Bluegunk Posted August 11, 2025 Posted August 11, 2025 (edited) See picture. I run NAT iii and its ENB, Nolvus Reshade with Immerse Pro RTGI and a few extra shaders. And yes, I do have Dynamic Cube Maps on. I think I have tweaked and twiddled everything in the above (short of the television) to try and lose the horrible grey shadow in eyes. And these are all eyes, not just the player. I have decent eye mods, and I've been through the lot and cannot lose this shadow. Anyone got any ideas, please? Pic: Edited August 11, 2025 by Bluegunk
traison Posted August 11, 2025 Posted August 11, 2025 (edited) 59 minutes ago, Bluegunk said: And these are all eyes, not just the player. "About to rebuild all facegen data in the near future, you are." - Yoda Edit: Nevermind, eye textures are separate. 59 minutes ago, Bluegunk said: I have decent eye mods, and I've been through the lot and cannot lose this shadow. Did you inspect the eye texture? That should have been the first thing I feel like. If the texture is grey, it's probably going to be grey in-game too. Edited August 11, 2025 by traison
Bluegunk Posted August 11, 2025 Author Posted August 11, 2025 (edited) 48 minutes ago, traison said: Did you inspect the eye texture? That should have been the first thing I feel like. If the texture is grey, it's probably going to be grey in-game too. Hello again, Traison! I'm using 90% of the mods I've used since Biblical times - or before. So, I'm thinking ENB adjustments. But I've tweaked the ENB until the GUI looks exhausted... Edited August 11, 2025 by Bluegunk
traison Posted August 11, 2025 Posted August 11, 2025 If you disable the ENB shaders from its menu, do the eyes turn white?
Duburgue Posted August 11, 2025 Posted August 11, 2025 This worked for me when using Nat.III https://www.nexusmods.com/skyrimspecialedition/mods/71524
Bluegunk Posted August 11, 2025 Author Posted August 11, 2025 42 minutes ago, Duburgue said: This worked for me when using Nat.III https://www.nexusmods.com/skyrimspecialedition/mods/71524 Thank you! I have that mod in place.
Bluegunk Posted August 11, 2025 Author Posted August 11, 2025 (edited) 1 hour ago, traison said: If you disable the ENB shaders from its menu, do the eyes turn white? Hah - yes that's an obvious thing to test and yes, the problem goes away. Proves it's an ENB effect. Now, I've been through all the things I can think of in the ENB (and I confess I am not good with the GUI partly because I can hardly see the damn thing). I've gone through the Eye section and my first port of call was the Fresnel entries. If I knew which part of an ENB affects this I'd be a happy bunny. Edited August 11, 2025 by Bluegunk
Vortec Posted August 11, 2025 Posted August 11, 2025 Do you have ENB Dynamic cubemaps by chance? Look through them and see if there's an Eye cube map, if so delete or rename the file extension to old.
traison Posted August 11, 2025 Posted August 11, 2025 Back when I had ENB, by far the fastest way to debug issues was to go through its feature list and uncheck things until whatever problem went away. Once you know which feature is causing it, go into its options. If its still not working after all options have been sufficiently poked, the issue is most likely in the shader itself. If you can get into hlsl you can edit them directly using any text editor. Just need to remember to delete the cached compiled shader(s) after each edit. If I were you I'd still do the following before blaming ENB: Inspect the eye texture like I suggested before, make sure it's not grey. Go stand in the dark: indoors, outdoors in the shade, outdoors during the night, ... and see if your eyes are glowing. AFAIK the vanilla eye shader does not calcualte shadows correctly, or at all. If your eyes are glowing, that could be enough to turn a grey texture white. In which case the problem isn't actually ENB, but rather ENB reveals the true eye color by not making eyes glow anymore.
Bluegunk Posted August 11, 2025 Author Posted August 11, 2025 19 minutes ago, Vortec said: Do you have ENB Dynamic cubemaps by chance? Look through them and see if there's an Eye cube map, if so delete or rename the file extension to old. I'll give that a go. Thanks!
Bluegunk Posted August 11, 2025 Author Posted August 11, 2025 26 minutes ago, Bluegunk said: I'll give that a go. Thanks! And that pretty much did the trick, thank you! Eyes are loads better now. Thank you, Traison, Vortec and Duburgue. I really appreciate your time and help! I'll mark this as solved and make a note so I don't mess it up again. Cheers!
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