XalGeh Posted July 6 Author Posted July 6 Ah, there is another startup quest "ccsCommentFollowerService" that has the topic "Please, can I satisfy you?" that will start the quest. Also, the generic "ccsCommentNPCNaked" also applies to followers to give comments when being naked without a cage. You do see the topic "Please, can I satisfy you?" in the dialogue with the follower right?
Vuzzar Posted July 6 Posted July 6 12 minutes ago, XalGeh said: Ah, there is another startup quest "ccsCommentFollowerService" that has the topic "Please, can I satisfy you?" that will start the quest. Also, the generic "ccsCommentNPCNaked" also applies to followers to give comments when being naked without a cage. You do see the topic "Please, can I satisfy you?" in the dialogue with the follower right? No! That's the dialogue option I've been saying doesn't show up for me! Well actually I didn't say it was THAT dialogue specifically and just assumed you knew it was that one... so my mistake
Oshee_it_ImLost Posted July 6 Posted July 6 Also having trouble getting the dialog to start, added her through NFF and Tirwin shows up as a follower in this mod. I did have Devious Device Patch for Vivis Cockcages SE TRX, but that is disabled (unless I should uninstall it?). Not sure what else to try, and I am not great at modding either..lol. Any ideas or help would be wonderful
XalGeh Posted July 7 Author Posted July 7 (edited) 22 hours ago, Vuzzar said: No! That's the dialogue option I've been saying doesn't show up for me! Well actually I didn't say it was THAT dialogue specifically and just assumed you knew it was that one... so my mistake Ah I see. That is even stranger -- I just tested with a super clean save from the start of the game and it works for me. The quest that gives that dialogue option ("Please, let me satisfy you") should be automatically started (through the "Data/SEQ/ChastityCages.seq" file) -- maybe that didn't work? Can you try to start it manually and see if the dialogue shows up? Use "StartQuest ccsCommentFollowerService" to start the quest manually (and maybe also "StartQuest ccsMainQuest" just in case). I wonder if there is some mod conflict otherwise -- can you look in the "C:\Users\<user name>\Documents\My Games\Skyrim Special Edition\Logs\Script\Papyrus.0.log" for errors? btw. I started from a clean save, then installed ChastityArmor and ChastityCages, and on load you should see: in the top left corner. Then, I walked into the "The Drunken Huntsman" and hired Jenassa directly. When I then talk to her it should show the dialogue: Just in case, when I open the console, I see the following log messages: (The [ccs]: prefix is for ChastityCages) Edited July 7 by XalGeh 1
Vuzzar Posted July 7 Posted July 7 19 minutes ago, XalGeh said: Can you try to start it manually and see if the dialogue shows up? Use "StartQuest ccsCommentFollowerService" to start the quest manually (and maybe also "StartQuest ccsMainQuest" just in case). I used sqv to see if they were already started which they were. I still restarted them to see if anything would change, but same as before. I checked the conditions needed for the dialogue option to show up in the CK and all of them match. I guess I'm gonna have to test with an even more minimal load order to see if that fixes things
SILLESEJOOR8 Posted July 8 Posted July 8 would love this to have futanari/trans PC in mind for more fun and diversity and follower compatibility so you can milk a follower as well or denie them of a milking for a day or 2 and vice versa 1
WizardLookingDude Posted July 9 Posted July 9 (edited) I thought I'd try to help test this, and I had the same sort of problem that Vuzzar did, although the comments worked fine for me. NPC's and followers reacted to the presence of the cage. However, when I try to talk to Tirwin as a follower (I figured I'd use the follower recommended by the mod author), there are no new dialogue options. It occured to me that, perhaps, the game doesn't recognize a quest follower as a follower. Tirwin doesn't seem to show up when the mod initializes upon load. So, I completed enough of the main quest to get Lydia, and she doesn't have any new dialogue either. Could it be because the quest was already initialized before I got a follower? P.S. Apparently, my guess was wrong. I thought I'd try the scenario XalGeh demonstrated above, and it seemed to work. The dialogue, "Please, let me satisfy you," showed up as soon as I hired her (as well as a few other options). I clicked on it, and Jenassa went through a few lines of monologue in sequence, and then she stopped. That seemed to be the end of it. Nothing happened, and the option disappeared from her dialogue options. Was that supposed to happen? Is there a timer of some sort before the quest can progress? In any case, it still doesn't seem to work with Tirwin or Lydia. P.P.S. Okay, so I noticed one more thing. If I talk to Jenassa and hire her, the dialogue option, "Please, let me satisfy you," shows up in her dialogue menu. However, if I tab out of the menu and talk to her again, the option is gone. It no longer appears. Edited July 9 by WizardLookingDude Fixed typo 1
NubAU Posted July 9 Posted July 9 I had the same problem with the follower dialog only appearing just after they were hired, then disappering. I tracked it to AllowWorldInterations (from memory - may not be exact) When a follower joins you, it changes to 0, so they will stop saying generic messages. You can test this in the console by using GetAllowWorldInterations with the follower selected (or PRIDed) So I went to the Quest dialog conditions for FollowerCommentsService and removed that condition (since that is the parent quest for the extra conversation menu item) Then it started working. Also noticed that in SE, the follower faction goes from -1 when not following, to 0 when following, but some info I found said it should go to 1. Not sure if this is also an issue with my modlist, will keep experimenting. You can make the change in xEdit yourself, let me know if anyone wants my butchered plugin to keep them going until the author has time to look. 1
WizardLookingDude Posted July 9 Posted July 9 1 hour ago, NubAU said: ... I tracked it to AllowWorldInterations (from memory - may not be exact) When a follower joins you, it changes to 0, so they will stop saying generic messages. ... So I went to the Quest dialog conditions for FollowerCommentsService and removed that condition... ... You can make the change in xEdit yourself... You are right. That did it. Now, the line shows up in Lydia's dialogue, and it does not vanish if I tab out and talk to her again. It does not, however, show up for Tirwin, yet. I still suspect that as a quest based follower, she doesn't count as a regular follower for the purposes of this quest. 1
VB555 Posted July 10 Posted July 10 I didn't get any options related to this mod in conversation with Tirwin so I imported her into NFF and that changed nothing. I tried the commands list in this thread to no avail. The only interaction I've seen involving this mod is Tirwin making random comments about the cage (as all females do). She made those random comments from the start but said nothing as I progressed through her researcher quest chain nor have there been any relevant conversational options. Ironically I had no issues with the mod working with Jenassa. I was able to go through the full chastity quest chain with Janessa as my follower without a hitch. I call that ironic because Jenassa is the one I went to for testing because Tirwin didn't respond. Now I see here people are having issue with Janessa not providing the conversational option. So I made a fresh start character to do some testing. I went straight to whiterun to talk to Tirwin and I still did not give me the "Please can I satisfy you?" option. I imported Tirwin into NFF and completed up to the wolf quest for her and saw no change in conversational options throughout. I then went to Janessa and she worked fine from the start. When I added Uthgerd the unbroken as a follower along with Janessa both of them had the proper conversation options. So for whatever reason I can't get Tirwin to interact with this mod properly regardless of her being my only follower and being in slot 1.
NubAU Posted July 10 Posted July 10 I installed Tirwin - she has no follower or hireling flags, so here is what you can do. Save your game dismiss any followers etc you have. select Tirwin in the console and do: addfac playerfollowerfaction 0 then the extra dialog will appear when you speak to her (along with all the other follower options) do not ask anyone else to follow you (this console technique does not update the player follower count or player group faction) I am just starting the quest now so I'll see if it holds together. The Tirwin mod may have something in it to force followers to leave you at some quest stage, which may make a mess when it sees the phantom follower. 1
XalGeh Posted July 11 Author Posted July 11 (edited) Thanks everyone @NubAU, @tool_of_society, @WizardLookingDude , @Vuzzar for the feedback and testing! I just uploaded v1.6 (that can just overwrite an existing version). Indeed -- it turns out that Tirwin is not a normal follower (that is in the CurrentFollowerFaction) and she has her own follower package. I have added a check for this and now add her automatically to the custom ccsFollowerFaction to give her the dialogue. You can now also add other NPC's to that faction if you want them to give the dialogue even if they are not followers using `AddToFaction xx027CF5` (where XX is the load order index of ChastiyCages.esp). For efficiency, the Tirwing check only happens on a save game load, or when opening and closing the Chastity Cages menu in the MCM -- after that the dialogue should show. I removed the AllowWorldInteractions condition as that seems too specific; that should fix issues with other special followers. I added compatibility with the Vivis Cockcages patch for devious devices. Edited July 11 by XalGeh 1
XalGeh Posted July 11 Author Posted July 11 On 7/4/2026 at 11:58 PM, panda021 said: can it be compatible with this please (currently it isn't): I was too negative before and added compatibility for it in v1.6 -- let me know if it works for you. 1
Vuzzar Posted July 11 Posted July 11 3 hours ago, XalGeh said: Indeed -- it turns out that Tirwin is not a normal follower (that is in the CurrentFollowerFaction) and she has her own follower package. I have added a check for this and now add her automatically to the custom ccsFollowerFaction to give her the dialogue. You can now also add other NPC's to that faction if you want them to give the dialogue even if they are not followers using `AddToFaction xx027CF5` (where XX is the load order index of ChastiyCages.esp). For efficiency, the Tirwing check only happens on a save game load, or when opening and closing the Chastity Cages menu in the MCM -- after that the dialogue should show. I removed the AllowWorldInteractions condition as that seems too specific; that should fix issues with other special followers. I added compatibility with the Vivis Cockcages patch for devious devices. That did it! After some quick testing, I get the dialogue and the mod seems to work well! 1
Crooltool Posted July 15 Posted July 15 On 7/2/2026 at 3:58 PM, XalGeh said: Well, the ChastityArmor mod work for any gender, but the ChastityCages mod has dialogue specifically for a male player with a female follower. (but anyone is welcome to take the mod and change it/extend it to work with different gender dynamics. Could you point me in the right direction to look into this? I don't need to change the dialog, just remove the gender check. Sexlab has the the option so set the gender in sexlab regardless of what skyrim sees as gender IE you can have a female character, but sexlab treats it like a male, and vice versa. so just removing the gendercheck is skyrim and leaving the gender check to either sexlab or just no check at all would allow players with trans or futa characters to use this mod and if they have a problem with the pronouns in the dialog, they can make adjustments there. Basically, i'm just wanting to remove the gender check that are blocking the quests from starting
MaxMakar Posted July 17 Posted July 17 Hello! I tested the mod a bit. I think it's worth removing the restriction on the "milking" animation, I have 1 fixed animation playing only. A rather boring solution. In general, I think it would be interesting to make an optional removal of the cage - then you could use any handjob animations. After the animation, the hostess would put the cage back on. Maybe it was fun as an option for good behavior 😉
WizardLookingDude Posted July 17 Posted July 17 (edited) 3 hours ago, MaxMakar said: I have 1 fixed animation playing only. While I was looking for animations that look good in pegging scenarios, I discovered that some of the M2M animations (although intended for homosexual males) work pretty well for pegging. You might try them out: You may have to hit the SL hotkey for swapping positions, though. I believe the default is "=". [Edit: Switched the link to the non-SLAL version, which avoids some timing issues with the animations.] Edited July 17 by WizardLookingDude Pasted the wrong link.
NubAU Posted July 18 Posted July 18 On 7/15/2026 at 12:19 PM, Crooltool said: Could you point me in the right direction to look into this? I don't need to change the dialog, just remove the gender check. I managed to get futa unlocked... open up the mod in xedit and go to the quests. There are about 6 of them. In each one there are a list of conditions. You need to remove this condition from each quest: Player.GetIsSex() == 1 1
Crooltool Posted July 18 Posted July 18 (edited) 6 hours ago, NubAU said: I managed to get futa unlocked... open up the mod in xedit and go to the quests. There are about 6 of them. In each one there are a list of conditions. You need to remove this condition from each quest: Player.GetIsSex() == 1 Thank You! This mod is perfect for a Sissy or Femboy playthru Edited July 18 by Crooltool added text
bug1235 Posted July 22 Posted July 22 What triggers the clean up duty? i have not been succesfull for it to trigger even if tirwin has had recently sex.
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