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[mod] Physical Attribute Optimised


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Physical Attribute Optimised

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I was trying to make Physical Attribute a little bit more optimised, without too much cutting the content as Light and Ultra Light version propose. I make some changes in math, add additional checks before full chain of updates start running for every character. It make the math work not every time, so the speed become better.
My changes:

  • Tier cache — height/weight/muscle modifiers only recalculate when a character crosses a tier boundary
  • Fewer tiers — 7 modifier tiers per direction instead of 17–20; max/min prowess unchanged
  • Distant character throttling — rulers and characters in player realms update normally; far-away AI courtiers update once per year
  • Compatibility preserved — traits, genes, and continuous variables unchanged; works with CBO Unofficial, Better Barbershop PA Extension, and Futa_PA_Weight_Patch

I tested during the 30 years run, was working okay without problems and by feeling better then basic version. 


 

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