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BakaFactory for OSTIM - updated


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BakaFactory for OSTIM - updated

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HUMAM ANIMATIONS ONLY AND UPDATED TO THE LEST VERSION IN BAKAFACTORY

 

 

BakaFactory Converted OStim Humanoid is a conversion pack that brings BakaFactory humanoid animations to the OStim/OStim Standalone ecosystem.

 

This pack focuses on humanoid actor animations and is intended for users who prefer OStim-based scenes instead of SexLab. The animations were converted and organized for OStim use, with the goal of keeping them functional, clean, and easy to install.

 

This is a conversion package only. All original animation work belongs to BakaFactory.

 

 

If you find broken scenes, wrong alignment, or missing transitions, please report them with details so they can be fixed in future updates.

 

 

 

REQ

 

 

- Skyrim Special Edition / Anniversary Edition
- SKSE
- OStim Standalone
https://www.nexusmods.com/skyrimspecialedition/mods/98163

- Open Animation Replacer / required OStim animation framework dependencies


- Nemesis or Pandora, depending on your current animation setup
https://www.nexusmods.com/skyrimspecialedition/mods/133232


- All requirements from OStim Standalone

 


  • Submitter
  • Submitted
    07/07/26
  • Category
  • Requirements
    - Skyrim Special Edition / Anniversary Edition
    - SKSE
    - OStim Standalone
    https://www.nexusmods.com/skyrimspecialedition/mods/98163

    - Open Animation Replacer / required OStim animation framework dependencies
    - Nemesis or Pandora, depending on your current animation setup
    https://www.nexusmods.com/skyrimspecialedition/mods/133232
    - All requirements from OStim Standalone
  • Regular Edition Compatible
  • Install Instructions
    1. Install all OStim Standalone requirements first.
    2. Install this archive with your mod manager.
    3. Place it after OStim and any required animation framework files.
    4. Run Nemesis or Pandora if your setup requires behavior generation.
    5. Launch the game and test the animations through OStim.
    
    A new game is not required, but testing on a clean save is recommended.

 

Posted
1 hour ago, zergface said:

In case i want the animations with objects, fro example chairs, table, poles etc, do i just delete them?

oll those anims exists in this mod, but the objects are missing for now, will work in the next update

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