stepmeup2 Posted January 29, 2014 Posted January 29, 2014 After i edit mesh cloth and export it use 3Dmax,It look really weird in game and can't identify the problem since i quite new to this kind of stuff sooo . . Pls help me
Guest Ragna_Rok Posted January 29, 2014 Posted January 29, 2014 did you skin and weight it? you need to skin it to bones (best copy those from another clothes thing) and also weight the bones (can also be copied from other clothes if theyre similar in shape). in case you did that, you skinned it to the wrong skeleton.
gerra6 Posted January 29, 2014 Posted January 29, 2014 Judging from the image, you have one of three likely problems. It could be unskinned, unweighted, or the vertex order is different between the _0 and _1 nifs. Mesh Rigger should be able to fix the first two of those. http://www.loverslab.com/topic/24797-mesh-rigger-skyrim-fallout-oblivion-beta13c-1-14-2014/
stepmeup2 Posted January 30, 2014 Author Posted January 30, 2014 Thanks you guys so much for advice, I will try to fix this right away.
stepmeup2 Posted January 31, 2014 Author Posted January 31, 2014 cloth look good now but still If i select weight other than 0 and 1 it mess up, Maybe it because of vertex order that you mention the Problem is i don't know what is vertex order . . . so noob
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