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[mod] Sloppy Loads (Loading screen replacer)


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Posted
1 hour ago, indiget said:

Hi, I made these in case anyone is interested. I have a few more, but they need to be resized.

descarga - 2026-04-18T112205.274.jpg

There are some disturbance in the force...

  • 4 weeks later...
Posted

Sorry for the hiatus, new version available now!
 

On 4/17/2026 at 10:34 AM, unwashed biomass said:

Does it (or will it) contain replacement for pictures from DLC as those usually popup when DLC is enabled

 

Yeah it should replace all loading screens.

 

On 4/18/2026 at 3:45 PM, Bingchilly said:

these are so damn good please do more, especially the "inspection" one

Thank you so much, I plan to add more of those for sure!

On 4/19/2026 at 5:48 PM, indiget said:

Hi, I made these in case anyone is interested. I have a few more, but they need to be resized.

descarga - 2026-04-18T112205.274.jpg

Cool idea I might try something like that.

Posted

thanks for providing the checkpoint and lora information.  I will be posting what i can generate in this thread after i get home. 

Posted
3 hours ago, sajeebm said:

thanks for providing the checkpoint and lora information.  I will be posting what i can generate in this thread after i get home. 

Great happy to see what you make :) just so you know, the process changed a bit since I explained it in detail. The base prompts I use are 

Positive:
asymmetric, cinematic, <lora:KCD2:1> kcd2, oil paint

The lora strengths I use are like 0.8 to 1 depends but I like to keep it as high as possible with what I need. It makes all clothes very medieval Europe which isn't always what you want so play around with it. Also using other loras sometimes also needs to tweak the strengths.

 

Negative: bad quality, worst quality, low quality, child, ugly, panties, bikini, underwear, looking at viewer

You can remove the looking at viewer I just tried to make the results looks like movie scenes or something so no 4th wall breaks.

 

Generation settings for the initial generation:

Steps: 15, Sampler: DPM++ 2M, Schedule type: Karras, CFG scale: 3, Seed: -1, Size: 960x540, Model hash: b73b6be196, Model: tulpainterlyXL_masterworks, Clip skip: 2, Lora hashes: "KCD2: 20314049ccfe, Version: 1.10.0

 

Here most important to me is the CFG strength at 3. Any higher the contrast is too extreme for me.

 

After the initial generation I expand the image in photoshop with content aware fill, tweak, color in stuff, draw rough shapes of buildings/mountains whatever is needed.

I need this expanded version because of the framing of ck3 loading screens, you might not need it if you just want to generate something, but I made this little helper for me to make sure it fits on regular and wide.
 

Spoiler


image.png.0165d3b164cad53a4eeb88d678066cc7.png

 

 

Once expanded but still the same resolution, so the actual generation is a bit smaller but we still have 960x540 image, I pop that into image2image with the same params, I do like 6 or so generations and pick the best which will be our base at 1920x1072. I do this with the same prompt as the first one just the options are different in image2image. Denoising 0.45 seems best to me, and resize 2x.

 

Img2Img settings:

Steps: 30, Sampler: DPM++ 2M, Schedule type: Karras, CFG scale: 3, Seed: -1, Size: 1920x1072, Model hash: b73b6be196, Model: tulpainterlyXL_masterworks, Denoising strength: 0.45, Clip skip: 2, Lora hashes: "KCD2: 20314049ccfe",

If it looks good, good. Most often it doesn't for me so then the detailing comes, you pick little part of the ORIGINAL 960x540, not do this with the new base 1920x1072. If you do this step with the larger one it's going to start looking fried to shit... 

Here you can have fun paint stuff in/out tweak get actually good looking faces and so on. The paint in doesn't have to be good, for example here's the little fella in the river scene before the second generation. It's good to not go too individual on what you are trying to improve, for example here I left the women there so that the eyeline of the guy makes sense, he would probably just stare into your soul if he was the only thing on the screen.

 

image.png.9e7b3e315dbb69525269727ea384ab44.png

 

And that's the slop, maybe a bit chaotic explanation, if something doesn't make sense ask here I'll try to explain. 


Here's updated links as civit ai had some changes:

https://civitai.red/models/2357432/tulpainterly-xl

https://civitai.red/models/1340328/kcd2-loading-screen

Posted
55 minutes ago, Sloppage said:

Great happy to see what you make :) just so you know, the process changed a bit since I explained it in detail. The base prompts I use are 

Positive:
asymmetric, cinematic, <lora:KCD2:1> kcd2, oil paint

The lora strengths I use are like 0.8 to 1 depends but I like to keep it as high as possible with what I need. It makes all clothes very medieval Europe which isn't always what you want so play around with it. Also using other loras sometimes also needs to tweak the strengths.

 

Negative: bad quality, worst quality, low quality, child, ugly, panties, bikini, underwear, looking at viewer

You can remove the looking at viewer I just tried to make the results looks like movie scenes or something so no 4th wall breaks.

 

Generation settings for the initial generation:

Steps: 15, Sampler: DPM++ 2M, Schedule type: Karras, CFG scale: 3, Seed: -1, Size: 960x540, Model hash: b73b6be196, Model: tulpainterlyXL_masterworks, Clip skip: 2, Lora hashes: "KCD2: 20314049ccfe, Version: 1.10.0

 

Here most important to me is the CFG strength at 3. Any higher the contrast is too extreme for me.

 

After the initial generation I expand the image in photoshop with content aware fill, tweak, color in stuff, draw rough shapes of buildings/mountains whatever is needed.

I need this expanded version because of the framing of ck3 loading screens, you might not need it if you just want to generate something, but I made this little helper for me to make sure it fits on regular and wide.
 

  Reveal hidden contents

 

image.png.0165d3b164cad53a4eeb88d678066cc7.png

 

 

Once expanded but still the same resolution, so the actual generation is a bit smaller but we still have 960x540 image, I pop that into image2image with the same params, I do like 6 or so generations and pick the best which will be our base at 1920x1072. I do this with the same prompt as the first one just the options are different in image2image. Denoising 0.45 seems best to me, and resize 2x.

 

Img2Img settings:

Steps: 30, Sampler: DPM++ 2M, Schedule type: Karras, CFG scale: 3, Seed: -1, Size: 1920x1072, Model hash: b73b6be196, Model: tulpainterlyXL_masterworks, Denoising strength: 0.45, Clip skip: 2, Lora hashes: "KCD2: 20314049ccfe",

If it looks good, good. Most often it doesn't for me so then the detailing comes, you pick little part of the ORIGINAL 960x540, not do this with the new base 1920x1072. If you do this step with the larger one it's going to start looking fried to shit... 

Here you can have fun paint stuff in/out tweak get actually good looking faces and so on. The paint in doesn't have to be good, for example here's the little fella in the river scene before the second generation. It's good to not go too individual on what you are trying to improve, for example here I left the women there so that the eyeline of the guy makes sense, he would probably just stare into your soul if he was the only thing on the screen.

 

image.png.9e7b3e315dbb69525269727ea384ab44.png

 

And that's the slop, maybe a bit chaotic explanation, if something doesn't make sense ask here I'll try to explain. 


Here's updated links as civit ai had some changes:

https://civitai.red/models/2357432/tulpainterly-xl

https://civitai.red/models/1340328/kcd2-loading-screen

Thanks a lot for providing more details on the latest generations. You managed to make a very good combination that looks similar to the splash arts the base game uses. 

Posted
2 hours ago, Ratflip said:

Thanks a lot, I really like them

2 hours ago, sajeebm said:

Thanks a lot for providing more details on the latest generations. You managed to make a very good combination that looks similar to the splash arts the base game uses. 

 

Thank you guys, glad you like them!

Posted

Epic as always!!!

 

Did you modify your cleopatra image?

 

Won't bother you with requests too much, but would it be funny to do an image where a knight climbing an enemy castle wall gets distracted by looking up a maiden's skirt who is standing above him or something like that?

 

Love the William Tell parody! Seems like you've cracked the code on doing water in AI too?

 

Keep up the epic work!

 

 

 

 

 

 

 

 

Posted
4 hours ago, Ram14 said:

Epic as always!!!

 

Did you modify your cleopatra image?

 

Won't bother you with requests too much, but would it be funny to do an image where a knight climbing an enemy castle wall gets distracted by looking up a maiden's skirt who is standing above him or something like that?

 

Love the William Tell parody! Seems like you've cracked the code on doing water in AI too?

 

Keep up the epic work!

 

Thank you so much!

 

Yeah cleopatra was changed, idk to me it seemed a bit boring just her petting a cat on her lap, this one is more fun imo.

 

Your requests don't bother me I like them, I tried the great wall of china, I tried the bathing woman and the knight and I'm going to try more. I do like the idea with the ladder, I was thinking also the woman could be climbing a ladder as that's going to be easier for the stable diffusion to produce. Either way I don't know if the siege setting here works with a woman, but rest be assured something will be made with a ladder i it lol.

 

Yeah I really like the apple arrow too, I have three versions that I could possibly even use as tourney event illustration. Like success is what we see in loading screen, medium success is like breast visible only, and failure is arrows all around, nothing gory.
Oh and the water, yeah nah, look at individual girls, the depth of the water makes no sense. I like the result, I like the women, I like the little jolly guy, but It's not what I wanted. Getting stable diffusion to make them actually look like they are washing themselves? Im-fucking-possible, so yeah these are grabbing, fingering, huddling, laughing, hugging, whatever else women, but they aren't actually washing in the river.

Posted
On 5/17/2026 at 5:01 AM, Sloppage said:

 

Thank you so much!

 

Yeah cleopatra was changed, idk to me it seemed a bit boring just her petting a cat on her lap, this one is more fun imo.

 

Your requests don't bother me I like them, I tried the great wall of china, I tried the bathing woman and the knight and I'm going to try more. I do like the idea with the ladder, I was thinking also the woman could be climbing a ladder as that's going to be easier for the stable diffusion to produce. Either way I don't know if the siege setting here works with a woman, but rest be assured something will be made with a ladder i it lol.

 

Yeah I really like the apple arrow too, I have three versions that I could possibly even use as tourney event illustration. Like success is what we see in loading screen, medium success is like breast visible only, and failure is arrows all around, nothing gory.
Oh and the water, yeah nah, look at individual girls, the depth of the water makes no sense. I like the result, I like the women, I like the little jolly guy, but It's not what I wanted. Getting stable diffusion to make them actually look like they are washing themselves? Im-fucking-possible, so yeah these are grabbing, fingering, huddling, laughing, hugging, whatever else women, but they aren't actually washing in the river.

Oh yes, new Cleopatra is much more fun!

 

Thanks! Those looked really good! You make a great point about the siege, but a ladder under any situation sounds very interesting! If you are trying to keep these pseudo historically realistic, have you considered the legend of Lady Godiva? 

 

Your plan for the different tourney options sounds amazing! It will be great to see what you do with events. A lot of these images seem like they would work great for the blackmail events! 

Posted
4 hours ago, Ram14 said:

Oh yes, new Cleopatra is much more fun!

 

Thanks! Those looked really good! You make a great point about the siege, but a ladder under any situation sounds very interesting! If you are trying to keep these pseudo historically realistic, have you considered the legend of Lady Godiva? 

 

Your plan for the different tourney options sounds amazing! It will be great to see what you do with events. A lot of these images seem like they would work great for the blackmail events! 


Oh you know it, I have couple of lady Godivas in my generation folders lol, that has to happen. Just need to figure out how to add people in the foreground so that it's not just a portrait, though in this case it might just be fine.
Also great point with the blackmail, I'll look for the ones used in basegame. I'm finding out that in basegame there aren't enough illustration opportunities, and from what there is, the situation isn't exactly sexy i.e. THE BLACK DEATH.

What I'm thinking then is I'll get into real mod creation, something like Sloppy Tourney, so that the disciplines are optional, and or make sense for example current wrestling.. Your opponent is most likely a man so illustration with a woman makes no sense, maybe mixed-sex wrestling, something like jousting idk and so on. 
Second cool but more complex mod would be what you just gave me an idea for, Sloppy Blackmail so basically Blackmail extended could be fun. 

I've been itching for some real coding, plus generating thousands of pornographic images of whatever comes to mind fries my brain, so I need a break for a bit and look at some sexy sexy code rather :D

Posted
20 hours ago, Sloppage said:


Oh you know it, I have couple of lady Godivas in my generation folders lol, that has to happen. Just need to figure out how to add people in the foreground so that it's not just a portrait, though in this case it might just be fine.
Also great point with the blackmail, I'll look for the ones used in basegame. I'm finding out that in basegame there aren't enough illustration opportunities, and from what there is, the situation isn't exactly sexy i.e. THE BLACK DEATH.

What I'm thinking then is I'll get into real mod creation, something like Sloppy Tourney, so that the disciplines are optional, and or make sense for example current wrestling.. Your opponent is most likely a man so illustration with a woman makes no sense, maybe mixed-sex wrestling, something like jousting idk and so on. 
Second cool but more complex mod would be what you just gave me an idea for, Sloppy Blackmail so basically Blackmail extended could be fun. 

I've been itching for some real coding, plus generating thousands of pornographic images of whatever comes to mind fries my brain, so I need a break for a bit and look at some sexy sexy code rather :D

That's great! Lookin forward to seeing Lady Godiva ride! Tru, the black death isn't super sexy. Maybe just an image of witches dancing? Did you also do a medieval medical image earlier?

 

Mod creation sounds complicated but cool. Good luck with coding! For the tourney, would it be easier to code "half time events" that are not based off a direct action? Like half way through the tournament there's entertainers dancing or wrestleing? Maybe  tired knight gets encouragment from a fan,  the serving lass does interesting things for tips or two women spar using wooden swords to entertain the crowd?  These images would just appear on a timer after a tournament begins? I genuinly have no idea what I am talking about though, those were just random examples and I have no idea if the idea is helpful or not. Unlike me, you actually know how this works!

 

Glad you like the blackmail idea! Good luck with the projects!

 

 

Posted

Only thing that comes to my mind with plague being sexy is the sex card from witcher 1 with medics and dying people in background

Posted
On 5/22/2026 at 9:02 AM, Ratflip said:

Only thing that comes to my mind with plague being sexy is the sex card from witcher 1 with medics and dying people in background

 

That's an interesting thought! Certainly would spice up the apocalypse. Depending on how much the wording of the events can be modified, the Black Death event could indicate it is more of an STD caused by "Nurses in a far away land getting too close to their patients (and each other)" or something like that. 

 

Also, I know Sloppage has an image of a widow, so that might also work for the event?

Posted
23 hours ago, Ram14 said:

 

That's an interesting thought! Certainly would spice up the apocalypse. Depending on how much the wording of the events can be modified, the Black Death event could indicate it is more of an STD caused by "Nurses in a far away land getting too close to their patients (and each other)" or something like that. 

 

Also, I know Sloppage has an image of a widow, so that might also work for the event?

Yeah the plague is a doozy, I will get to it at some point though, I'm still on a break from generating. But I do have past generations.
 

This one was finished but I can't seem to find it so here's bit of nightmare fuel of unrefined first draft lol. But idea and composition is what's important.

Spoiler

image.png.ca72524cc3765dc2a31f46b0690672e1.png

I did like the composition of this one, it's imposing, but.. The only "plague" thing about this is the plague doctor mask which takes me out of the times when CK3 actually takes place, too modern unfortunately.

 

Then I got lost in the sauce and made this..

Spoiler

image.png.6e90f2676cb595ff21d8e8e948050923.png

 I have no idea what I was thinking with semen potions, I was really trying to figure something out lol and this wasn't it.

Then there was the idea with the widow, which is currently in the mod.

Spoiler

image.png.7f9148f2b1dd9f89405d1c6f95809776.png


I mean it's ok but it's a sad woman with wet see-through dress, it's not exactly screaming plague.

But what I know is I don't want dead bodies, I see two options. One is add green hue or light/cloud to the widow concept to like show sickness all around. Or I keep the widow as is for like soldier husband, mayhaps add a helmet and a sword on the grave.


For the plague I'd go with kinda succubus inspired route, of a female personification of the plague, riding and sucking life out of a king or a noble or something. I'll try to keep it in line but it may be too fantastical for me. 

Or do you guys think the plague doctor mask is fine? Even though it's hundreds of years after the time you play in ck3.
 

On 5/22/2026 at 3:02 PM, Ratflip said:

Only thing that comes to my mind with plague being sexy is the sex card from witcher 1 with medics and dying people in background

 
Could you provide which card you mean? I couldn't seem to successfully google it sorry, thank you!

Posted (edited)
54 minutes ago, Ratflip said:

Wow nice ok, didn't know about these illustrations, I like other cards I found there too, great for inspo. And I really do like the idea of lesbian nurses/nuns having fun, while the world falls apart in the background, that's funny I will do that :grin: thanks.

Edited by Sloppage
Posted

I really like the idea of semen potion, please keep on that picture.

 

And I think you can even try more about cum drinking/swallowing, like wine of semen

Posted

Cool! The plague doctor being out of time does not bother me too much as the composition of the scene is amazing! Though your idea for a sexy spectre would also be interesting as  from some people's thought that witches caused sickness. 

 

Honestly, you should go with whatever incarnation of the black death you find the most fun. You are the mastermind after all, don't want to burn out becuase your distracted from what you  find fun about this whole process! 

 

Those Witcher cards are pretty neat and the medics was a great suggestion! The card of the courtesan on the gold might also be an interesting inspiration for a victory event in the tournament images you were considering? Also, something similar to this old painting might be interesting for a sport or military victor: https://en.wikipedia.org/wiki/Brennus_and_His_Share_of_the_Spoils#/media/File:Le_Brenn_et_sa_part_de_butin_(Paul_Jamin).jpg

 

But you do you! No pressure! Have fun!

  • 2 weeks later...
Posted

One last thought...

 

While my earlier comment about a knight looking up a woman's skirt while climbing a castle wall during a battle was a bit odd and unrealistic. A alternate idea might be a woman intentionally "welcoming" her knight home as he rides under a bridge or castle wall. Still just a random idea and no pressure!

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