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Night Visitor Mod BQ V 2.1.0


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Posted

Good night! I really liked the mod's idea! I even got a couple of attackers, but I forgot to turn off the alarm and open the door for the test.
I have two or three comments/suggestions regarding this little test:
1) A "QoL" request regarding the settings for sims with the VN role - could you please make it like the selection process in other mods? For example, in WW and/or BD? There, when you select Sims for a certain role (for example, you choose in BD which of the Sims to assign to the role of police officers, a shaman, or those who smoke a certain type of "tobacco" and so on, a window with Sims opens and we can, without closing this window, select all Sims at once - frames remain around the selected ones and they are assigned to the "role" after clicking "OK". In your method of selection, if you want to manually select several VNs, then the selected ones are not marked in any way! I selected the same Sims several times repeatedly, I had to remember their names and go strictly down the alphabet ... There are two options - either use the way the Sim selection menu works as in the WW / BD mods and possibly MCCC, or come up with some way so that already assigned Sims are somehow designated (for example, a fairly large VN icon over the portrait) or (BETTER) make it so that when you click on the portrait of a Sim, it "Disappeared" from this menu until you close the current window.

2) If possible, please add the ability to completely disable interference from partners and other witnesses! This would be very useful for various hardcore scenarios... For example, when two Sims live together as a couple, a VN arrives on the lot, the Sim wakes up, goes downstairs, and is attacked while her spouse sleeps peacefully... Perhaps add a chance for the spouse/partner to join the attack...
3) Again, from the QoL series - is it possible to come up with a way for attacking Sims to ignore locked doors? I just (and I think I'm not alone) don't like it when strangers sneak around (I'm an introverted loner by nature, and my Sims are mostly the same: they have no more than 2-3 friends per Sim and either invite them themselves, go to their place, or meet in a public place). Maybe they should be given hidden status, like a butler/gardener, etc.? I don't remember if this is a standard game feature or a mod, but I have a "lock to everyone except employees" option that I use often, and then I add the names of all residents on the lot and their immediate family/friends to the allowed list.
4) I hope "public" space refers to situations where a Sim has arrived, for example, to Willow Creek Park, but is not in the lot area itself (50x50, I think), but is fishing/collecting rocks/just running and/or walking, but in the "loading zone" of that lot? If not, then it would be preferable to enable the entire open area (passage without loading a lot) around the desired public lot type...
I understand that I might be asking too much... But I really miss this kind of functionality in WW itself. Sometimes I even use its "competitor" for specific story situations, but then return to WW after they're completed...
In any case, good luck with the further development of the mod.
P.S. Just in case, it would really be useful to have a backup (ideally with free access) site for this mod... I don't know how "heavy" the administration will consider it, but... It's better to be on the safe side... At least on Patreon, post not only paid beta versions, but also what's already available to all players...

Posted (edited)

heya, just wanted to let you know that this mod seems to conflict with 'home regions' by kuttoe. at least when it comes to non-playable NVs (they don't arrive to the lot at all).

Ā 

other than that, i have 0 complaints, i've waited SO LONG for a ww-compatible mod like this! ages!!! also, are you, by any chance, planning to add an option to play as dual-NVs? i assumed this would already be a feature from the description, but i cant seem to find the option to like... team up lol.

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good luck and thank youu ā¤ļø

Edited by zx_meowmeow_xz
Posted (edited)

Hello!Ā 

I'm using version 1.0.8, so I'm not sure if there have been any changes regarding these things:

  • In my game, the victim tries to talk to the attacker after the attack. I think I can change this with mods, but it looks strange, especially if the attacker attacks someone near their own house. Is it possible to make the victim's behaviour more... scared? Or submissive? Maybe depending on the number of attacks?Ā Not just a moodlet, but a change in animations as well. Trying to run away — crying — just sitting there after the attack — something like that.
  • Yes, "home regions" blocks attacker Sims from appearing, so I had to add each of them to the exceptions.
  • "Don't attack NPCs" doesn't work for me when playing as the victim, which has led to some interesting situations that I'd still rather avoid.😁

Thank you for the mod!
Even if it's only about 35% complete, it's exactly what I've been missing.Ā ā¤ļø

Edited by Kotejka
Posted (edited)

I've tried uninstalling and reinstalling, I've gotten rid of every single mod besides the ones confirmed to work with this, I've completely started a new game, I've wiped all the caches and the configuration menu for this mod won't appear. It's right in the mod folder, not even a folder deep. What do I do to get this to work? I've downloaded hundreds of other script and package mods and got them to work just fine-only Yours isn't working.Ā 
EDIT: The menu is on the computer and you should make that more readily obvious in your screenshots and summary, please and thank you.

Edited by negrodamus
Posted (edited)
17 hours ago, negrodamus said:

I've tried uninstalling and reinstalling, I've gotten rid of every single mod besides the ones confirmed to work with this, I've completely started a new game, I've wiped all the caches and the configuration menu for this mod won't appear. It's right in the mod folder, not even a folder deep. What do I do to get this to work? I've downloaded hundreds of other script and package mods and got them to work just fine-only Yours isn't working.Ā 
EDIT: The menu is on the computer and you should make that more readily obvious in your screenshots and summary, please and thank you.

I don't even see it on the computer? You just clicked and it was there? Is it nested under something?

Ā 

Edit: Looks like I installed pre-update for current patch. Disregard and no rush.

Edited by Mqex
Posted

Hello, so I downloaded it, and it doesn't show up in the game, I have tried putting the files directly in the mods folder without the folder it already came in, tried it leaving in the folder in the mods folder, nothing worked, the mod is in the mods list when the game starts, but there is no choice or any dialog about this mod to customise.

Posted
10 hours ago, katsusims said:

Thank you for the wonderful mod.
Version 1.0.8c works in my setup,
but the latest version doesn't work at all.

Ā 

1 hour ago, paxcmp said:

Hello, so I downloaded it, and it doesn't show up in the game, I have tried putting the files directly in the mods folder without the folder it already came in, tried it leaving in the folder in the mods folder, nothing worked, the mod is in the mods list when the game starts, but there is no choice or any dialog about this mod to customise.

Ā 

Ā If you two are having the same problem I was, the configuration menu can be accessed via clicking on a computer, not a sim. BaiQing may have changed this by accident or failed to update the post.

Posted

I found one potential cause of the issue where sims stand still instead of fighting - in my case, this was happening during the neighborhood brawl event. It adds a buff that i assume alters fight autonomy in some way. I removed said buff by entering the cheat "sims.remove_buff buff_SurpriseHoliday_BattleRoyale_Autonomy", and now the mod works as intended :)

Ā 

Posted
21 hours ago, ApocalypseBunny said:

Ā 

Ā 

Ā If you two are having the same problem I was, the configuration menu can be accessed via clicking on a computer, not a sim. BaiQing may have changed this by accident or failed to update the post.

that worked, thanks! what about the cum mod that he has? nothing different has happened to my sim and the belly doesn't inflate with cum

Posted
2 hours ago, paxcmp said:

that worked, thanks! what about the cum mod that he has? nothing different has happened to my sim and the belly doesn't inflate with cum

Ā I don't know about the cum mod, I haven't installed that one myself. Hope you figure it out, tho

Posted
2026.08.22-Ʃn, 15:57-kor ApocalypseBunny ezt ƭrta:

Ā 

Ā 

Ā Ha ugyanazzal a problĆ©mĆ”val küzdƶtƶk, mint Ć©n, akkor a konfigurĆ”ciós menü szĆ”mĆ­tógĆ©pen kattintĆ”ssal Ć©rhető el, nem pedig SIM-kĆ”rtyĆ”n. Lehet, hogy a BaiQing vĆ©letlenül megvĆ”ltoztatta ezt, vagy nem frissĆ­tette a bejegyzĆ©st.

Hi! I’d like to ask for some help with the BQ Night Visitor mod. The mod seems to load correctly. The Configuration menu appears when I click on a computer, and I can access and change all the settings. I’ve enabled and configured the Night Visitor feature. The problem is that no Night Visitor ever appears. I’ve waited during the configured time window for one to spawn automatically, but nothing happens. I also tried the ā€œSpawn Night Visitor NOWā€ option, but the mod doesn’t seem to respond to that either. I click it, nothing happens, and no Night Visitor spawns. All the required dependencies are installed, script mods are enabled, and my other script mods are working normally. Does anyone know what might be causing this, or has anyone experienced the same issue?

Posted

Would it be possible to add an option to disable relationship changes between victim and attacker? If the attacker is hiding their identity, it doesn't make a whole lot of sense for your sim to know who they are and hate them. Plus, after maximizing the victim skill, it doesn't make any sense anyway. I'd honestly really like the option to just disable the relationship change for the roleplaying aspect alone. Especially considering I've been enjoying playing as a sim who runs around attacking with a paper bag over his head. It's been quite annoying to have to clear relationships constantly, interrupting gameplay.

Posted

hmm, I'd read that there was a couple interactions a predator could perform such as stalking or giving a sleazy look, but all I see is attack. Love the mod tho

Posted
On 8/27/2026 at 11:49 AM, fabyy said:

Are there any age filters in this mod? Because the "Attack" interactions in my game only appear for adult sim. Could you please release an addon for teen sim?

you're looking for theĀ Inappropriate Unlock for wicked whims. it's here on LL

Posted
On 8/30/2026 at 9:00 PM, klarthlester said:

So, only males can be the attackers?

Ā 

Can I have ladies and futas be the predators that attack both men and women?

Ā 

There's a setting that allows attackers of either genderĀ 

Posted

So, NPCs can be attacked, and everything works fine besides just having a chat afterwards. However, my played sim cannot be attacked, they just stare at each other, then awkwardly walk away

Posted

The previous issue has been successfully resolved, and I am enjoying your mod.
I have a suggestion: when a teen Sim is chosen as a victim and a fight breaks out, their "Cooperation" (from the Character Values system) deteriorates.
Could you please make a change to prevent this from happening?

Posted

Do you have any plans to add a feature like gangbangs or something to this mod in the future? I think it'd be really cool if multiple sims could force themselves onto someone all at once~

Posted
On 8/25/2026 at 6:05 PM, Silith11 said:

Hi! I’d like to ask for some help with the BQ Night Visitor mod. The mod seems to load correctly. The Configuration menu appears when I click on a computer, and I can access and change all the settings. I’ve enabled and configured the Night Visitor feature. The problem is that no Night Visitor ever appears. I’ve waited during the configured time window for one to spawn automatically, but nothing happens. I also tried the ā€œSpawn Night Visitor NOWā€ option, but the mod doesn’t seem to respond to that either. I click it, nothing happens, and no Night Visitor spawns. All the required dependencies are installed, script mods are enabled, and my other script mods are working normally. Does anyone know what might be causing this, or has anyone experienced the same issue?

I’m having the same problem. Anyone able to help?

Posted
19 hours ago, LLL1209 said:

I’m having the same problem. Anyone able to help?

If the NV is not appearing despite having configured the settings on your PC,
it is possible that the NV settings have not been applied to the NPC.
First, select [Actions], then select [Manage VN candidates].
Once you have navigated to the VN management screen, either manually assign the VN trait to the NPC
or select [Inject 10% random NPCs (males)]; this will cause the "MARKED" value at the top of the screen to change.
This should make the VN appear.

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Posted

got the files ww and nisawhicked mods and scripts are enabled in the optionĀ  but it does not show the nightvisitor overlay on theĀ  sims . does someone has the same problem ?

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