Jump to content

Simplest Defeat -- A "Stripped" Down Defeat Mod.


Recommended Posts

Posted

Simplest Defeat -- A "Stripped" Down Defeat Mod.

View File

Simplest Defeat
A "Stripped" Down Defeat Mod
 

Out of respect for those with objections, I feel obligated to inform you that artificial intelligence coding agents were used extensively in this mod's development. If you have a moral or trust issue with such mods, pass on by. (If you read the description you can see I understand how the mod works, and if you look at the files all source code is included for your inspection.)
 

- VERY simple Combat Sex mod -- you go down, you have sex, you (optionally) have shit taken from you, all followers disappear, you wake up somewhere else.

- Options available for stripping: everything carried, everything worn, everything, just gold, nothing.

- Only one tiny script tracking combat hits to pick the aggressor. Three more scripts which do NOT rely on Aroused and only run during a scene. 

- ESPFE so it doesn't take up a slot in your load order. Can be added on a current save.

- Original SexLab or SexLab P+ compatibility.

 

MANDATORY REQUIREMENTS

 

- Acheron, from Nexus

- Option: Original SexLab, SexLab Animations, and SexLab Animation Loader (don't forget to Register your animations - most common user error)

- Option: SexLab P+, SexLab Animations, and PROPERLY TAGGED SLSB Conversions for those animations
- PapyrusUtil, the one that comes with SexLab is not enough

- po3's Papyrus Extender, for the Quest Items function


OPTIONAL REQUIREMENTS

- Creature Framework if you enable Creature Defeat in Acheron
- More Nasty Critters if you enable Creature Defeat in Acheron

RECOMMENDED MODS

 

- BakaFactory's ABC for better beast jigglies

 

OPTIONAL SUPPORTED MODS

 

- Nether's Follower Framework, will also dismiss all followers from this mod

- Interesting NPC's, same deal


POSSIBLE ADDON FOR "IMMERSION"

- 
Spectator Crowds Ultra Edition, because this mod has no spectators. 

 

INCOMPATIBILITIES

- 
Anything that takes over death and Bleedout is incompatible. This includes other Defeat mods, if left unconfigured.

- There are exceptions -- if you use this in combination with other Acheron plugins, you can "weight" them appropriately, and Acheron will shuffle between. 

- Mods with a wide variety of functions such as Cursed Loot SHOULD be compatible IF all "Bleedout" functions can be CLEANLY AND COMPLETELY DISABLED. 

 

KNOWN ISSUES
 

- Followers are currently dismissed from the vanilla game, if using Nether's Follower Framework, or Interesting NPC's. "Super" Followers like Inigo, Lucien etc using their own Follower System stick around. 

 

TECHNICAL CONSIDERATIONS
 

- Papyrus logs keep you informed of the progress of the scene and any errors. Submit these if you have problems.

 

TROUBLESHOOTING

- Don't forget to enable your SexLab animations in SLAL. 

- Don't forget to set your Acheron MCM settings. Consult the end of this document for details.

- The bleedout is handled by Acheron now, so combat has to end first. May add mid-combat defeat later.

- Teleport also handled by Acheron which can be anywhere from a few feet away to a great distance.

- Refer to changelog for details.

 

ROADMAP

 

- Allow Followers to be processed for an assault scene, right now they just stand there.

- Link teleport function to QuickPort limited to Skyrim Overworld

- Add patches for popular Super Followers for functional dismissal

- Open to modest feature requests. Do NOT want to bloat this mod too much.

 

SUPPORT

 

- You can either drop a line here or stop by Scrab's Discord which is linked from the Acheron page. 

TIPS FOR CUSTOMIZATION

- 
Included is a special ESX file which is basically just a TXT version of the ESP. Good AI models are great at editing these, so with a PAID MODEL and a PROPER CODING HARNESS and DEVELOPER PLUGINS feel free to remake this mod however you wish and post it wherever you wish. You have to compile the scripts with the CK and convert the ESX back to ESP with BethKit though.


THANKS

 

- Scrab, Ponzi, and now krzp for all the professionalism they have brought to defeat mods. This mod "borrows" heavily from Acheron and Practical Defeat.

 

DESCRIPTION OF THE OPTIONS

STRIPPING 

- All that can be carried: weapons, shields, torches, etc.

- All that can be worn: Anything in normal body armor slots

- Everything: all items

- Gold: Just gold

MAX AGGRESSORS:
- Max number who can assault. Final number decided randomly.

GANGBANG MODE!!
- Tries to grab the most people / creatures possible to assault you every time.
MAX AGGRESSIONS:
Maximum number of times you can be assaulted.
CHANCE THE AGGRESSION WILL STOP:
Percentage change each assault that Max Aggressions is bailed out early.


ACHERON OPTIONS

- NEW! Now accounts for mid-combat Defeat. The scene will start even if combat hasn't ended, based on Acheron's MCM. When the scene starts everything else stops.

- Follower Defeat: Followers are not processed. Defeat Alongside Player brings them down, but when the sex starts, they are recovered and just stand around.

- I know this is unimmersive, I'm working on it. Followers being assaulted is totally not worth it but I'll try.


  • Submitter
  • Submitted
    01/16/26
  • Category
  • Requirements

    Acheron - from Nexus
    SexLab - of course
    SexLab animations - human, creature, any type
  • Regular Edition Compatible
    No
  • Install Instructions

 

Posted

Very nice. Most SL mods suffer from feature creep, in my opinion. We need more mods with this mindset: do one thing, but do it well.

Thank you for sharing. 

Posted

- ESPFE so it doesn't take up a slot in your load order. Can be added on a current save.

 

Are we suppose to do this ourselves? Just downloaded to try and it is an esp, not espfe

Posted
1 hour ago, Commander_ said:

Very nice. Most SL mods suffer from feature creep, in my opinion. We need more mods with this mindset: do one thing, but do it well.

Thank you for sharing. 

Preach! While I appreciate all the work that goes into so many mods... I also find I am going through trying to turn off half the features of this one because they are covered elsewhere and very seem just focused on one thing anymore

Posted
On 1/19/2026 at 8:21 PM, Plaguetard2.0 said:

- ESPFE so it doesn't take up a slot in your load order. Can be added on a current save.

 

Are we suppose to do this ourselves? Just downloaded to try and it is an esp, not espfe

The plugin is ready to be used as ESP-L. You can enable that feature yourself using Wrye Bash, xEdit, or Vortex.

  • 2 weeks later...
Posted (edited)

Lol! The Follower dismissal function was actually fucked, but nobody noticed, because who needs those buttmunches right?! 

Anyway I had to fix caco-bot's bullshit myself by referring to an old mod called ODefeat. 

This mod will now dismiss any and all followers from the vanilla game, Nether, or Interesting NPC's.

 

No way you're getting out of your Walk of Shame, babe!

Edited by John Calumnus
Posted

The one thing keeping me from trying is the items gone for good. I'd rather equip backup gear and go back and get my stuff. Hope you change your mind about that.

Posted (edited)

Nice for a Hardcore Play-through, any mistake is poverty. No Gold, no Clothes, no Weapons, no Food, no Potions.

 

Run back to your Horse, or Home for supplies. But there is no revenge, as your gear is gone permanently.

 

Freeze to death naked, after robbery.

Running around Naked, gets you accosted by rapists, or horny animals.

No defence, as you most likely get robbed again.

 

No Breezehome, or Horse, as you'll most likely be too poor for such things. Especially if you have nude rape mods installed.

 

If you use Licence mods, you are  going to be no more than a naked beggar. With nowhere to store your belongings, as they get stolen out of your stash bags.

 

If you use a slavery mod, you wont be having Followers, unless you want to be their slave.

 

 

It sounds like a lot of fun... 

Edited by Krazyone
Posted
3 hours ago, bubba999 said:

The one thing keeping me from trying is the items gone for good. I'd rather equip backup gear and go back and get my stuff. Hope you change your mind about that.

 

I might add a toggle for all gold, all items or nothing but I'd really rather not to. This is meant to be used in a power fantasy modlist where you can destroy dudes naked, only it's harder.

Posted

Gangbangs weren't working so now it's always gangbangs. Creatures too. It always picks the max of 4 if they are around so be sure to have some crazy animations. Don't worry if you're not into the whole creatures deal it will just silently fail, steal and teleport.


Also flagged it ESL which I lied about before.

Posted
1 hour ago, John Calumnus said:

 

I might add a toggle for all gold, all items or nothing but I'd really rather not to. This is meant to be used in a power fantasy modlist where you can destroy dudes naked, only it's harder.

I'd be very happy to have a toggle for that as well. All gold gone is manageable and can be paired with prostitution mod to compliment it. But all item can lock some quest because some modded quests does not make an item quest item so it will be gone as well. 😭😭

Posted
53 minutes ago, Edzio said:

I'd be very happy to have a toggle for that as well. All gold gone is manageable and can be paired with prostitution mod to compliment it. But all item can lock some quest because some modded quests does not make an item quest item so it will be gone as well. 😭😭

 

Missives is one of them. Literally just ran into that problem while testing. Time to fire up caco-bot I guess.

  • 3 weeks later...
Posted (edited)

I'm receiving these console command error messages:
 

I only have the bare minimum mods activated + I have the prerequisite acheron settings set-up. 

 

image.png.48004b5d18a79e6e42f4cf6e34a83f54.png

Edited by weavergx
Image didn't attach
  • 3 weeks later...
Posted

Been wanting a super simple defeat mod for a while so thanks a lot for this, but i would really like a "no items taken" option tbh. Gold taken is alright and punishing enough imo. 

  • 3 months later...
Posted

Bool Property StripAllItems = true Auto Hidden  , just compile this with "false"  it in script source 

xml for Acheron for human file  have strip items and can be edited 

 

have good day

Posted
On 2/5/2026 at 9:58 AM, John Calumnus said:

 

Missives is one of them. Literally just ran into that problem while testing. Time to fire up caco-bot I guess.

Bool Property StripAllItems = true Auto Hidden  , just compile this with "false"  it in script source 

xml for Acheron for human file  have strip items and can be edited 

why not add ini file that can edit varaibles so that make easy for people to use what they like 

 

Posted
10 hours ago, chevalierx said:

Bool Property StripAllItems = true Auto Hidden  , just compile this with "false"  it in script source 

xml for Acheron for human file  have strip items and can be edited 

why not add ini file that can edit varaibles so that make easy for people to use what they like 

 


I plan on working on this some soon. I don't like MCMs with too many options, so there will probably be three toggles: strip gold, strip gear, strip items (non-gear). Everything is taken from one of the toggles, except for quest items of course.

Posted
On 6/24/2026 at 6:28 PM, John Calumnus said:


I plan on working on this some soon. I don't like MCMs with too many options, so there will probably be three toggles: strip gold, strip gear, strip items (non-gear). Everything is taken from one of the toggles, except for quest items of course.

i ask for ini cfg ( where you can put them  1 or 0) file that can be read or stored in skse folder  that all , i hate mcm too 

have good day 

Posted
On 2/24/2026 at 12:23 AM, weavergx said:

I'm receiving these console command error messages:
 

I only have the bare minimum mods activated + I have the prerequisite acheron settings set-up. 

 

image.png.48004b5d18a79e6e42f4cf6e34a83f54.png

I am also having this error sometimes, like this happens and my character get up and the fight resume with me getting hit again and because my HP is low the scene tey to trigger again. After some atempts the scene start normaly. Appear to be random.

Posted

Yes, sometimes my code fails to collect the Aggressors Acheron needs and it does indeed appear to be random and based on how many attackers are around (more script delay). I probably need to space out the code interacts to let the engine and AI catch up, which sucks, because I was so happy with how fast it was. Just don't expect quick updates, I'm not as sharp as I used to be.

  • 1 month later...
Posted
2 hours ago, BendaB said:

Does this mod lack NPC vs. NPC gameplay?
Do followers get harassed when they lose and harassed when they win?


Not currently. Handling the player and all the aggressors is tricky enough. I'll add this later but the mod will be less reliable. For a rock solid defeat mod that never fails, 1.6 is probably best, as it also adds the option to turn off robbery. 1.8 lets you pick the number of aggressors. 1.9.1 lets you pick the number of aggressions. Each newly added feature is another way it can fail, so use your judgment.

I expect handling NPC's to be a complete clusterfuck unless I can pull something out of my ass.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...