Jump to content

Adding Sound To Animations


DontLookImAshamed

Recommended Posts

Posted

Okay! I'm starting to get the hang of this whole animation thing (though the wicked animations have yet to be tested in game). I was wondering if anyone can assist me on adding sound to my animations to make it more realistic. I'm not sure if its added through blender or Studio. I looked it up but the directions given weren't useful. They said on Studio to go to warehouse, then data, then go to an event tab. But I don't have an event tab so I'm guessing its outdated. If anyone can help me out that would be appreciated!

cradle  makeout.png

Posted

i cant wait to see what you create!
i wanted to do this for the longest but im so darn stupid i wouldnt know where to begin!
i truly hope you dont get overwhelmed, you have the potential of being one of the greats!


again, just take your time and you shall have many people admiring your work friend!

Posted

image.jpeg.71c15965ed205a0fee6368d73d31a06c.jpeg

Hello there, 

1. From your CLIP file (ignore CLIP HEADER), click on "Edit Items", you'll get this new window as shown.
As the window's showing, you'll see inside an event of type SOUND already there with a Timecode of 1000 as default. Use it to insert yours.
2. Put the soudname* from the game you want (same for custom sound, but demands more work).
3. Insert the realtime seconds for when the sound effect has to play.
4. If you want to add more, just duplicate the current SOUND event.
Then click Save and you're done.

*in case you don't know where to get the sound names : here. Also, get ts4soundtool to know which sound does what.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...