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Turret Girls [Mod Request?]


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Posted
4 hours ago, remony321 said:

thanks for the plugin. I tried using TurretGirls_helper 1.0.7 on the latest game version, but got a Harmony error: EnemyAI.Damage method not found. Any chance there's a workaround or fix for this?

thanks for feedback.

I just got v1.02 and it fixes the problem.

cheat plugin is updated.

Posted (edited)

about texture_replacer.

sample working.

<iframe width="1280" height="720" frameborder="0" src="https://mega.nz/embed/PuwnjJZY#EtQM7nbV94ihK0ODfqW_DKycUBVKP_cimEN1ilChWzg" allowfullscreen ></iframe>
 

can't use an embed ? movie clip link : https://mega.nz/embed/PuwnjJZY#EtQM7nbV94ihK0ODfqW_DKycUBVKP_cimEN1ilChWzg

 

I was made a texture_replacer plugin. it can change textures on real time.

used gren511's mod.

I have stole a little to show an example of operation. "Mesh" did not applied.

 

install BepInEx & extract texture_replacer_sample.zip to BepInEx folder.

 

Texture_replacer was created for use for image translation or uncensor.
If you put it in the BepInEx \ plugins \ Modimages folder (subfolder OK), you can change the texture of that name, and when the game is executed, the texture (.png) file will be applied in run-time.

Create a folder called "Select" and put the image files under it, and every time you press F12, Textures will be applied for each folder. The structure of the file uploaded with a sample.

  • ModImages
    • Select
      • 0 Original
        • tex_cstm_01_00_albd_.png
        • tex_cstm_01_00_shad_.png
        • tex_skin_01_00_albd_.png
        • tex_skin_01_00_shad_.png
      • 1 gren511
        • tex_cstm_01_00_albd_.png
        • tex_cstm_01_00_shad_.png
        • tex_skin_01_00_albd_.png
        • tex_skin_01_00_shad_.png
  • Texture_Replacer_BE_il2cpp.dll

plugin reads folder as sorted. When it is first run, use textures in the "0 Original" folder. If you press F12 once, the following folder is used.

 

you can dump teatures by alt-F11. But it is not recommended because there is a bug. Please use AssetStudio or AssetRipper.

dump makes TextureName_MD5.png. at ModImagesDump folder. like tex_prop_0000_Decration_Mix_A00_AL_e615dfa6ce5255b176686764f208d470.png

MD5 is used for duplicated texture names. if texture name is unique, don't needed use an MD5. like tex_cstm_01_00_albd_.png (filename end with "_")

The MD5 value depends on the GPU, so if you have a duplicate texture name, you need to prepare files for each GPU. If you are going to use it alone, it doesn't matter ...

 

texture_replacer slows the game. That's why it's hard to use in action games. It would have been easy to use it with the my cheat plugin, but the game was slowed down, so the plugin itself was implemented to change the body.

If you're not sensitive to the game speed, it's not bad to try this plugin.

I've searched how to change Mesh in run-time, but it's not my skills.

Edited by kumarin
Posted (edited)
56 minutes ago, shinjimikandi said:

all mods seem to break game after latest game update (steam)?

 

works for abit then black screen.

 

This is due to a version mismatch in managers_assets_gamemanager.bundle, including the censorship mask.

Mesh for the model's mask has been moved, gamemanager file is no longer needed.

TurretGirls 2025_09_13 19_27_00.jpg

 

character_assets_pre_character_01_00.7z Mesh_Effc.dat.7z

Edited by Sanurai
Posted
13 hours ago, jazzp said:

The default knee high (black) now changes to blue jeans when using the full nude mod? Does anyone else have this issue?

I did. I ended up using the gamemanager file from TG Package file version 1 and all other files from TG Package V2. I think i did that. That was a few days ago but i did mix files between those 2 packages to fix it

Posted

Sorry, I clumsily must have added the Jeans version that I submitted to Steam Workshop over the "sox" removal. I've been working overtime at work and my brain has been fried.

 

 

Posted

what changes were made to the model as every mod what changes the model now makes the game open to a black screen? unless they were updated anyways.

Posted
21 hours ago, Scarecrow03 said:

I did. I ended up using the gamemanager file from TG Package file version 1 and all other files from TG Package V2. I think i did that. That was a few days ago but i did mix files between those 2 packages to fix it

 

11 hours ago, EnergyHijack said:

Sorry, I clumsily must have added the Jeans version that I submitted to Steam Workshop over the "sox" removal. I've been working overtime at work and my brain has been fried.

 

 

 

Thanks for the tips! The sox removal from the v1 works! The flower censors came back though, for some reason. Could be my mistake mixing the wrong things. I'm going to try the v1.02 flower decensor from the workshop.

Posted
1 hour ago, jazzp said:

 

 

Thanks for the tips! The sox removal from the v1 works! The flower censors came back though, for some reason. Could be my mistake mixing the wrong things. I'm going to try the v1.02 flower decensor from the workshop.

I think  the package v1 gamemanager file also removes the flower censor. Im pretty sure i got everything working using those 2 packages. The uploader said v2 doesn't have decensored flower because its too big but somehow package v1 had it so thats how i removed the flowers and i still get 3d nipples and everything. Or you could wait for him to fix it

Posted

Guys, the game doesn't open after extracting bepinex and the TG helper. It only opens a command prompt window then closes. I also made extra sure to put the bepinex and the TG helper in the right location. Is anyone having the same issue? Please help 

Posted
24 minutes ago, Zeph1k said:

Guys, the game doesn't open after extracting bepinex and the TG helper. It only opens a command prompt window then closes. I also made extra sure to put the bepinex and the TG helper in the right location. Is anyone having the same issue? Please help 

Delete the whole thing and reinstall game, this should take out all the edited files steam wont delete or update, then after that you activate the Bepin again with the new 1.2 TG helper. this worked for me XD

Posted (edited)

Awesome work everyone, this thread is a great resource! kudos, keep it up!

kumarin I'm interested in trying your texture replacer but I think you shared the dll file for your other plugin in the texture_replacer_sample.zip. I'm not sure. When I press f12 it switches skins instead of the textures placed in modimages.

Edited by U312
Posted (edited)
21 hours ago, U312 said:

Awesome work everyone, this thread is a great resource! kudos, keep it up!

kumarin I'm interested in trying your texture replacer but I think you shared the dll file for your other plugin in the texture_replacer_sample.zip. I'm not sure. When I press f12 it switches skins instead of the textures placed in modimages.

ah.. I missed it.

I re-upload a file.

Texture_Replacer_BE_il2cpp.dll : for il2cpp (BepInEx 6)
Texture_Replacer_BE5.dll : for mono (BepInEx 5). this is no needed to this game.

Edited by kumarin
Posted
On 9/19/2025 at 11:18 PM, Numbers66 said:

Delete the whole thing and reinstall game, this should take out all the edited files steam wont delete or update, then after that you activate the Bepin again with the new 1.2 TG helper. this worked for me XD

Thanks for the reply. After deleting the game then downloading it again, the same thing happens. After extracting the bepin and then running the game, a command prompt window shows and then closes.

Posted
6 minutes ago, Zeph1k said:

Thanks for the reply. After deleting the game then downloading it again, the same thing happens. After extracting the bepin and then running the game, a command prompt window shows and then closes.

the command should stay open during game as thats the thing loading the helper, you may have the wrong version, what Bepin version you using?

Posted
On 9/19/2025 at 8:47 PM, Zeph1k said:

Guys, the game doesn't open after extracting bepinex and the TG helper. It only opens a command prompt window then closes. I also made extra sure to put the bepinex and the TG helper in the right location. Is anyone having the same issue? Please help 

may be you're playing a GOG ver.

Posted
On 9/15/2025 at 1:05 AM, Scarecrow03 said:

I think  the package v1 gamemanager file also removes the flower censor. Im pretty sure i got everything working using those 2 packages. The uploader said v2 doesn't have decensored flower because its too big but somehow package v1 had it so thats how i removed the flowers and i still get 3d nipples and everything. Or you could wait for him to fix it

 

Hm, the gamemanager file on page 1 doesn't work for me for some reason. I kept getting black screen. The workshop decensor 1.02 works though. I guess I'll just use that for now.

Posted

Is it possible to change the clothing break meter for each clothing item? I want to see her fully clothed at the start, but still fighting even if she's completely nude. 

Posted
7 minutes ago, Ishikun said:

Is it possible to change the clothing break meter for each clothing item? I want to see her fully clothed at the start, but still fighting even if she's completely nude. 

Using the mod to remove underwear give you this. You still fight naked before losing. I wanted the same thing as you but thats the closest i could get

Posted
11 hours ago, kumarin said:

ah.. I missed it.

I re-upload a file.

Texture_Replacer_BE_il2cpp.dll : for il2cpp (BepInEx 6)
Texture_Replacer_BE5.dll : for mono (BepInEx 5). this is no needed to this game.

Thanks! Your plugin is great and mega helpful! This makes it way better. I can edit textures and see the changes quickly.

Posted
On 9/21/2025 at 10:14 AM, Numbers66 said:

the command should stay open during game as thats the thing loading the helper, you may have the wrong version, what Bepin version you using?

The one that was in the same post as the helper plugin. Sorry for the late response.

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