fkt Posted August 14 Author Posted August 14 On 8/5/2026 at 10:50 PM, dirtysham said: Having an issue where no random slaps are occurring. I have timer set to 0 and disabled fuzzy timer for testing. Haven't gotten a single random slap. The chance on starting conversation slaps are working fine and leaving the redmarks. I've tested without your mod and I get this same behavior on the regular slapp da butt with your mod disabled. I've asked for support there too, but thought I'd also check here to see if anyone knew the cause. Check "Trigger when moving" option
Lusciouslochs Posted August 31 Posted August 31 On 4/1/2026 at 6:21 AM, fkt said: Install SlaveTatsNG getting this issue as well and using slavetats ng, issue still occurs...
fkt Posted August 31 Author Posted August 31 29 minutes ago, Lusciouslochs said: getting this issue as well and using slavetats ng, issue still occurs... it happens on every slap? did you install SlaveTatsNG? not SlaveTatsGUI?
Lusciouslochs Posted September 1 Posted September 1 (edited) On 8/30/2026 at 10:56 PM, fkt said: it happens on every slap? did you install SlaveTatsNG? not SlaveTatsGUI? every slap, slavetats NG 0.8.2, and i just get the 30-60sec pause, thankfully not the full freeze till next slap the other user was reporting. Edited September 1 by Lusciouslochs
fkt Posted September 2 Author Posted September 2 17 hours ago, Lusciouslochs said: every slap, slavetats NG 0.8.2, and i just get the 30-60sec pause, thankfully not the full freeze till next slap the other user was reporting. I guess SlaveTatsNG not working for some reason. Maybe another mod rewrite its files (original SlaveTats maybe)? Make sure that SlaveTatsNG wins all conflicts.
Lusciouslochs Posted September 2 Posted September 2 15 minutes ago, fkt said: I guess SlaveTatsNG not working for some reason. Maybe another mod rewrite its files (original SlaveTats maybe)? Make sure that SlaveTatsNG wins all conflicts. hmm according to MO2 its currently winning all conflicts overwritting slavetats regular.
fkt Posted September 2 Author Posted September 2 11 minutes ago, Lusciouslochs said: hmm according to MO2 its currently winning all conflicts overwritting slavetats regular. Spank tattoo apears after slap (or after pause)? Try too add another tattoo with SlaveTats menu. how quickly it will be applied instatnly (NG) or in 5 seconds (regular)?
WipeLawn Posted September 9 Posted September 9 I have no idea why, but the mod is causing me a CTD when I'm talking with the Mara Statue in the starting cell of Live Another Life. Here's a part of the log caught by Crash Logger: POSSIBLE RELEVANT OBJECTS: R10: (PlayerCharacter*) "Prisoner" [0x00000014] ("Animal_Research.esp") RSP+20: (TESObjectREFR*) "Mara Statue" [0x531386B8] ("alternate start - live another life.esp") RSP+1F8: (TESTopic*) "Hello" [0xBD000D70] ("ButtSlap.esp") "Hello" RSP+200: (TESQuest*) "Butt Slap Quest" [0xBD000D62] ("ButtSlapTattoo.esp") "Butt Slap Quest" {Stage=0, Active=false} RSP+268: (TESTopic*) "Hello" [0x7543DF8E] ("SLUTS.esp") "Hello" RSP+380: (BGSStoryTeller*) RSP+678: (ButtonEvent*) RSP+698: (ActivateHandler*) RSP+7D8: (PlayerControls*) RSP+7F0: (MovementHandler*) RSP+828: (MenuControls*) I removed the mod without removing the original Slap Da Butt, and no more crash. I know that every Skyrim modlist is different and each setup will encounter different problems, but it looks like something could potentially go wrong with your mod in that particular instance?
fkt Posted September 9 Author Posted September 9 7 hours ago, WipeLawn said: I have no idea why, but the mod is causing me a CTD when I'm talking with the Mara Statue in the starting cell of Live Another Life. Here's a part of the log caught by Crash Logger: POSSIBLE RELEVANT OBJECTS: R10: (PlayerCharacter*) "Prisoner" [0x00000014] ("Animal_Research.esp") RSP+20: (TESObjectREFR*) "Mara Statue" [0x531386B8] ("alternate start - live another life.esp") RSP+1F8: (TESTopic*) "Hello" [0xBD000D70] ("ButtSlap.esp") "Hello" RSP+200: (TESQuest*) "Butt Slap Quest" [0xBD000D62] ("ButtSlapTattoo.esp") "Butt Slap Quest" {Stage=0, Active=false} RSP+268: (TESTopic*) "Hello" [0x7543DF8E] ("SLUTS.esp") "Hello" RSP+380: (BGSStoryTeller*) RSP+678: (ButtonEvent*) RSP+698: (ActivateHandler*) RSP+7D8: (PlayerControls*) RSP+7F0: (MovementHandler*) RSP+828: (MenuControls*) I removed the mod without removing the original Slap Da Butt, and no more crash. I know that every Skyrim modlist is different and each setup will encounter different problems, but it looks like something could potentially go wrong with your mod in that particular instance? Check 2.0.8 1
WipeLawn Posted September 9 Posted September 9 7 minutes ago, fkt said: Check 2.0.8 I didn't expect such a quick hotfix, I'll try it out later. Thanks a bunch!
Black714 Posted September 10 Posted September 10 want to share some idea, since it's tatto/mark, I ever modified some "Devious mark, specially for chastity" I think it can be a good details and view, after player wearing it. (or maybe it can be additional quest/mod, that when the guard noticed it, it will become questionable (Force Dialog)
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