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[Mod]BG3 Combat Sex


St8cy

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Posted
41 minutes ago, Teclis said:

Hello,

Unfortunately, the mod isn't starting any BG3SX scenes for me. The undressing part works. I've tried it with characters that are on the whitelist. The scenes work via BG3SX.

Does anyone have any idea what I can do to get the scenes to start with this mod?

BG3SX just had a major update and this mod is not yet compatible, it might be a while before it is so for now you can try downgrading BG3SX and see if that works but I'd recommend disabling this mod until it's fixed

Posted

Would be pretty rad if there was an option to skip stripping of non-gear pieces (camp clothes, camp boots and underwear slot) and instead trigger Assault if just the Armor Slot is unoccupied/stripped and/or set number of gear pieces; and if conditions like sleeping and prone immediately trigger assaults. ik, its just a selfish suggestion/idea. either way am excited for developments 

Posted
On 12/22/2025 at 9:23 AM, MoistMidnight said:

Would be pretty rad if there was an option to skip stripping of non-gear pieces (camp clothes, camp boots and underwear slot) and instead trigger Assault if just the Armor Slot is unoccupied/stripped and/or set number of gear pieces; and if conditions like sleeping and prone immediately trigger assaults. ik, its just a selfish suggestion/idea. either way am excited for developments 

I have lots of clothes mods that leave parts open, and would be ecstatic with having the choice range bewteen just a saving throw to having to strip a certain amount of armor

  • 3 weeks later...
Posted
1 hour ago, AverageTomboyEnthusiast said:

Like with the other mod, do we have an ETA on when the mod will be compatible with BG3SX 2.0?
If it's not too far in the future, i might just wait a bit before starting my new run.

Most of the work to get both mods compatible with BG3SX 2.0 is already done, we just weren't going to release the pregnancy mod without the bodymorphs because we're frustratingly close to having them working. That being said there's no reason why this mod should be held back, we just wanted to release them both together. I'll have a look at finishing the compatibility update tomorrow and see if it's possible to release both in their current state.

 

Also, while I'm here, if anyone knows how to override the game's blueprint files without breaking everything,please let us know because that's the only roadblock for us right now, but it's a big one.

Posted
On 1/17/2026 at 9:58 PM, St8cy said:

Most of the work to get both mods compatible with BG3SX 2.0 is already done, we just weren't going to release the pregnancy mod without the bodymorphs because we're frustratingly close to having them working. That being said there's no reason why this mod should be held back, we just wanted to release them both together. I'll have a look at finishing the compatibility update tomorrow and see if it's possible to release both in their current state.

 

Also, while I'm here, if anyone knows how to override the game's blueprint files without breaking everything,please let us know because that's the only roadblock for us right now, but it's a big one.

Any update on that compatibility patch then?

Posted
8 hours ago, Askwer_ said:

Any update on that compatibility patch then?

It’s been three days, brother. Let the man work. Believe me, I’m as hyped as you are, but we have to let things run their course at this point

Posted
6 hours ago, Tuckor said:

It’s been three days, brother. Let the man work. Believe me, I’m as hyped as you are, but we have to let things run their course at this point

Yeah yeah I know, it's just that they said that they were checking compatibility on sunday and see if they could release it

sorry if I seemed pushy, didn't mean to

Posted
2 hours ago, AverageTomboyEnthusiast said:

Is the attitude level the only factor in "ask for consent"? Cause i'm big on the concept, probably what i was more hyped about from this mod, but it seems that basically every npc always refuses it  :no_mouth:

Pretty sure the only consistent vanilla way to increase NPC attitude is by giving them favourable trades (where the value you give them is more than what they give you), so it's only possible with NPCs who have trading inventories, it also depends on your level so iirc if you're level 1 and give them 400 gold you max out their attitude. There are a suprisingly high number of NPCs with trading inventories, not just vendors, and there might also be some NPCs who gain attitude from quests, but we do plan on adding additional ways to increase NPC attitude in future updates. If there are any NPCs that don't have a way to increase attitude that you absolutely need to start a scene with for whatever reason, the BG3SX MCM window should still allow you to start scenes directly through the framework.

Posted
27 minutes ago, St8cy said:

Pretty sure the only consistent vanilla way to increase NPC attitude is by giving them favourable trades (where the value you give them is more than what they give you), so it's only possible with NPCs who have trading inventories, it also depends on your level so iirc if you're level 1 and give them 400 gold you max out their attitude. There are a suprisingly high number of NPCs with trading inventories, not just vendors, and there might also be some NPCs who gain attitude from quests, but we do plan on adding additional ways to increase NPC attitude in future updates. If there are any NPCs that don't have a way to increase attitude that you absolutely need to start a scene with for whatever reason, the BG3SX MCM window should still allow you to start scenes directly through the framework.

I see, it makes sense. I was trying it out on npcs like the Thiefling you save from the assassin or the goblin you free from the camp, but there was no way to make it work, even with the thing that makes you bump up the approval with the origin characters, so i had to resort to bg3sx menu.
If you manage to add more ways to raise approval with npcs it's gonna be a game changer.

Posted (edited)
1 hour ago, St8cy said:

Pretty sure the only consistent vanilla way to increase NPC attitude is by giving them favourable trades (where the value you give them is more than what they give you), so it's only possible with NPCs who have trading inventories, it also depends on your level so iirc if you're level 1 and give them 400 gold you max out their attitude. There are a suprisingly high number of NPCs with trading inventories, not just vendors, and there might also be some NPCs who gain attitude from quests, but we do plan on adding additional ways to increase NPC attitude in future updates. If there are any NPCs that don't have a way to increase attitude that you absolutely need to start a scene with for whatever reason, the BG3SX MCM window should still allow you to start scenes directly through the framework.

I have max approval in my party and I have relationship with one, but I can't ask for sex with anyone...?!?!?!?! Could you make a toggle in MCM for people who just don't want to bother with MCM and other approvals and using buttons in skill menu?

Edited by nathrezim_patriarch
Posted
41 minutes ago, nathrezim_patriarch said:

I have max approval in my party and I have relationship with one, but I can't ask for sex with anyone...?!?!?!?! Could you make a toggle in MCM for people who just don't want to bother with MCM and other approvals and using buttons in skill menu?

The consent from companions come from triggering specific scenes along their romance path, usually the first sex scene with them (so not until Act3 in most cases), to keep things plot friendly. We probably won't add a sandbox toggle because the BG3SX MCM is really not that complicated (the spells only save like one click) and it would also kind of defeat the purpose of this mod. That being said, our plans to add more ways to increase attitude with NPCs also extends to companions, so in the future we might add ways to get consent from party members you aren't romancing for more of a casual relationship, but we're preferring to preserve immersion in this case for now, sorry if that's not the news you wanted.

Posted
37 minutes ago, St8cy said:

The consent from companions come from triggering specific scenes along their romance path, usually the first sex scene with them (so not until Act3 in most cases), to keep things plot friendly. We probably won't add a sandbox toggle because the BG3SX MCM is really not that complicated (the spells only save like one click) and it would also kind of defeat the purpose of this mod. That being said, our plans to add more ways to increase attitude with NPCs also extends to companions, so in the future we might add ways to get consent from party members you aren't romancing for more of a casual relationship, but we're preferring to preserve immersion in this case for now, sorry if that's not the news you wanted.

I love your mod and your idea with approval is intriguing, but I can't get why I can't ask sex at least Astarion or Laezel if I already slept with them. If we could expand our relationships with anybody, sellers, companions or other npc in the game, for instance start to talk->hug->kiss->sex, it would be great but we don't now. Well it's your mod if you don't make it okay, thx for answer. Anyway I've just realized how remove that, for now

Posted
34 minutes ago, nathrezim_patriarch said:

I love your mod and your idea with approval is intriguing, but I can't get why I can't ask sex at least Astarion or Laezel if I already slept with them. If we could expand our relationships with anybody, sellers, companions or other npc in the game, for instance start to talk->hug->kiss->sex, it would be great but we don't now. Well it's your mod if you don't make it okay, thx for answer. Anyway I've just realized how remove that, for now

Oh, if you've already slept with them in-game it should work, we'll look into if it's bugged - I should note that the mod doesn't work retroactively, as in it doesn't detect what romance scenes you've already seen, only the ones you trigger while the mod is loaded so it's best played on a fresh save. Thinking about it now I suppose we should add a debug "Give consent" option in MCM in case you've already seen a scene and don't want to reload a save from hours ago, this would also be a compromise between keeping the immersion and allowing the feature to be toggled completely... I'll add it to the TODO list

Posted

I haven’t experienced any major bugs so far. However, with the previous version, I was able to make a script extension that allowed the mod to work with summons, and I can’t for the life of me get the same thing to work with this version (I was previously able to get it to work with undead Summons to incapacitate enemies in combat).

 

It doesn’t appear to be a whitelisting issue, so I’m probably just missing something simple. I know some other folks on the Discord did something similar with the planar summons, so if any of y’all are in here let me know if you figure it out.

Posted
4 hours ago, Tuckor said:

I haven’t experienced any major bugs so far. However, with the previous version, I was able to make a script extension that allowed the mod to work with summons, and I can’t for the life of me get the same thing to work with this version (I was previously able to get it to work with undead Summons to incapacitate enemies in combat).

 

It doesn’t appear to be a whitelisting issue, so I’m probably just missing something simple. I know some other folks on the Discord did something similar with the planar summons, so if any of y’all are in here let me know if you figure it out.

Huh, weirdly we don't have anything on the TODO about whitelisted summons having the ability to assault, we'll add that to this mod in a future update, but I imagine BG3SX moving away from using spells to trigger scenes is probably what's causing issues, as they're now exclusively handled and distributed by this mod.

Posted
2 hours ago, St8cy said:

Huh, weirdly we don't have anything on the TODO about whitelisted summons having the ability to assault, we'll add that to this mod in a future update, but I imagine BG3SX moving away from using spells to trigger scenes is probably what's causing issues, as they're now exclusively handled and distributed by this mod.


It was super easy with the 1.0 version. Literally all I had to do was:

 

1. Whitelist “Undead” in BG3SX.

2. Create a new bucket for the assault feature using the corresponding UUIDs.

 

And boom, it just worked. I’m sure I’ll figure it out over the weekend, like I said I’m probably just missing something simple.

 

Regarding adding features, I’d suggest adding some sort of buff/debuff associated with the assault action. Not only would it make the ability more viable as an actual combat tool, it would also give idiots like me a way to generate bark dialogue without having to tie it to the animations themselves.

Posted

Yeah i had the latest BG3SX installed and this mod and on my new playthrough, i got to the grove gate and during the battle Will and also the elf dude with the curly hair outside the gate, both got into sexual assault during combat. after the fight was over and the gate opened, the curly hair elf, the dude you walk in and up to and will all are none responsive now. no talk options, they just glow red as if they are enemies and still in some kind of combat mode.

 

So i cant talk at all to Will ( who is with the little tieflings training them) and i cant get that scene just inside the gates.  :( should i roll back to a save before that fight and just uninstall this mod? Its a shame as i really wanted to have a combat sex mod too :(

Posted
8 minutes ago, Crimsonfoxx14 said:

Yeah i had the latest BG3SX installed and this mod and on my new playthrough, i got to the grove gate and during the battle Will and also the elf dude with the curly hair outside the gate, both got into sexual assault during combat. after the fight was over and the gate opened, the curly hair elf, the dude you walk in and up to and will all are none responsive now. no talk options, they just glow red as if they are enemies and still in some kind of combat mode.

 

So i cant talk at all to Will ( who is with the little tieflings training them) and i cant get that scene just inside the gates.  :( should i roll back to a save before that fight and just uninstall this mod? Its a shame as i really wanted to have a combat sex mod too :(

I guess it happens because characters become silent, and can't talk. I have this bugs  too

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