Jump to content

[Tool] S.M.A.L.L. - Universal Modding & Localization Layer for RPG Maker MV/MZ


Recommended Posts

Posted (edited)
2026-03-24_20-25-25.png

S.M.A.L.L. v0.3.0 [MV/MZ]
Sznymo's Mod And Localization Layer
A comprehensive modding and localization framework for RPG Maker MV and MZ games. It enables seamless management of modifications, text translations, and asset overrides without altering the core game files.

The system creates a dedicated /mods/ folder where you can simply drop new assets, scripts, and translations.

Features:
  • Creates a /mods/ folder in the game's root directory.
  • Loads mods from subfolders within /mods/.
  • Toggle mods on/off via Graphical User Interface (F10).
  • Loads JS files from /mods/[mod]/plugins/.
  • Loads .ttf/.otf fonts from /mods/fonts/ and /mods/[mod]/fonts/.
  • Overrides game images and audio (replaces files with the same name).
  • Translates in-game text using CSV files.
  • Saves settings in config.json (stored in /mods/ folder).
  • Customizable GUI toggle key in config.json.
  • Manual GUI language selection.
  • Theme support (Industrial-dark, Dusk-ridge).
  • Mod author social media links support.
  • Mod thumbnail image support (full width, automatic height).
  • EXPORT ALL GAME TEXTS TO CSV - reads directly from JSON files.
  • CREATE MOD TEMPLATE - generates complete mod structure.
  • Full MZ compatibility with Effekseer animations and SVG support.
  • Extended event command text extraction (101,102,103,104,105,111,355,401,405,655).

 

Installation:

  1. Copy SMALL.js to the /www/js/plugins/ directory.
  2. Add {"name":"SMALL","status":true,"parameters":{}} to your plugins.js file.
  3. Place the /mods/ folder in the game's /www/ directory.


Important:
When using CSV for translations, use a single backslash \ for escape codes (e.g., \N[1], \C[0]) instead of the double backslash \\ typically required in JSON files.

Format Example Code
JSON "\\N[1], are you sure?"
S.M.A.L.L. (CSV) "\N[1], are you sure?"

Information: Support My Work
I turn caffeine into clean code and elegant interfaces. If my scripts save you time or improve your experience, consider fueling my next project:
  Modding Communities Updates & Feed
 

 

Edited by Sznymo

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...