Furryfurry Posted August 14, 2025 Posted August 14, 2025 (edited) the breast is flat all boobs look like pankakes what is wrong Edited August 14, 2025 by Furryfurry forgot to type what i wanted
traison Posted August 14, 2025 Posted August 14, 2025 (edited) Disable physics and test again. Your body texture has the wrong UV for the current body mesh. Edit: Technically the texture doesn't have a UV, the UV is in the mesh. #2 is technically backwards, but the point still stands. Edited August 14, 2025 by traison
Furryfurry Posted August 14, 2025 Author Posted August 14, 2025 33 minutes ago, traison said: Disable physics and test again. Your body texture has the wrong UV for the current body mesh. ok and do you know why nipples is on the side? i mean do i have twrong tesxture?
traison Posted August 14, 2025 Posted August 14, 2025 4 minutes ago, Furryfurry said: ...do you know why nipples is on the side? That's #2 in my previous post yes.
Furryfurry Posted August 14, 2025 Author Posted August 14, 2025 (edited) 2 minutes ago, traison said: That's #2 in my previous post yes. ops sorry and ty whats a uv? Edited August 14, 2025 by Furryfurry
traison Posted August 14, 2025 Posted August 14, 2025 The UV is the thing that maps a 2D texture to a 3D mesh. Every 3D polygon is placed, as a triangle, on the 2D texture. This triangle defines from where the pixels are pulled when the mesh is rendered. In your case, you're most likely using a UNP texture on a CBBE body, or the other way around. These 2 have different UV's. 1
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