GuyIncognito383 Posted October 11 Posted October 11 10 hours ago, Mirukane said: New emote stamps for Blaze. Images under the spoiler. Enjoy. Reveal hidden contents PEAK 1
Blueballedbowtie Posted October 11 Posted October 11 2 hours ago, Wario6912 said: There is a Haru mod actually https://gamebanana.com/mods/652284 Well I ment one where she’s naked but that works!
Blueballedbowtie Posted October 11 Posted October 11 49 minutes ago, Mirukane said: To my knowledge the only girl left in the base game is Rouge, surprisingly, so she'll be next. Amy, Wave, Sage, and even Tangle and Whisper all have lewdified stamps attached to specific nude mods. If it's not a hassle, I might repack the stamps for those girls to be used separate from the original mods (with credit to the original modders and artists, of course). After that, not sure. Maybe Miku, maybe Vanilla-over-Miku, maybe Tails. I don't see much point in making lewd stamps for a character that doesn't have or isn't likely to get a nude mod, like Rusty Rose. I probably won't touch most of the crossover characters, though after they release I might make an exception for Hello Kitty and Kuromi. Did you do a Sage mod? I don’t remember seeing it on your profile
Mirukane Posted October 12 Posted October 12 1 hour ago, SinsAwakening said: Rusty rose actually does have a nude mod made by prodahornygamer Damn, I'm gobsmacked. Maybe I'll do them, and give her an onahole attachment or something. 1 hour ago, Blueballedbowtie said: Did you do a Sage mod? I don’t remember seeing it on your profile Not me, goku135 made the mod using stamps drawn by Star_VeilNSFW. I forgot, the stamps for Wave, Tangle, and Whisper are bundled into reskin mods, but the Amy and Sage stamps from goku135 are both standalone. The Sage stamps are made specifically for the Permafrosting reskin, so that's an easy mistake.
lightingfist Posted October 12 Posted October 12 12 hours ago, Mirukane said: New emote stamps for Blaze. Images under the spoiler. Enjoy. Reveal hidden contents Love these,Especially the cream one! Thank you for doing them both justice! 2
asdf732 Posted October 12 Author Posted October 12 1 hour ago, Mirukane said: Damn, I'm gobsmacked. Maybe I'll do them, and give her an onahole attachment or something. Not me, goku135 made the mod using stamps drawn by Star_VeilNSFW. I forgot, the stamps for Wave, Tangle, and Whisper are bundled into reskin mods, but the Amy and Sage stamps from goku135 are both standalone. The Sage stamps are made specifically for the Permafrosting reskin, so that's an easy mistake. Well I'm sure we'd love to see your take on each of these characters as well.
Blueballedbowtie Posted October 12 Posted October 12 (edited) 3 hours ago, Mirukane said: Damn, I'm gobsmacked. Maybe I'll do them, and give her an onahole attachment or something. Not me, goku135 made the mod using stamps drawn by Star_VeilNSFW. I forgot, the stamps for Wave, Tangle, and Whisper are bundled into reskin mods, but the Amy and Sage stamps from goku135 are both standalone. The Sage stamps are made specifically for the Permafrosting reskin, so that's an easy mistake. It’d be peak if did a sage stamp mod I love your art plus it turns me on so yea… Edited October 12 by Blueballedbowtie 6
Mirukane Posted Tuesday at 01:19 AM Posted Tuesday at 01:19 AM Had an idea while I was trying to sleep: animated emote stamps. So for the last hour or two I've been screwing around trying to get that to work with a test animation. There's a plugin for UE that enables the import of animated .gif files as textures, so I compiled the plugin for the custom UE version and imported a test animated stamp sheet. Built the mod pack, copied it to my Blue Star directory, booted the game. Then when I tried to open the emote wheel for Cream (whose stamps I replaced with the test file) I got... this. Spoiler The blur effect appears, and the game keeps running, but the emote wheel doesn't load at all. The thumbstick/WASD don't make any input noises since the wheel won't load, but pressing the button to close the emote wheel exits this state and the game goes back to normal afterward. Since I didn't get any errors during compilation, I suspect the game either is looking only for a specific format of image in that slot, or simply isn't able to load animated gifs as textures without changes that I don't know how to make. Given that UE doesn't support gifs out of the box anyway, it's probably the latter.
Catnatic Posted Tuesday at 01:25 AM Posted Tuesday at 01:25 AM 2 minutes ago, Mirukane said: Had an idea while I was trying to sleep: animated emote stamps. So for the last hour or two I've been screwing around trying to get that to work with a test animation. There's a plugin for UE that enables the import of animated .gif files as textures, so I compiled the plugin for the custom UE version and imported a test animated stamp sheet. Built the mod pack, copied it to my Blue Star directory, booted the game. Then when I tried to open the emote wheel for Cream (whose stamps I replaced with the test file) I got... this. Hide contents The blur effect appears, and the game keeps running, but the emote wheel doesn't load at all. The thumbstick/WASD don't make any input noises since the wheel won't load, but pressing the button to close the emote wheel exits this state and the game goes back to normal afterward. Since I didn't get any errors during compilation, I suspect the game either is looking only for a specific format of image in that slot, or simply isn't able to load animated gifs as textures without changes that I don't know how to make. Given that UE doesn't support gifs out of the box anyway, it's probably the latter. What is that name you have there, lol? 🧐 Too bad the game doesn't want to play well with GIF textures for some reason. Having animated emotes would've been real neat.
lightingfist Posted Tuesday at 01:32 AM Posted Tuesday at 01:32 AM 5 minutes ago, Mirukane said: Had an idea while I was trying to sleep: animated emote stamps. So for the last hour or two I've been screwing around trying to get that to work with a test animation. There's a plugin for UE that enables the import of animated .gif files as textures, so I compiled the plugin for the custom UE version and imported a test animated stamp sheet. Built the mod pack, copied it to my Blue Star directory, booted the game. Then when I tried to open the emote wheel for Cream (whose stamps I replaced with the test file) I got... this. Hide contents The blur effect appears, and the game keeps running, but the emote wheel doesn't load at all. The thumbstick/WASD don't make any input noises since the wheel won't load, but pressing the button to close the emote wheel exits this state and the game goes back to normal afterward. Since I didn't get any errors during compilation, I suspect the game either is looking only for a specific format of image in that slot, or simply isn't able to load animated gifs as textures without changes that I don't know how to make. Given that UE doesn't support gifs out of the box anyway, it's probably the latter. Dam, the dream is dead for animated stamps. Hopefully it just the game won't the load the pacific image. Maybe the game will have some in the shop and you can hopefully replace those. If not then just gonna lewd what we got to work with.
Mirukane Posted Tuesday at 01:58 AM Posted Tuesday at 01:58 AM 23 minutes ago, Catnatic said: What is that name you have there, lol? 🧐 17 minutes ago, lightingfist said: Maybe the game will have some in the shop and you can hopefully replace those. If not then just gonna lewd what we got to work with. It might be possible to edit the game's code to make loading animated textures possible, but it sounds like a project that would be way more complex than anything anyone in the LL SR:C threads is doing. The Stamps Foundation Mod on Gamebanana changes the game code to give alt skins their own emote slots, so just making animated textures compatible with SR:C isn't inconceivable... I'll look into it a bit but if there isn't some sort of easy solution that I just missed while screwing around, I don't think I'll make any progress on my own. 1
Dovahshling12 Posted Tuesday at 04:14 AM Posted Tuesday at 04:14 AM Yall ready for katara tomorrow? 1
Loki4Duty Posted Tuesday at 04:17 AM Posted Tuesday at 04:17 AM Doody3331 SRCW Opening Video mod. https://ko-fi.com/s/11a84e8757 1
Loki4Duty Posted Tuesday at 04:17 AM Posted Tuesday at 04:17 AM 3 minutes ago, Dovahshling12 said: Yall ready for katara tomorrow? Yes yes yes🎉
Blueballedbowtie Posted Tuesday at 04:22 AM Posted Tuesday at 04:22 AM 4 minutes ago, Loki4Duty said: Yes yes yes🎉 I hope that mod of her will be ready 🙏 3
Dovahshling12 Posted Tuesday at 05:35 AM Posted Tuesday at 05:35 AM 1 hour ago, Blueballedbowtie said: I hope that mod of her will be ready 🙏 🫡 1
asdf732 Posted Tuesday at 06:11 AM Author Posted Tuesday at 06:11 AM Man, I can't wait for the lewd Avatar decals we'll be getting this week... Also for @Dovahshling12's nude Katara Crosstalk UI, she'll look amazing. 1
Leonidas-Hakai Posted Tuesday at 06:55 AM Posted Tuesday at 06:55 AM @Loki4Duty I have idea and question bout a mod
Loki4Duty Posted Tuesday at 06:56 AM Posted Tuesday at 06:56 AM 1 minute ago, Leonidas-Hakai said: @Loki4Duty I have idea and question bout a mod PM me I'll see if I can help
ClosetOfDoom Posted Tuesday at 08:24 AM Posted Tuesday at 08:24 AM On 10/9/2026 at 8:49 PM, ClosetOfDoom said: Anyone care to turn these into a mod? Let me know if there's any I missed. I only used what I was sent. @Mirukane Any chance I could bother you to make these into a mod? I'm unfortunately only an editor, not an actual modder. Forgot to include this one in the previous posts.
Mirukane Posted Tuesday at 01:10 PM Posted Tuesday at 01:10 PM 4 hours ago, ClosetOfDoom said: @Mirukane Any chance I could bother you to make these into a mod? I'm unfortunately only an editor, not an actual modder. Forgot to include this one in the previous posts. I can probably find the time this week. What were these supposed to replace?
ClosetOfDoom Posted Tuesday at 03:36 PM Posted Tuesday at 03:36 PM 2 hours ago, Mirukane said: I can probably find the time this week. What were these supposed to replace? The one with only 4 ads goes in E-Stadium, replaces the ads there, and I believe the second set of ads might go in Colorful Mall. The one with portraits goes in E-Stadium, the thin ones are flags and barriers, and the character icon flags are kinda everywhere, so they'll show up everywhere. I was given the files by another user here, so I'm not sure of the original file locations. The file names should be exactly the same, though. I made sure not to change them. 1
Dovahshling12 Posted Wednesday at 12:58 AM Posted Wednesday at 12:58 AM She's here, and so is the Lewdtalk! I redid a bit of the art to better match my current quality, and I think it looks great. Do let me know if there is any bad placement in the UI. Spoiler LewdTalk Katara UI.7z 7
lightingfist Posted Wednesday at 01:01 AM Posted Wednesday at 01:01 AM 2 minutes ago, Dovahshling12 said: She's here, and so is the Lewdtalk! I redid a bit of the art to better match my current quality, and I think it looks great. Do let me know if there is any bad placement in the UI. Hide contents LewdTalk Katara UI.7z 1.57 MB · 0 downloads Gorgeous work! Can't wait to add this to the game! 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now