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Tracking creature combat and SL functionality compability.


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Posted (edited)

 Ive been running tests on different creature combat mods and movesets looking for those that do not break SL creature functionality.

Then i thought - huh, this is boring and time consuming, and anyone looking to keep A in ARPG alive alongside adult content has to do the same tests. Would be cool if there was sort of a tracker thread to look up what works and what doesnt. Having not found one, here i am starting it. Ill stop by from time to time to add stuff confirmed working, would be nice if those who ran the test allready chipped in. (Wherever version isnt mentioned, assume latest)

Setup: 1.6.1170 BFCO Precision + Elden Rim, latest SLUtilPlus for adult anim framework,  processed in Pandora 2.6

1 - Precision creatures: https://www.nexusmods.com/skyrimspecialedition/mods/74887 works just peachy

2 - Dwemer Centurion SCAR2 MCO: https://www.nexusmods.com/skyrimspecialedition/mods/137805?tab=posts Fully expected this one to fail, but works flawlessly, wich gave me an idea to start this list in a first place.

3 -Rim Parry and Execution: https://www.nexusmods.com/skyrimspecialedition/mods/114366 Causes no issues.

4 - MCO Troll: https://www.distaranimation.com/mods/creatures-troll NOPE. Probably an issue with BFCO (SL scenes actually work, combat does not)

5 - Falmer SCAR2 OAR:  https://www.nexusmods.com/skyrimspecialedition/mods/83572?tab=description works perfectly.

6 - Tested the rest of TongDing creature movesets, no issues found: https://next.nexusmods.com/profile/TongDing/mods?gameId=1704

7 - Wolf Attack Animations: https://www.nexusmods.com/skyrimspecialedition/mods/118529?tab=files&file_id=497495 Nope, attack animations are nice but they do break SL scenes.

Edited by nilead
Updated info,

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