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Unequipping outfit pieces or torso becomes invisible.


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Posted

Hi all, I'm using 3ba, Nether's Follower Framework, and Pandorable's Serana and Melodic's Echidna outfit. When the save boots up, it's fine for a split second. Then Serana unequips part of her outfit. I use the Nether dialogue to adjust her outfit, but change nothing. This causes her torso to become invisible. I don't know what to do. If you need further details, let me know and I'll share what I can. I'm posting screenshots so you can see what I mean. 

20251025170434_1.jpg

20251025170449_1.jpg

Posted (edited)
  1. Install More Informative Console.
  2. Wait until Serana becomes partially invisible.
  3. Open the console.
  4. Select Serana.
  5. Use MIC to browse through equipped items.
  6. The thing that's in slot 32 is missing the body mesh.

If equipment slots are not visible in MIC:

  1. Make a list of all equipped items, their form ids and mesh file names.
  2. Go through the form ids in xEdit, and find the ones occupying slot 32. Remember to check both ARMO and ARMA records.
  3. Go through the meshes in either Outfit Studio or NifSkope, and find the ones occupying partition 32.

When you know which outfit items are likely involved:

  1. If it's an item that's occupying slot 32, but its missing a body, add it in Outfit Studio or Blender.
  2. If it's an item with inconsistent equipment slots, synchronize them such that the mesh has the same partitions as the ARMO/ARMA equipment slots. If this is now using slot 32, see #1 above.
Edited by traison
Posted
10 minutes ago, traison said:
  1. Install More Informative Console.
  2. Wait until Serana becomes partially invisible.
  3. Open the console.
  4. Select Serana.
  5. Use MIC to browse through equipped items.
  6. The thing that's in slot 32 is missing the body mesh.

If equipment slots are not visible in MIC:

  1. Make a list of all equipped items, their form ids and mesh file names.
  2. Go through the form ids in xEdit, and find the ones occupying slot 32. Remember to check both ARMO and ARMA records.
  3. Go through the meshes in either Outfit Studio or NifSkope, and find the ones occupying partition 32.

When you know which outfit items are likely involved:

  1. If it's an item that's occupying slot 32, but its missing a body, add it in Outfit Studio or Blender.
  2. If it's an item with inconsistent equipment slots, synchronize them such that the mesh has the same partitions as the ARMO/ARMA equipment slots. If this is now using slot 32, see #1 above.

I have MIC. Did I do it right? 

20251025173904_1.jpg

Posted (edited)

One of those items in your first screenshot has equipment slot 32 selected without the mesh actually containing a body. Use xEdit to find which one it is, then decide what to do with it.

 

Edit: A better approach might be to force Serana to equip some known-good body armor (like vanilla farm clothes) and see which item gets unequipped. The item that gets unequipped is the one that's causing issues.

  1. Open console.
  2. Select Serana when the body is missing.
  3. additem 1BE1A 1
  4. equipitem 1BE1A

Using the inv console command may or may not make it easier to spot the difference.

 

Edited by traison
Posted
41 minutes ago, traison said:

One of those items in your first screenshot has equipment slot 32 selected without the mesh actually containing a body. Use xEdit to find which one it is, then decide what to do with it.

 

Edit: A better approach might be to force Serana to equip some known-good body armor (like vanilla farm clothes) and see which item gets unequipped. The item that gets unequipped is the one that's causing issues.

  1. Open console.
  2. Select Serana when the body is missing.
  3. additem 1BE1A 1
  4. equipitem 1BE1A

Using the inv console command may or may not make it easier to spot the difference.

 

Okay. I did the second thing you said. But it's saying it's in slot 2. Not 32. Look.

20251025191040_1.jpg

Posted
27 minutes ago, Azzhat1138 said:

...it's in slot 2. Not 32. Look.

 

The number at the end is not the slot. The slot there is "Body" i.e. 32.

Posted
15 minutes ago, traison said:

 

The number at the end is not the slot. The slot there is "Body" i.e. 32.

Okay. Thanks for clarifying that. Now what exactly do I do? I open outfit studio and do what exactly? Sorry. I'm not tech saavy, so I'll need you to explain it like you're talking to your grandparent when they're trying to set up the wifi.

Posted (edited)
1 hour ago, Azzhat1138 said:

Now what exactly do I do?

 

Was already posted before:

2 hours ago, traison said:

....and see which item gets unequipped. The item that gets unequipped is the one that's causing issues.

Edited by traison
Posted
5 minutes ago, traison said:

 

Was already posted before:

Yeah, you said to add it in Outfit Studio once I figured out which piece it was that was causing the issue. I have it open in Outfit Studio. Now what do I do?

Screenshot 2025-10-25 211415.png

Posted (edited)

2 options:

  1. Add the naked body to that outfit.
  2. Remove partition 32 from every piece that has it.

Personally I would remove the partition. If you remove the partition, then also update the ARMA and ARMO records in the plugin accordingly.

Edited by traison
Posted
6 minutes ago, traison said:

2 options:

  1. Add the naked body to that outfit.
  2. Remove partition 32 from every piece that has it.

Personally I would remove the partition. If you remove the partition, then also update the ARMA and ARMO records in the plugin accordingly.

Okay, I will go with what you would personally do. But how do I do it? I've maybe used outfit studio once? And I never figured it out. And how do I update the ARMA and ARMO records? What are ARMA and ARMO. I feel like a janitor who is being instructed on how to defuse a bomb.

Posted (edited)
16 minutes ago, Azzhat1138 said:

But how do I do it?

 

See the partitions tab in the top right of OS. Each shape has its own partitions assigned to it. Find the one that is set to 32, and change it to something else. I would pick a partition number from another part. They can share.

 

16 minutes ago, Azzhat1138 said:

And how do I update the ARMA and ARMO records?

 

xEdit, find equipment slots. Remove 32 where it is assigned.

 

16 minutes ago, Azzhat1138 said:

What are ARMA and ARMO.

 

Armor and Armor Addon. Each Armor has at least one Armor Addon assigned to it. They both have equipment slots. Assigned equipment slots need to match mesh partitions.

Edited by traison
Posted
10 minutes ago, traison said:

 

See the partitions tab in the top right of OS. Each shape has its own partitions assigned to it. Find the one that is set to 32, and change it to something else. I would pick a partition number from another part. They can share.

 

Well now I'm even more confused. The partition states it's 52. Not 32. But it's the piece that got unequipped when I did the equipitem like you said. 

Screenshot 2025-10-25 222824.png

Posted (edited)

Oh wait, I didn't see that there was a drop down. Stand by. 
Update: Okay, I found Slot 32. But I don't see a way to change it. Do I just pick a slot from the drop down menu?

Edited by Azzhat1138
Posted
6 hours ago, Azzhat1138 said:

But I don't see a way to change it. Do I just pick a slot from the drop down menu?

 

Yes, then hit apply. Once all slot 32 bits are changed, save the project. Reselect the project in BodySlide before building, otherwise changes do not apply.

Posted
7 hours ago, traison said:

 

Yes, then hit apply. Once all slot 32 bits are changed, save the project. Reselect the project in BodySlide before building, otherwise changes do not apply.

What do I save the project as? It's got about 5 different things I need to have it set to.

Screenshot 2025-10-26 124621.png

Posted
22 minutes ago, traison said:

Open the project directly from BodySlide instead, then you don't have to worry about that.

So I just save it like that? Then open Bodyslide?

Posted
5 minutes ago, traison said:

Oh so that outfit doesn't have a project? Then don't save it, and instead export it as a nif, replacing the original.

Huh? I thought it was the project. The one you had me change the partitions of.

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