6ft3btw Posted January 23 Posted January 23 Regula Quickstart Overhaul View File Changes to Quickstart Cultures for Regula Magistri 2 by @ban10 Edits the existing quickstart cultures to be unique and more reflective of their parent cultures by replacing the generic, non-Regula traditions with some from the parent culture and matching cultural ethos and coat of arms borders. Also adds new Regula quickstart cultures for the Norse, Mashriqi, and Malinke. Requirements Regula Magistri 2 and all its requirements Installation Place the Regula_Quickstart_Overhaul folder and Regula_Quickstart_Overhaul.mod into Documents\Paradox Interactive\Crusader Kings III\mod Load Order Load after Regula Magistri 2 Compatability Incompatible with any other Regula Magistri submod that alters common\culture\cultures\00_magistri.txt or regula_culture_l_english.yml Changelog Spoiler 0.1 Regula English - replaced Strong Believers and Strength in Numbers with Longbow Competitions and Chivalry Regula English - changed ethos to Bureaucratic Regula Punjabi - replaced Strong Believers and Strength in Numbers with Wedding Ceremonies and Storytellers Regula Latin - replaced Strong Believers and Strength in Numbers with Formation Fighting and Republican Legacy Regula Latin - changed ethos to Bellicose Regula Greek - replaced Strong Believers and Strength in Numbers with Roman Ceremonies and Cultivated Sophistication, or Byzantine Succession and Legalistic without Roads to Power Regula Greek - changed ethos to Bureaucratic Added Regula Malinke: - Spiritual Ethos - Famuli Warriors - Famuli Enslavers - Magistri Submission - Magister's Bloodline - Upland Skirmishing - Sorcerous Metallurgy (with Royal Court) Added Regula Mashriqi: - Spiritual Ethos - Famuli Warriors - Famuli Enslavers - Magistri Submission - Magister's Bloodline - Philosopher Culture - Mubarizun Added Regula Norse - Bellicose Ethos - Famuli Warriors - Famuli Enslavers - Magistri Submission - Magister's Bloodline - Coastal Warriors (or Hirds without Northern Lords) - Northern Stories (or Runestones without Northern Lords) My Other CK3 Mods Regula Magistri Rebalanced Submitter 6ft3btw Submitted 01/23/26 Category Crusader Kings 3 Requirements
Unspec Posted February 21 Posted February 21 (edited) Heads up, the mod breaks the Byzantine/Greek culture due to an extra curly bracket at line 141. It looks like you accidently tabbed lined 136-140, and then added the extra curly bracket at 141. I've attached the fixed file. 00_magistri.txt Edited February 21 by Unspec Attached file
Bryansk Posted February 26 Posted February 26 This is very good. Do you take suggestions for additional Magistri cultures?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now