deff. Posted October 17, 2025 Posted October 17, 2025 (edited) I'm working on texture replacement mod and encountered with problem. Maybe someone point me to right path... Here is how mod looks in Photoshop: Edges are erased and must look like a thorn/tattered. In Photoshop everything is fine. Saving as DDS (Color+Alpha, BC7). In preview everything is fine as well. In game not... What am I doing wrong? All textures are without torn/ripped edges in game...I'm not a Photoshop guru, trying to solve this already an hour and don't understand where is the problem... Edit: loose files version not archive Edited October 17, 2025 by deff.
izzyknows Posted October 18, 2025 Posted October 18, 2025 It's been years since I messed with Photo Shop, and probably not the correct answer... but just in case, don't you have to flatten the image, makes it a single layer image, before export? Like I said it's a shot in the dark. LOL
deff. Posted October 18, 2025 Author Posted October 18, 2025 2 hours ago, izzyknows said: It's been years since I messed with Photo Shop, and probably not the correct answer... but just in case, don't you have to flatten the image, makes it a single layer image, before export? Like I said it's a shot in the dark. LOL No. But I already solved a problem. Simply needed to merge all layers in one (Ctrl+Shift+Alt+E)
izzyknows Posted October 18, 2025 Posted October 18, 2025 4 hours ago, deff. said: No. But I already solved a problem. Simply needed to merge all layers in one (Ctrl+Shift+Alt+E) Kool! Seems they used to call that flatten. I think Snagit still calls it that, same effect though. LOL 1
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