Holylokki Posted Thursday at 12:54 PM Posted Thursday at 12:54 PM Tail skeletal animations beta View File This is not a released mod. These are resources for modders and a test version of the skeleton. "Tail Skeletal Animations Beta" is a simple mod that contains: 1. A new skeleton (skeleton.hkx and skeleton.nif) 2. A test tail and one AAF test animation. Don't expect anything special from these; they're just for testing functionality. Tail_project.esp is needed only for this. 3. A lupine tail with new bones for "Lupines - Wolf Race" 4. Several F4 animations for female PCs, edited using tail bones. Standing, running, sneaking. Requirements: ZeX - ZaZ Extended Skeleton ImportScript_CAT_RiG_ZeX_Female_Tail_3dsMax2015 contains: 1. 3DSMax2015 CAT Rig and MaxScript for importing and editing F4 animations based on vanilla or ZeX skeletons into Max. This is a modification of the 3dsMax Havok Import Script . The 3dsMax Havok Import Script is required to import animations. 2. Havok settings files for exporting animations. 3. CAT Tail keyframe poses used for editing F4 animations (Tail_00 limb poses). Demo: https://youtu.be/tHyCnz027B4 Submitter Holylokki Submitted 06/11/26 Category WIP / Beta Requirements ZeX v6
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