PassingBy Posted January 5, 2014 Posted January 5, 2014 Hello people, i'm bored and I want to import fallout animations to skyrim (mostly handguns, spears and certain enemies). I would like to have some info and explenations . If this works well, I will make a mod out of this by myself and some friends.  P.S: I already googled for this and there is almost to none info about the subject because some people are afraif of bethesda. Sorry If I offended someone with this P.S.
D_ManXX2 Posted January 6, 2014 Posted January 6, 2014 you can't currently. Just like you can't fully import oblivion to new vegas or vice versa. There is a way but it is extremely difficult to explain in just few lines of text. But if the animation was created by rigs it will be even more difficult to convert. to different games.
PassingBy Posted January 11, 2014 Author Posted January 11, 2014 And what about the pose converter script for blender
D_ManXX2 Posted January 11, 2014 Posted January 11, 2014 you have to ask the creator. from what i have gathered that script is not fool proof. you still have to manually edit the animation witch makes it still useless when there was a rig involved. witch means you need to adjust every single frame. and if an animation is really big then do your math..
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