Sovia Posted January 25 Posted January 25 On 1/24/2026 at 9:24 AM, yacky91 said: What do you recommend for quick conversions for DDS to TGA and back to DDS? DDS Texture Converter This seems easy to use. Cathedral Assets Optimizer can also convert from TGA to DDS.
zztai Posted February 23 Posted February 23 Is UBE to 3BA possible? Since only player character or followers use UBE, there's still merit to reverse conversions in some cases Curious how one would go about converting these to CBBE/3ba: https://www.nexusmods.com/skyrimspecialedition/mods/169350?tab=posts. Heck, I'll even put 10 bucks for it lol
AhuwgaZ Posted February 23 Author Posted February 23 13 minutes ago, zztai said: Is UBE to 3BA possible? Since only player character or followers use UBE, there's still merit to reverse conversions in some cases Curious how one would go about converting these to CBBE/3ba: https://www.nexusmods.com/skyrimspecialedition/mods/169350?tab=posts. Heck, I'll even put 10 bucks for it lol With some tweaking yes, but if you're asking the question, then it's beyond the scope of easy explanation. My goal in modding has always been to progress technology. UBE 2.0 is the next gen body. OStim is the next gen framework. I'm not in the business of going backwards.
zztai Posted February 23 Posted February 23 2 hours ago, AhuwgaZ said: With some tweaking yes, but if you're asking the question, then it's beyond the scope of easy explanation. My goal in modding has always been to progress technology. UBE 2.0 is the next gen body. OStim is the next gen framework. I'm not in the business of going backwards. Ah fair enough. I just wanted to know if it's possible and if someone's willing to do it, I'll even pay some lol 1
RoseG1l Posted March 1 Posted March 1 If you encounter a situation on Windows 11 where the script runs successfully (the text ‘Baking completed successfully.’ appears), but there are no files in the New_Textures folder, you need to make sure that you have nvtt for Windows installed. Then you will need to find the following lines in the script: nvdecompress = base_dir / "nvtt" / "nvdecompress" and nvcompress = base_dir / "nvtt" / "nvcompress" And change them to nvdecompress = base_dir / "nvtt" / "nvdecompress.exe" and nvcompress = base_dir / "nvtt" / "nvcompress.exe" That is, just add .exe. And everything will work! 3
dushu Posted March 28 Posted March 28 Could you please forward this to me? Thank you very much. 身体羞红 - Racemenu Overlays - 3BA - CBBE - BHUNP 在《天际特别版 Nexus》- 模组与社区
Sa1le Posted April 21 Posted April 21 (edited) Hey, just wanted to share that this tool works great with AMD GPUs too! Here's what I did: 1.) Install everything as normal. If you're on Windows 11, don't forget to add ".exe" to the nvcompress and nvdecompress lines in the script (as mentioned earlier in this thread). 2.) In Blender, go to Edit → Preferences → System. Under "Cycles Render Devices", switch to HIP and enable your AMD GPU. 3.) In the script, find this block: # Enable GPU (CUDA) cprefs.compute_device_type = 'CUDA' cprefs.get_devices() for device in cprefs.devices: if device.type == 'CUDA': device.use = True scene.cycles.device = 'GPU' And replace it with: # Enable GPU (HIP - AMD) cprefs.compute_device_type = 'HIP' cprefs.get_devices() for device in cprefs.devices: if device.type == 'HIP': device.use = True scene.cycles.device = 'GPU' That's it! Everything else works exactly the same. Hope this helps anyone with an AMD GPU. Thanks for the amazing tool! ❤️ Edited April 21 by Sa1le 2
AhuwgaZ Posted April 22 Author Posted April 22 (edited) On 4/21/2026 at 7:14 AM, Sa1le said: See, now that's what I'm talking about! I'll have to link this when I have some time. Maybe when I am able I'll finally rewrite this to auto determine stuff, but it was only supposed to be a quick hacky tool, but too much else to do first. Edited April 22 by AhuwgaZ
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