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some NPC stuck in "run away" mode


Kasumidoll

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I have both the *run for your lives* and *when vampires attack* mods to preserve weenie NPCs. A couple of NPC in Whiterun are stuck in flee mode even if I use the console to pull them elsewhere or resurrect them even though there is nothing attacking any more. Is there a way to reset their behavior?

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Are you sure there isn't anything else attacking?  What I have seen is that a Master Vampire will attack in Whiterun.  After killing it, the NPCs are still in flee mode.  If I go outside Whiterun to the stables, I'll find that there are a couple of demon dogs (forget the official name) attacking the horses.  Once they are taken care of, then the NPCs return to normal.  I always have to remember that the basic vampire attacks there are always 3 - 1 vampire (usually master depending on level) & 2 minions (either 2 demon dogs or 2 thralls).  If you don't find three bodies, then there is another hiding somewhere that needs to be killed before the NPCs return to normal.

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The last attack was far enough back that the corpses are gone. I'll do a lap around Whiterun to check, but I'm pretty positive nothing is attacking.

 

** This was happening on 2 characters. On one there were in fact death hounds attacking the stables. Once I killed those everyone came out. However on the other character, I did a complete lap around Whiterun, checked everywhere in town and even checked neighboring farms. Everyone outside of town was normal but everyone except the guards inside were in hiding still.

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