c1132091238 Posted April 3 Posted April 3 On 1/28/2026 at 10:13 AM, Relith said: the same is happening to me sadly, i pumped level 1 dialogue to 80 but I still see the dialogue besides having 30 arousal I suspect the issue might be caused by the dialogue condition '_CSNABA_EnablePeck [GLOB:05004E59]' having the OR option enabled/checked.
AphroditesEye Posted April 5 Posted April 5 (edited) Sex is still failing to fire randomly, not sure where the issue is - looked through some scripts, couldn't find the problem myself for sure - I think it might be that the Sex Script is looking for a chosen position, but it isn't being given that information? EDIT: I think I may have fixed the problem. "SexScript" wasn't given a property assignment in the main script for all the fragments, for some reason. Not even really sure how it compiled, but hey. Edited April 5 by AphroditesEye
jib_buttkiss Posted April 6 Author Posted April 6 On 4/3/2026 at 11:45 AM, c1132091238 said: I suspect the issue might be caused by the dialogue condition '_CSNABA_EnablePeck [GLOB:05004E59]' having the OR option enabled/checked. Good catch, I'll post a fixed version soon. On 4/5/2026 at 10:40 AM, AphroditesEye said: Sex is still failing to fire randomly, not sure where the issue is - looked through some scripts, couldn't find the problem myself for sure - I think it might be that the Sex Script is looking for a chosen position, but it isn't being given that information? EDIT: I think I may have fixed the problem. "SexScript" wasn't given a property assignment in the main script for all the fragments, for some reason. Not even really sure how it compiled, but hey. Can you give me an example of which fragments don't have the properties filled (and a screenshot of the properties box would be nice too)? That would be a spot on explanation for the behavior people are seeing, but I'm checking the .esp and I can't find any not filled. I've even re-downloaded the version from the mod page to make sure I'm seeing the same data as you and can't find any missing ones.
AphroditesEye Posted April 6 Posted April 6 7 hours ago, jib_buttkiss said: Good catch, I'll post a fixed version soon. Can you give me an example of which fragments don't have the properties filled (and a screenshot of the properties box would be nice too)? That would be a spot on explanation for the behavior people are seeing, but I'm checking the .esp and I can't find any not filled. I've even re-downloaded the version from the mod page to make sure I'm seeing the same data as you and can't find any missing ones. Two things: First - On further testing, this didn't completely fix the issue - it just made it a little more consistent. I'm at a bit of a loss, honestly. Second - The script fragments themselves aren't the issue. The quest script itself was somehow missing this property until I manually added it and recompiled the script, which then made it a bit more consistent. I have no idea why this helped but didn't fix it overall.
jib_buttkiss Posted April 7 Author Posted April 7 Here's a quick little update. This fixes a couple of things -The Level 1 dialogue now only shows when it should, i.e., if it's enabled and you're aroused enough (big thanks to @c1132091238 for saving me from having to find that myself!) -Added an option in the MCM to block all dialogue from the mod with a single button, as suggested by @Talesien -Fixed some unset properties in the item stealing scripts. Fun fact- did you know that Tes5Edit's 'Check Unfilled Properties' function doesn't work, so can't be relied on to find unfilled properties? I sure as fuck didn't! -Cleaned out some stuff that was left over from VCA, like edits to some vanilla records and dud MCM options. And a big thing- I've redone the scripting for sex triggers to just use simple .Quickstart()'s. I don't know that this will work but here's hoping. Please let me know if you see improved triggering for sex scenes! 5
Ursur1major Posted May 8 Posted May 8 I wish this mod connected more with Bimbo's of Skyrim as a sort of "Pre-curse gradual corruption" event. So you could set it so that at low corruption only the level 1 dialogue appears. And then so Level 2 Dialogue appears at Medium to High corruption. And lastly so Level 3 only appears on Very High as a sort of indicator that you're going over the edge.
Kelp, Posted May 16 Posted May 16 Hi, the most recent version still has the bug of not being able to initiate sex scene on my end. Though the dialogues appear normally. I'm using sexlab p+.
shelmina Posted July 30 Posted July 30 (edited) I love the idea of this mod, but I had to remove it from my mod list because it does not play nice in Devious Device heavy list. The main issue was that I kept getting stuck in quests like those from Deviously Cursed Loot. The issue was that the quest has devices locked on the player that block all orgasms and I need to talk to an NPC to advance the quest to get the devices removed. Since having devious devices equipped will increase arousal over time, I end up at max arousal. Eventually, I get to the point where I always get the forced begging dialog, but due to the DDs, I cannot orgasm to lower my arousal even if I do have sex after begging for it. I ended up having to flip my orientation in the MCM back and forth so that I can talk to NPCs to advance the quests to remove the devices. Edited July 31 by shelmina
YellowTugboat11 Posted August 13 Posted August 13 On 7/30/2026 at 3:11 PM, shelmina said: I love the idea of this mod, but I had to remove it from my mod list because it does not play nice in Devious Device heavy list. The main issue was that I kept getting stuck in quests like those from Deviously Cursed Loot. The issue was that the quest has devices locked on the player that block all orgasms and I need to talk to an NPC to advance the quest to get the devices removed. Since having devious devices equipped will increase arousal over time, I end up at max arousal. Eventually, I get to the point where I always get the forced begging dialog, but due to the DDs, I cannot orgasm to lower my arousal even if I do have sex after begging for it. I ended up having to flip my orientation in the MCM back and forth so that I can talk to NPCs to advance the quests to remove the devices. Confirming, mod does not play nice with Devious Devices.
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