MILFAreLove Posted May 19 Posted May 19 I've recently become interested in modding for this game, but I don't understand how to export the .tmc and .tmcl files to Blender while still including the original model's bones. If anyone has any idea how to do this, I would appreciate your help. P.S.: The most I've done so far is play around a bit with the options in LR Photo Studio and edit textures in Paint.NET, but I'd like to take it to the next level.
JPMoriarty Posted May 19 Posted May 19 (edited) You've e a long way ahead, if all you used so far is LR photo studio. Loading the models in blender only require plugins, however, putting them back together in a mod, is quite another story. You've got to learn to use the TMC tools. I've got written tutorials about the TMC tools (links are in the posts below): https://www.deviantart.com/ayanekunoichi/journal/DOA5-LR-Modding-Tutorials-and-Modding-in-General-922813789 And videos for blender: https://www.deviantart.com/ayanekunoichi/journal/DOA5LR-blender-Tutorials-with-Audio-1202872810 You can skip the reading and go diretly to the videos, although I don't recommend it. Ultimatly, I've even done video tutorials on how to port XPS to TMC. It's in my DA Profile: https://www.deviantart.com/ayanekunoichi Edited May 19 by JPMoriarty 1
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