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Handling animation nemesis or fnis


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Posted (edited)

Hello, long time lurker, this forum helped me for years since i started on oblivion so thanks a lot !
I'm returning to Skyrim and i have a question regarding animations.

I used to run with FNIS, and the guide Here seems to confirm that. But the title is dated from sept/21 and i see a lot of post talking about nemesis, so i'm a bit lost.

Can Nemesis completly replace FNIS? Is that still true for creatures animations or should i somehow run the two together? Is that even possible? ^^"

 

Sorry for the broken english, been a while i'm rusty !
 

Edited by Nhymie
  • Nhymie changed the title to Handling animation nemesis or fnis
Posted
2 hours ago, Nhymie said:

Can Nemesis completly replace FNIS?

 

If you want creature animations, no.

 

2 hours ago, Nhymie said:

should i somehow run the two together?

 

This has been posted several times before. First thing that pops up on Google:

https://www.loverslab.com/topic/225216-skyrim-se-fnis-and-nemesis-working-together/

 

Plenty more results.

 

The modern thing to do is to run Pandora, but with that one you have to keep in mind that each version has a unique bug to it. The latest one for instance has broken canine animations. Pick your poison.

Posted

Sorry i honestly didn't find that topic, only thing google found for me was an old reddit post ...
Thanks anyway i will check all this and pick my poison :)

Posted
46 minutes ago, Nhymie said:

only thing google found for me was an old reddit post

 

You need to tell Google that LoversLab exists. Add "site:loverslab.com" to the end of your queries, and a whole new world opens up.

 

Makes you wonder what else is being hidden doesn't it?

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