About This File
Changes to Quickstart Cultures for Regula Magistri 2 by @ban10
Edits the existing quickstart cultures to be unique and more reflective of their parent cultures by replacing the generic, non-Regula traditions with some from the parent culture and matching cultural ethos and coat of arms borders. Also adds new Regula quickstart cultures for the Norse, Mashriqi, and Malinke.
Requirements
Regula Magistri 2 and all its requirements
Installation
Place the Regula_Quickstart_Overhaul folder and Regula_Quickstart_Overhaul.mod into Documents\Paradox Interactive\Crusader Kings III\mod
Load Order
Load after Regula Magistri 2
Compatability
Incompatible with any other Regula Magistri submod that alters common\culture\cultures\00_magistri.txt or regula_culture_l_english.yml
Changelog
0.1
Regula English - replaced Strong Believers and Strength in Numbers with Longbow Competitions and Chivalry
Regula English - changed ethos to Bureaucratic
Regula Punjabi - replaced Strong Believers and Strength in Numbers with Wedding Ceremonies and Storytellers
Regula Latin - replaced Strong Believers and Strength in Numbers with Formation Fighting and Republican Legacy
Regula Latin - changed ethos to Bellicose
Regula Greek - replaced Strong Believers and Strength in Numbers with Roman Ceremonies and Cultivated Sophistication, or Byzantine Succession and Legalistic without Roads to Power
Regula Greek - changed ethos to Bureaucratic
Added Regula Malinke:
- Spiritual Ethos
- Famuli Warriors
- Famuli Enslavers
- Magistri Submission
- Magister's Bloodline
- Upland Skirmishing
- Sorcerous Metallurgy (with Royal Court)
Added Regula Mashriqi:
- Spiritual Ethos
- Famuli Warriors
- Famuli Enslavers
- Magistri Submission
- Magister's Bloodline
- Philosopher Culture
- Mubarizun
Added Regula Norse
- Bellicose Ethos
- Famuli Warriors
- Famuli Enslavers
- Magistri Submission
- Magister's Bloodline
- Coastal Warriors (or Hirds without Northern Lords)
- Northern Stories (or Runestones without Northern Lords)
My Other CK3 Mods
What's New in Version 0.1.1
Released
No content changes, just updating the descriptor file to avoid the outdated mod flag on CK3 version 1.19.*.