darkpedestrian Posted October 31, 2025 Posted October 31, 2025 (edited) All sex mods work properly. But whenever I enter combat, the game crashes. I have tried chat gpt, he told me my skeleton.nif is missing L mag and R mag ni nodes when bandits try to attack. Googles AI tells me its not the L\R mags fault but the fact that some CME L shoulder etc nodes are overwriting the normal XPMSSE nodes, and that the culprit is race menu, i reinstalled xpmsse, the body mod, made the skeleton load after everything, still crash. I thought it was SL naked defeat, deleted and started a new game. Still crash, Same with Battlefuck!. Here are the latest crash logs if there is any good Samaritan who can tell me what mod crash-2025-10-31-13-46-43.log crash-2025-10-31-14-12-29.log crash-2025-10-31-14-19-37.log crash-2025-10-31-15-33-47.log Edited October 31, 2025 by darkpedestrian
traison Posted October 31, 2025 Posted October 31, 2025 crash-2025-10-31-15-33-47.log crash-2025-10-31-14-12-29.log crash-2025-10-31-13-46-43.log Form id 0x0005054A refrence id 0xFF000E0D "Bandit" in form id 0x00009144 "HaltedStreamCampExterior02" is having issues equipping or casting a spell. Issue is likely related to the spell's art objects. crash-2025-10-31-14-19-37.log While this is very similar to the issues above, it's technically different. The same bandit, in the same cell, is referenced here. Again trying to equip or cast a spell. The difference being that this one crashed 7 bytes earlier, trying to derefence a huge offset (~500MiB) from RDI. The size of the offset looks suspicious to me. So: Magic sound and graphics mods. Mods with dlls claiming to fix game engine bugs, especially those related to spells or combat. 1
darkpedestrian Posted October 31, 2025 Author Posted October 31, 2025 (edited) 6 hours ago, traison said: crash-2025-10-31-15-33-47.log crash-2025-10-31-14-12-29.log crash-2025-10-31-13-46-43.log Form id 0x0005054A refrence id 0xFF000E0D "Bandit" in form id 0x00009144 "HaltedStreamCampExterior02" is having issues equipping or casting a spell. Issue is likely related to the spell's art objects. crash-2025-10-31-14-19-37.log While this is very similar to the issues above, it's technically different. The same bandit, in the same cell, is referenced here. Again trying to equip or cast a spell. The difference being that this one crashed 7 bytes earlier, trying to derefence a huge offset (~500MiB) from RDI. The size of the offset looks suspicious to me. So: Magic sound and graphics mods. Mods with dlls claiming to fix game engine bugs, especially those related to spells or combat. Thank you for the reply I have disabled every spell mod that I could have( was like 2) and every bug fix apart from essential ones ( papyrus tweaks, mfg, powerofthree, SMP-NPC crashfix, and the unofficial). I also killed milk mod because vortex says it was meant for LE. Problem is on a fresh newgame i got to the bandint camp and the battle lasts 2 seconds again into a crash. And the crash log still points to these L mag and R mag. Edit :SD+ was missing SL dialogues so I added it and it is still crashing at halted stream camp crash-2025-10-31-23-26-18.log Edited November 1, 2025 by darkpedestrian SD+ was missing sexlab dialogues
darkpedestrian Posted November 1, 2025 Author Posted November 1, 2025 (edited) 8 hours ago, traison said: Same issue as here (no solution). I found the solution and maybe i'm too old for this. Thank you for trying to help. But i think i was launching the game wrongly all along. I went down to 40 mods from 200 mods, at this point it would be easier to do a clean reinstall. But I didn't want to repeat the same mistake, so first- i got rid of fnis and switched to nemesis, and I came up upon a post saying I should launch from SKSE not the vortex launch button. And then I remembered, that in the past i always launched it from skse, i feel mentally challenged. All this time I was launching the vanilla Skyrim executable. Anyways thanks for the help! Edited November 1, 2025 by darkpedestrian
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