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Various OStim Patches


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Posted

Request for Fill Her Up Baka Edition. Been trying to do it my self but stuck of script/Quest Property stuff. Don't know what to do with "SexLabQuestFramework" and "SexLabAnimatingFaction"

Posted (edited)
18 hours ago, ShirouKaz said:

"SexLabQuestFramework" and "SexLabAnimatingFaction"

Delete or replace SexLabQuestFramework variables to OsexIntegrationMain then edit every part of the script that uses Sexlab's functions. Sometimes there are equivalent alternates. Sometimes you have to make it yourself.
Any condition checks involving SexLabAnimatingFaction Faction or SexlabActive Keyword can be replaced with OstimExcitementFaction faction, but not always and scripts may need additional altering.

Edited by gegging
Posted
12 hours ago, gegging said:

Delete or replace SexLabQuestFramework variables to OsexIntegrationMain then edit every part of the script that uses Sexlab's functions. Sometimes there are equivalent alternates. Sometimes you have to make it yourself.
Any condition checks involving SexLabAnimatingFaction Faction or SexlabActive Keyword can be replaced with OstimExcitementFaction faction, but not always and scripts may need additional altering.

Alright, the Plugin is done than, as far as scripts I'm not the guy for that seeing as it has a lot of sexlab calls in it that aren't things I would know how to change to Ostim. 
 

Posted

I have a question. I personally use Sexlab and the original mods without patches for Ostim, and I also have Ostim for the scenes. What I did was use the Sexlab to Ostim mod, and everything related to sex scenes runs with Ostim. Is it better to use these patches, or is it okay the way I'm doing it? Something I'd like to learn is how to port the animations because if only the animations installed in Ostim run, the ones installed in Sexlab don't work in Ostim.

Posted
On 4/20/2026 at 1:50 PM, ShirouKaz said:

Alright, the Plugin is done than, as far as scripts I'm not the guy for that seeing as it has a lot of sexlab calls in it that aren't things I would know how to change to Ostim. 
 

So After flipping throw the script I found the main things that need to change to Ostim versions or be removed are funtions for Sexlab Seperate Orgasm and Sexlab get Gender.

Sexlab Seperate Orgasm is supposed to be optional for FHU but I couldn't find a part of script that checks to see if its installed 1st before running it.

Posted
On 4/22/2026 at 8:57 AM, ShirouKaz said:

So After flipping throw the script I found the main things that need to change to Ostim versions or be removed are funtions for Sexlab Seperate Orgasm and Sexlab get Gender.

Sexlab Seperate Orgasm is supposed to be optional for FHU but I couldn't find a part of script that checks to see if its installed 1st before running it.

Did you end up managing to make it all work?

Posted

Nope. Couldn't figure out what to do about a lot of the Sexlab calls in the Scripts and the support for the Sexlab addons that don't have Ostim equivalents or are things built into Ostim but are handled diffrently. Would be easier to strip down to the animations, dialog, conditions, and make a addon to Ocum Ascended. Might try this at a later date. If some one doesn't beat me to it. If you don't need\want the dialog you could probably set it up as jest a OAR mod that triggers from keywords used in Ostim, Ocum Ascended, and\or Oinflate.

Posted (edited)

Hello, just gonna ask a question if there will be an Ostim patch for SLPGN(Sexlab Player Gets Nerco'd?

 

Edited by Eon Flux

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