drgn58 Posted March 23, 2025 Posted March 23, 2025 I am trying to use ostim standalone with some ostim mods but everytime when i try to start a scene i got crash. I added crash logger to attachments. crash-2025-03-23-12-10-23.log CrashLogger.log
traison Posted March 23, 2025 Posted March 23, 2025 (edited) The crash occured because it tried to dereference RCX which at the time of the crash was 0x0 - a null pointer. The crash was indirectly caused by OStim.dll, and it came from its ThreadActor class. Most likely what it did was use Relocation.h (which is a function lookup thing provided by CommonLibSSE if I'm not mistaken), to look up some function in Skyrim, then called it with invalid arguments. The function signature was something like this: void some_func(Actor*, bool); The Actor that was going to get passed to it was most likely form id 0x14 "Prisoner". OStim.dll fumbled the pointer to it, and passed a null ptr instead This led to a crash in SkyrimSE.exe. Edited March 23, 2025 by traison 1
drgn58 Posted March 29, 2025 Author Posted March 29, 2025 I used pandora but i switched to nemesis. Then try reinstall and it works for now. Interesting.
xJRev Posted May 25, 2025 Posted May 25, 2025 Sorry for necro, I'm getting the same issue what exactly did you do to fix this?
tihssihtkcuf Posted September 30, 2025 Posted September 30, 2025 Same here, I need some help with this!!!!!!
traison Posted September 30, 2025 Posted September 30, 2025 On 5/25/2025 at 12:44 PM, xJRev said: Sorry for necro, I'm getting the same issue... 51 minutes ago, tihssihtkcuf said: Same here, I need some help... Read section 4.1 (and optionally 5.1) of the paper in my signature. Search for the word "signature" if you want to skip directly to the relevant bits. If you actually have the same problem, then remove or otherwise change ostim.dll. If no ostim.dll alternative works, then you need the source code.
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