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AI LIMIT?


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Posted
1 hour ago, DatWombat said:

I'm still trying to figure out 3dmigoto model swapping. The process is very different from what I'm used to, which is directly editing ASSET files. Unfortunately, as I mentioned the game won't load with modified or missing ASSET files.

 

I'm poking around for 3dmigoto tutorials or mods I can attempt to reverse engineer.

cool, wish you luck in figuring it out XD

Posted

Does anybody have a save file they can share with unlocked outfits?

 

I bought the linked mod and attempted to reverse engineer.

 

I realized the game wouldn't read my files due to an issue with the CATALOG.JSON, which is a new issue.

 

I've never, ever had a Unity game fuss over ASSETS via the catalog.json.

 

With that in mind, I got to work reverse engineering. IceNova didn't leave many clues, and the game files do try to through you off with very, very convoluted file architecture. Certainly by design, it's needlessly complicated.

 

Anyways, luckily I ALREADY identified the correct models to export and mod beforehand, IceNova simply pointed me to the missing piece it seems.

 

As you can see, I successfully ported a new body with proof of concept nipples (shown below).

 

Not sure if I'll have a finished product tonight, but I'm on hot on this game's trail.

 

And I don't charge for my mods.

 

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AI-LIMIT_oEcvOJwvLZ.jpg

Posted (edited)

Making progress, although I have encountered a weird issue I can't put my finger on.

 

I suspect it has to do with how the game animates mesh data; I didn't encounter any errors until I decided to perform some custom UV mapping.

 

I have a suspicion I may need to stick with the default UV mapping which is. . . rough.

Or see if the game will let me get creative. 

 

Rolling back and still experimenting.

 

I THINK I FOUND THE PROBLEM -- BAD WEIGHTING

No idea how this happened. . . but this likely means I get to keep my revised UVB mapping with high resolution vagina and asshole -- yipee!

image.png.d5fce4a8cfd941272122ecd578a69376.png

 

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Edited by DatWombat
Posted

I think I have to call it tonight, gotta get sleep you know?

 

But made some great progress tonight. Figured out how to fix every single issue I'm having, just need to get down to it.

 

Reweighting is going to be necessary; that's a nightmare in itself, fortunately looks like it's just my new genitalia that need the focus.

 

12 minutes ago, Arvik111 said:

Here is my NG+ save file, hope it works for u

Archive.zip 92.14 kB · 1 download

 

Appreciated.

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AI-LIMIT_Nen6Xjogxx.jpg

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AI-LIMIT_3UBnxQdiz9.jpg

Posted

And thanks to the power of anti depressants, I don't have to sleep fi I don't want to! I locked in, and built a working, trail version of my nude mod. I'm still having issues with deformation during movement, but I think it's all a skill issue; just need to double down on weighting and maybing rework some vertices to support the character better.

 

The file is available on my personal site, WombatTrap.

 

https://wombattrap.com/mod/action-taimanin/ai-naked-a-nude-mod-for-ai-limit/

 

However, at its current state it's really bad. I just want Google to start crawling this page ASAP. 

 

I bet if I put my mind to it, I can get a pretty solid nude mod done sometime tomorrow night.

 

AI-LIMIT_ove02IuVdX.thumb.jpg.6e524c1bf1bd304e28f7fe300b41777a.jpg

 

AI-LIMIT_ove02IuVdX.jpg

Posted
15 minutes ago, DatWombat said:

And thanks to the power of anti depressants, I don't have to sleep fi I don't want to! I locked in, and built a working, trail version of my nude mod. I'm still having issues with deformation during movement, but I think it's all a skill issue; just need to double down on weighting and maybing rework some vertices to support the character better.

 

The file is available on my personal site, WombatTrap.

 

https://wombattrap.com/mod/action-taimanin/ai-naked-a-nude-mod-for-ai-limit/

 

However, at its current state it's really bad. I just want Google to start crawling this page ASAP. 

 

I bet if I put my mind to it, I can get a pretty solid nude mod done sometime tomorrow night.

 

 

At least its progress, textures look a little wierd but thats either because its a quick edit or the model mesh is not fully done yet XD

Its great to see this game get some attention, the other Forum for this game on here has someone that also mods games so could see what they know about models or what ever you may struggle at?

Posted
29 minutes ago, DatWombat said:

And thanks to the power of anti depressants, I don't have to sleep fi I don't want to! I locked in, and built a working, trail version of my nude mod. I'm still having issues with deformation during movement, but I think it's all a skill issue; just need to double down on weighting and maybing rework some vertices to support the character better.

 

The file is available on my personal site, WombatTrap.

 

https://wombattrap.com/mod/action-taimanin/ai-naked-a-nude-mod-for-ai-limit/

 

However, at its current state it's really bad. I just want Google to start crawling this page ASAP. 

 

I bet if I put my mind to it, I can get a pretty solid nude mod done sometime tomorrow night.

 

AI-LIMIT_ove02IuVdX.thumb.jpg.6e524c1bf1bd304e28f7fe300b41777a.jpg

 

AI-LIMIT_ove02IuVdX.jpg

Took me a third webpage scroll to find the mod file because i was looking for letters of different colors which normally indicate its a link or a file to download xD

Posted
18 minutes ago, Numbers66 said:

At least its progress, textures look a little wierd but thats either because its a quick edit or the model mesh is not fully done yet XD

Its great to see this game get some attention, the other Forum for this game on here has someone that also mods games so could see what they know about models or what ever you may struggle at?

 

Yeah, it's an issue with topology and or weight mapping. I'm honestly considering starting from scratch and trying to build in good topology to help with animation -- but the rig is difficult to work with.

 

Even the default model appears to have extensive deformation issues at a closer look, at least what I imported. 

 

It's a nightmare worse than Action Taimanin models honestly.

 

From what I've gathered, I basically have to fix the devs' model. Yipee.

Posted
1 minute ago, DatWombat said:

 

Yeah, it's an issue with topology and or weight mapping. I'm honestly considering starting from scratch and trying to build in good topology to help with animation -- but the rig is difficult to work with.

 

Even the default model appears to have extensive deformation issues at a closer look, at least what I imported. 

 

It's a nightmare worse than Action Taimanin models honestly.

 

From what I've gathered, I basically have to fix the devs' model. Yipee.

can you even fix the Dev model without it crashing? this is why modders need supporters XD

Posted
10 minutes ago, Numbers66 said:

can you even fix the Dev model without it crashing? this is why modders need supporters XD

 

Definitely can, very annoying though. 

 

I think my best bet is to restart and perform retopology on the developers' model. This way, I can add vertices where they are needed to allow for smooth movement between the legs.

 

Hell I can even be sloppy and just have one region of high resolution, as long as it works. I'm not shipping out a game, it's tits.

Posted

Good work, I think it's pretty good, it's the initial armor, it's better to modify several armors with a medium quality than the initial armor with high quality, that's my opinion

Posted (edited)
9 minutes ago, DatWombat said:

 

Definitely can, very annoying though. 

 

I think my best bet is to restart and perform retopology on the developers' model. This way, I can add vertices where they are needed to allow for smooth movement between the legs.

 

Hell I can even be sloppy and just have one region of high resolution, as long as it works. I'm not shipping out a game, it's tits.

would like a nice model and nice textures but prefere more closed between the legs please. *its fine as it is, so dont change that lol

anyways, If you cant fix the model, you could just make a good texture in hopes to make the bad skeleton look good?

Edited by Numbers66
Posted
5 hours ago, Numbers66 said:

would like a nice model and nice textures but prefere more closed between the legs please. *its fine as it is, so dont change that lol

anyways, If you cant fix the model, you could just make a good texture in hopes to make the bad skeleton look good?

 

I can make the skeletons work, just takes time. I have to rework the mesh itself to optimize animation.

Posted
21 hours ago, DatWombat said:

 

I can make the skeletons work, just takes time. I have to rework the mesh itself to optimize animation.

has it stopped working? decided to try it today but seems to just gave a balack screen after loading the game XD

Posted
On 5/2/2025 at 5:55 AM, DatWombat said:

And thanks to the power of anti depressants, I don't have to sleep fi I don't want to! I locked in, and built a working, trail version of my nude mod. I'm still having issues with deformation during movement, but I think it's all a skill issue; just need to double down on weighting and maybing rework some vertices to support the character better.

 

The file is available on my personal site, WombatTrap.

 

https://wombattrap.com/mod/action-taimanin/ai-naked-a-nude-mod-for-ai-limit/

 

However, at its current state it's really bad. I just want Google to start crawling this page ASAP. 

 

I bet if I put my mind to it, I can get a pretty solid nude mod done sometime tomorrow night.

 

AI-LIMIT_ove02IuVdX.thumb.jpg.6e524c1bf1bd304e28f7fe300b41777a.jpg

 

AI-LIMIT_ove02IuVdX.jpg

Yo give da gurls some trimmed pubec hair

Posted

Hey all, I scrapped my original model and got to work on a fully custom vagina. This bad boy (girl) got everything, and the rigging is looking promising.
 

Only problem is I have to reweight a LOT of vertices, but this model should be fully nude, feet included when I'm done. 

 

 

image.png.1a6fa2d2195dfbe628338ca78d273f09.pngimage.png.7a0b08608f3cc4fbe1b0974a5bdfdfd3.png

 

Posted
2 minutes ago, DatWombat said:

Hey all, I scrapped my original model and got to work on a fully custom vagina. This bad boy (girl) got everything, and the rigging is looking promising.
 

Only problem is I have to reweight a LOT of vertices, but this model should be fully nude, feet included when I'm done. 

 

 

 

 

Good job, looks like your progressing well XD

Posted

I'd love to have the Blader Costume with the skirt, but without spats (and nickers)!

 

I just exited the sewers. so perhaps there's other outfits more suited for this 'design'? Personally, I prefer the more of a 'subtle nudity' over full nudity, although I'd settle for it. And barefoot ofc.

 

The vulva looks pretty good already imo, btw.

 

Posted
25 minutes ago, Tiressia said:

I'd love to have the Blader Costume with the skirt, but without spats (and nickers)!

 

I just exited the sewers. so perhaps there's other outfits more suited for this 'design'? Personally, I prefer the more of a 'subtle nudity' over full nudity, although I'd settle for it. And barefoot ofc.

 

The vulva looks pretty good already imo, btw.

 

there is some but some customs are more covered then they look while other look more heavy but with some appeal, least to what i saw with the few hours of play XD lol

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