DDproductions83 Posted January 22, 2014 Author Posted January 22, 2014 I was debating more but more = more characters and more characters = more voice actors and more voice actors = pain in my gd ass so meh, depends how well this takes off
DDproductions83 Posted January 22, 2014 Author Posted January 22, 2014 the one part is pretty cluttered there are like 9 dwemer houses stacked with walkways etc and I was thinking of doing shit like that building crap all over But its a mod, if I followed discworld lore and geography to the letter those fucking cabbage fields would actually fill the entirety of my landmass
turbosnowy Posted January 22, 2014 Posted January 22, 2014 Meh, quick win would just be to bang in a ton of vanilla townsfolks with basic vanilla how do you do's - can always go back and spruce them up over time if you ever feel the need - or ask the guy who made the inconsequential NPCs mod to make you a boatload, or allow you to borrow a bunch of his he made/voiced already
DDproductions83 Posted January 22, 2014 Author Posted January 22, 2014 I went into this knowing full well that every decision I make would be bitched and debated amongst the lore nazis, but I'm the perfect man for the job as I'm a sociopath and what ya all think really doesnt matter to me if its negative Positive affirmations only build up my narcissism and negatives I treat as if they dont exist or something to be mocked cause the person clearly is inferior!!
turbosnowy Posted January 22, 2014 Posted January 22, 2014 As you say the perfect man for the job then I reckon, try an experiment - bang in a few tall houses from solitude somewhere currently empty, stick em close together to make a couple streets and have a wander about - see what you think after that
DDproductions83 Posted January 22, 2014 Author Posted January 22, 2014 As you say the perfect man for the job then I reckon, try an experiment - bang in a few tall houses from solitude somewhere currently empty, stick em close together to make a couple streets and have a wander about - see what you think after that Planning to try something after I get death ported in
DDproductions83 Posted January 23, 2014 Author Posted January 23, 2014 9 houses added on top of the like 15 that were there.. now i gotta re-navmesh so fuck it thats it not adding anymore
DDproductions83 Posted January 23, 2014 Author Posted January 23, 2014 DiscworldM1.esp Suck it see for yourself Obviously no LOD's etc will be there for ya but coc ankhmorporkexterior01 just do help uberwald for the coc for there
DDproductions83 Posted January 23, 2014 Author Posted January 23, 2014 Maybe someone can help me, when I play in the world and go underwater, the default water level water, i cant swim to the surface, it stops me about 2 feet from the surface as if im there and i can jump etc but its like the water level is below where the water visual is
DDproductions83 Posted January 23, 2014 Author Posted January 23, 2014 HA! I know I post a lot fo videos but fuck it I get myself fucking excited, I did this one at normal speed which I havent done in a while I forgot how GD slow you move and how fucking big the world actually is when im not the roadrunner. I decided to see how the area ive been working on for a hour or so looked and the changes to the wyrmberg and gav emyself a woody so I had to record it Some of the distance views and shots in this mod are going to make ppl horny I swear to god
Vioxsis Posted January 24, 2014 Posted January 24, 2014 And wireframes for the wireframe god I'll add the gems and clean up the the mesh tomorrow. And also i don't use skype...
DDproductions83 Posted January 24, 2014 Author Posted January 24, 2014 WHY NOT! Lol that looks awesome gold hilt and such and is there anyway for some badass like runes and shit on the blade itself? Ohh can they glow red and shit! This teaser is going to be epic if you get that done over the weekend or whatnot I have a mumble server we can use as well probably post it up on the ddproductions.net/forum later Going to use it for communication for everyone involved as it would be preferable to skype anyway
DDproductions83 Posted January 24, 2014 Author Posted January 24, 2014 Since I'm phenominally bad at scripting, anyone know if there is a way to script the baby dragon so when he is enabled he disables after a minute or so? Just so it would be easier to script the scenes, cause right now I just have a blank scene with a timer but it seems to screw up any further summons of the dragon in the same zone, moment they swap zones she can summon away
DDproductions83 Posted January 24, 2014 Author Posted January 24, 2014 I brake for nobody! First person to guess where that is gets 500 Pratchett points, you can't redeem them for anything but you feel awesome just for having them
DDproductions83 Posted January 24, 2014 Author Posted January 24, 2014 ... I meant what region in discworld ffs lol
Guest Ragna_Rok Posted January 24, 2014 Posted January 24, 2014 that was NOT the question ... NOW GIMME MY 500 "Pratchett points"!! ... i wanna feel awesome
turbosnowy Posted January 24, 2014 Posted January 24, 2014 I am thinking we need 'The Lady' in the mod somewhere - should make for a fun quest - about to die against overwhelming odds, is a million to one shot to get out alive - BOOM 'The Lady' is now in play Thx for wiki link Vioxsis - is an entertaining read As for one Mr.DEATH esquire, he now has a scythe, but I am not really convinced that he is better carrying it about - see what you guys think...
Guest Ragna_Rok Posted January 24, 2014 Posted January 24, 2014 my idea / prototype of an npc for my first small new land (will try in my holidays, thx for the crappy tutorials )
turbosnowy Posted January 24, 2014 Posted January 24, 2014 Also "Mr.DD 'Since I'm phenominally bad at scripting' P", weren't you the one that had a frikkin laser firing at a giant in your 'Descent into Madness' mod - now I think you were... just stop getting woodies at the Wyrmberg and get your scripting hat on @Vioxis - looks v cool but I reckon the two hilt gems could be made to look more like eyes - maybe almond shaped at an inverted angle so it looks like the sword can look at you? I'll shut up now
DDproductions83 Posted January 24, 2014 Author Posted January 24, 2014 The dwemer photon cannon took 11 hours and 17 tries and the script is atrocious, descent was my first ever mod and I'm a construction worker. That shit took WAAAAAAAY too long to do and learn, hence why I got burnt the fuck out
turbosnowy Posted January 24, 2014 Posted January 24, 2014 Still shows you can do stuff when you put your mind to it As for the scythe - what's your view on that? Can send you the new version if you like it.
DDproductions83 Posted January 24, 2014 Author Posted January 24, 2014 I'm going to bed rofl, slept for like 3 hours and got a email with almost all the audio lines for the male roles so just finished putting them in etc Just missing male banter and misc lines and Dhalias banter and misc lines, good news is can do a full test when I wake up as the whole of the quest is done
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