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Start animation as a polymorphed creature


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Posted (edited)

There are spells in the mod Lost Grimoire SSE to polymorph the player into creatures but when i try to start a scene polymorphed it says "No animation found" and i do have animations for creatures

Please, does anyone know how to make it work? or is it simple incompatible?

Thanks in advance

Edited by setto1
Posted

Typically this is because the creatures have custom races. Same goes for the new summon spells in this spell pack as well - you can't bang the summonable bear for instance.

 

Last time I looked into adding a custom race to SL was some year or 2 ago when I wanted to have dremora be treated as creatures by SLAC. I recall the entire thing eventually disappears into the SL dll under the title "raceKey". Without the source code for this dll, I didn't bother poking around any more than that. It's unfortunate if this key element is indeed hidden inside the dll.

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