Ark of Truth Posted December 17, 2011 Posted December 17, 2011 Does anyone know how to make a CM armor unremovable?? I created a CM using a race mod which comes with its own armors, however I don't want the armor to be removed so I don't want it visable in the list does anyone know how to do this?? Thank you Ark
gregathit Posted December 17, 2011 Posted December 17, 2011 Mark that armor as unplayable using the CS to open that CM mod's esp. Note: it is best to make a custom version that only she has of this because if you use a stock one then it will be unplayable for all.
Ark of Truth Posted December 18, 2011 Author Posted December 18, 2011 Mark that armor as unplayable using the CS to open that CM mod's esp. Note: it is best to make a custom version that only she has of this because if you use a stock one then it will be unplayable for all. The CMs in this mod are unique each with their own armor, meshes and textures so it should be a problem....hopefully. Thank you gregathit.
EvenstarGW Posted December 18, 2011 Posted December 18, 2011 I see just one small problem doing that with a CM armor. You can't repair what you can't see, so after some time it will get broken and they will most likely refuse to equip it anymore. My personal approach is to just ignore what I don't want to see, but keep it visible for when I actually do need to see it.
gregathit Posted December 18, 2011 Posted December 18, 2011 I see just one small problem doing that with a CM armor. You can't repair what you can't see' date=' so after some time it will get broken and they will most likely refuse to equip it anymore. My personal approach is to just ignore what I don't want to see, but keep it visible for when I actually do need to see it. [/quote'] Good point!! The only other ways to (sorta) make the unplayble work: 1. To make the durability the max 50,000 some odd, change the weight to 1, and give them multiple sets. 2. Give them a script where they can repair their own armor. Seems like a lot to do but it is your call.
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