyone with experience: how difficult would it be to create an animation pack? Using the Armadillo, for example.
I'm having trouble understanding the guide,
Or if someone could teach me or take a request, please?

When you make a pack with pre-made models (either from other packs or the NoN models) its pretty easy, it takes some time to figure out what goes where. I learned through going through other community packs, seeing how they files were placed and such, and consulting the read me file found in the pack creation zip (i already have prior keyframe animation knowledge so familiarizing blockbench is also recommended). I still haven't found out how to make animations based on specific locations, making my own models for animations, etc. but  in general, it takes a few days to understand the stuff I already know.

Posted
Hi, I have a problem: in the animation with Briz, my texture is
 displaying as purple and black, and on top of that, when I select the
 actors—on some mobs—instead of playing the animation, it shows me
a message: server eval: actors=2 chosen=(none) keys=none. how can I fix it

 

Posted (edited)

Here is some stuff even if it's just one animation for now. Currently contains female, male+female phantom models and one phantom V injector animation. This is basically my first ever time using Blockbench and modeling + animating for Minecraft so I'm not sure how well this holds up to pack standards here.

 

Maybe the animation could be cut into less unique but more meaty loops? Currently it has four unique animation phases with two short transitioning animations playing at second and second-to-last spots compared to the much simpler loops.

 

The .jem models' functionality for different genders across different packs still seem to be broken on my end for now (referring to my earlier post https://www.loverslab.com/topic/268437-non-community-packs-megathread/page/15/#findComment-7383623), so I can't do much about it. The .jem models should in theory be fine otherwise, though I've only managed to see the female phantom .jem in-game for now.

eatsomesoup-pack.zip

Edited by eatsomesoup
Posted (edited)

Since I haven't had much luck with new kinds of models, I decided to take a swing at actually setting up destroyed skin layers for the skin ive been using. Honesty, I don't think I did a great job, but it's fairly time consuming process and I haven't seen many skin packs here,  so I figured I'd share here. For now, the "completely" destroyed stage is actually just the main torso; I left the sleeves and leggings. Phase 1 breaks the bikini/panties, phase 2 breaks parts of the bikini top/bra, phase 3 completely breaks and top and has tears in the back. I'm including the base skin as well of course, and since it wasn't originally meant to be quite this nsfw, I actually filled in the blanks for the bottom parts. Hope you like it.

DestroyedSkinLayers.rar

Edited by hyperk2
Posted
On 8/30/2026 at 9:49 AM, Loocknn said:

jenny3.zipif any body wants this (maybe u can adjust it if u want to) also her pussy appears the more ur clothes cut

There's no basis skin for it. I can't get the base for it.

Posted

Anyone know why the default player animations are broken? The game is fully functional except for my animations. The interactions still work fine, even playing the game is fine. I just can't see my limbs moving normally.

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